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检索条件"任意字段=Pacific Conference on Computer Graphics and Applications"
910 条 记 录,以下是801-810 订阅
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A Real-time Multi-cue Hand Tracking Algorithm Based on computer Vision
A Real-time Multi-cue Hand Tracking Algorithm Based on Compu...
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conference on Virtual Reality 2010
作者: Pan, Zhigeng Li, Yang Zhang, Mingmin Sun, Chao Guo, Kangde Tang, Xing Zhou, Steven Zhiying Zhejiang Univ State Key Lab CAD&CG Hangzhou Zhejiang Peoples R China Intel Asia Pacific Res & Dev Ltd Beijing Peoples R China Beijing Univ Aeronaut & Astronaut State Key Virtual Real Beijing Peoples R China Natl Univ Singapore Dept Elect & Comp Engn Singapore 117548 Singapore
Although hand tracking algorithm has been widely used in virtual reality and HCI system, it is still a challenging problem in vision-based research area. Due to the robustness and real-time requirements in VR applicat... 详细信息
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Advances in Multimedia Information Processing - PCM 2005  1
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丛书名: Lecture Notes in computer Science
1000年
作者: Yo-Sung Ho Hyoung Joong Kim
We are delighted to welcome readers to the proceedings of the 6th pacific-Rim conference on Multimedia (PCM). The first PCM was held in Sydney, Australia, in 2000. Since then, it has been hosted successfully by Beijin... 详细信息
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Application of computer graphics Technology
Application of Computer Graphics Technology
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2011 2nd Asia-pacific conference on Wearable Computing Systems
作者: Wang Wei Institute of Art and Fashion Tianjin polytechnic university
computer graphics technology is very active in recent years, technology research, design applications in the more extensive and successful. With the development of computers and peripheral equipment, computer graphics... 详细信息
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Practical texture mapping on free-form surfaces
Practical texture mapping on free-form surfaces
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pacific conference on computer graphics and applications
作者: Y. Iwakiri Y. Omori T. Kanko Department of Information and Computer Sciences Toyohashi University of Technology Aichi Japan
Concerns the problem of mapping photographic images on to the surface of a 3D object whose geometric data are already known. Although the minimal view selection algorithm of K. Matsushita and T. Kaneko (1999) enables ... 详细信息
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Sparse Approximation Methods and Their Parallel Implementation
Sparse Approximation Methods and Their Parallel Implementati...
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Russia and pacific conference on computer Technology and applications (RPC)
作者: A.A. Kim O.O. Lukovenkova Yu.V. Marapulets A.B. Tristanov IKIRFEB RAS Laboratory of Acoustic Research Paratunka Russia Department of Computer Science Kaliningrad State Technical University Kaliningrad Russia
The article is devoted to a new approach in the analysis of geoacoustic pulses. The authors proposed a mathematical model based on a sparse representation of the signal. An adaptive matching pursuit method has been de... 详细信息
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Classification for Fourier volume rendering
Classification for Fourier volume rendering
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pacific conference on computer graphics and applications
作者: Z. Nagy G. Miiller R. Klein Bond University Bonn Germany Institute for Computer Science II Bonn University Bonn Germany Rheinische Friedrich-Wilhelms-Universitat Bonn Bonn Nordrhein-Westfalen DE Inst. for Comput. Sci. II Bonn Univ. Germany
In the last decade, Fourier volume rendering (FVR) has obtained considerable attention due to its O(N/sup 2/logN) rendering complexity, where O(N/sup 3/) is the volume size. Although ordinary volume rendering has O(N/... 详细信息
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Thread-Based BRDF Rendering on GPU
Thread-Based BRDF Rendering on GPU
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pacific conference on computer graphics and applications
作者: Soonhyun Kim Min-Ho Kyung Joo-Haeng Lee Department of Information and Communication Ajou University Suwon South Korea Division of Digital Media Ajou University Suwon South Korea Electronics and Telecommunications Research Institute Daejeon South Korea
Rendering BRDF surfaces have been intensively studied to produce physically plausible appearance of surface materials. Illumination at a surface point is formulated as an integral of a BRDF producted with incident rad... 详细信息
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Fitting subdivision surfaces to unorganized point data using SDM
Fitting subdivision surfaces to unorganized point data using...
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pacific conference on computer graphics and applications
作者: K.-S.D. Cheng Wenping Wang Hong Qin K.-Y.K. Wong Huaiping Yang Yang Liu Department of Computer Science University of Hong Kong Hong Kong China Department of Computer Science State University of New York Stony Brook Stony Brook NY USA
We study the reconstruction of smooth surfaces from point clouds. We use a new squared distance error term in optimization to fit a subdivision surface to a set of unorganized points, which defines a closed target sur... 详细信息
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Shadow generation using discretized shadow volume in angular coordinates
Shadow generation using discretized shadow volume in angular...
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pacific conference on computer graphics and applications
作者: K. Thakur F. Cheng K.T. Miura Lexmark International Inc. Lexington KY USA University of Kentucky Lexington KY USA Shizuoka University Hamamatsu Japan
A technique to improve the performance of the shadow-volume method is presented. This technique does not require (1) extensive edge/edge intersection tests and intersection angle computation in shadow polygon construc... 详细信息
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Compression of indoor video sequences using homography-based segmentation
Compression of indoor video sequences using homography-based...
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pacific conference on computer graphics and applications
作者: Tae-Joon Park S. Fleishman D. Cohen-Or D. Lischinski Computer Software Technology Laboratory Electronics and Telecommunications Research Institute South Korea Computer Science Department Tel-Aviv University Israel School of Computer Science and Engineering Hebrew University of Jerusalem Israel
We present a new compression algorithm for video sequences of indoor scenes, or more generally, sequences containing mostly planar and near-planar surfaces. Our approach utilizes edge and optical flow information in o... 详细信息
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