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检索条件"任意字段=Pacific Conference on Computer Graphics and Applications"
893 条 记 录,以下是771-780 订阅
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Boundary determination for trivariate solids  7
Boundary determination for trivariate solids
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7th pacific conference on computer graphics and applications, pacific graphics 1999
作者: Joy, Kenneth I. Duchaineau, Mark A. Computer Science Department University of California Davis United States Center for Applied Scientific Computing Lawrence Livermore National Laboratory United States
The trivariate tensor-product B-spline solid is a direct extension of the B-spline patch and has been shown to be useful in the creation and visualization of free-form geometric solids. Visualizing these solid objects... 详细信息
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Making 3D textures practical  7
Making 3D textures practical
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7th pacific conference on computer graphics and applications, pacific graphics 1999
作者: Bajaj, Chandrajit Ihm, Insung Park, Sanghun Department of Computer Sciences University of Texas at Austin United States Department of Computer Science Sogang University Korea Republic of
While 2D texture mapping is one of the most powerful rendering techniques that make 3D objects appear visually interesting, it suffers from visual artifacts produced when 2D image patterns are wrapped onto the surface... 详细信息
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Automatic creation of object hierarchies for radiosity clustering  7
Automatic creation of object hierarchies for radiosity clust...
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7th pacific conference on computer graphics and applications, pacific graphics 1999
作者: Muller, Gordon Schafer, Stephan Fellner, Dieter W. Institute of Computer Graphics Technical University of Braunschweig Rebenring 18 BraunschweigD-38106 Germany
Using object clusters for hierarchical radiosity greatly improves the efficiency and thus usability of radiosity computations. By eliminating the quadratic starting phase very large scenes containing about 100 K polyg... 详细信息
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A speech driven talking head system based on a single face image  7
A speech driven talking head system based on a single face i...
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7th pacific conference on computer graphics and applications, pacific graphics 1999
作者: Lin, I-Chen Hung, Cheng-Sheng Yang, Tzong-Jer Ouhyoung, Ming Communication and Multimedia Laboratory Dept. of Computer Science and Information Engineering National Taiwan University Taipei106 Taiwan
In this paper, a lifelike talking head system is proposed. The talking head, which is driven by speaker independent speech recognition, requires only one single face image to synthesize lifelike facial expression. The... 详细信息
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Efficient region-selective subdivision for 3-D meshes  33
Efficient region-selective subdivision for 3-D meshes
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33rd Asilomar conference on Signals, Systems, and computers, ACSSC 1999
作者: Dong, Wenlong Li, Jiankun Kuo, C.-C. Jay Department of Electrical Engineering-Systems Integrated Media Systems Center University of Southern California Los AngelesCA90089-2564 United States
An efficient region-selective subdivision algorithm for 3-D meshes is proposed in this research, The use of subdivision surfaces for constructing and representing 3-D objects has been introduced in computer graphics a... 详细信息
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Science of computer graphics
Science of computer graphics
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pacific conference on computer graphics and applications
作者: T.L. Kunii Hosei University Koganei Tokyo Japan
computer graphics lacks scientific foundation to make it an academic discipline. Science has been in search of invariants through various changes to identify the scientific truth to build theories on the invariants. A... 详细信息
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Modeling and rendering methods of clouds
Modeling and rendering methods of clouds
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pacific conference on computer graphics and applications
作者: T. Nishita Y. Dobashi University of Tokyo Bunkyo Tokyo Japan Hiroshima City University Hiroshima Japan
Recently, simulation of natural phenomena, such as water, smokes, fire, clouds, have been attempted in computer graphics. Clouds play an important role when generating images of outdoor scenes, the earth viewed from o... 详细信息
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Volumetric modeling of colored pencil drawing
Volumetric modeling of colored pencil drawing
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pacific conference on computer graphics and applications
作者: S. Takgi I. Fujishiro M. Nakajima Dept. of Comput. Sci. Tokyo Inst. of Technol. Japan Department of Information Sciences Ochanomizu University Bunkyo Tokyo Japan Department of Computer Science Tokyo Institute of Technology Meguro Tokyo Japan
Not only photorealistic rendering but non-photorealistic rendering is considered an important research topic in artistic image synthesis. However, little attention has been given to colored pencil drawing. This paper ... 详细信息
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VISBONE: 3D visualization of bone mineral density
VISBONE: 3D visualization of bone mineral density
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pacific conference on computer graphics and applications
作者: Yi-King Choi J.C.Y. Leong W.W. Lu Weuping Wang Department of Computer Science and Information Systems University of Hong Kong Hong Kong China Department of Orthopaedic Surgery University of Hong Kong Hong Kong China
Volume visualization is an essential part of many computer-assisted medical applications. While general-purpose commercial visualization software can provide common functions for visualizing three-dimensional (3D) med... 详细信息
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Subdivision surface fitting to a range of points
Subdivision surface fitting to a range of points
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pacific conference on computer graphics and applications
作者: H. Suzuki S. Takeuchi T. Kanai Tokyo Daigaku Bunkyo-ku Tokyo JP
The objective of this research is to apply the subdivision surface for surface fitting problems when generating surfaces from data points or polyhedral models. The basic idea is to use the subdivision limit position (... 详细信息
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