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检索条件"任意字段=Pacific Conference on Computer Graphics and Applications"
910 条 记 录,以下是811-820 订阅
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A low-power graphics LSI integrating 29Mb embedded DRAM for mobile multimedia applications
A low-power graphics LSI integrating 29Mb embedded DRAM for ...
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Asia and South pacific Design Automation conference
作者: Ramchan Woo Sungdae Choi Ju-Ho Sohn Seong-Jun Song Young-Don Bae Hoi-Jun Yoo Department of EECS Korea Advanced Institute of Science and Technology Daejeon KOREA
A low-power graphics LSI is designed and implemented for mobile multimedia applications. The LSI contains a 32bit RISC processor with enhanced MAC, a 3D rendering engine, programmable power optimizer, and 29Mh embedde... 详细信息
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A versatile interactive 3D brush model
A versatile interactive 3D brush model
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pacific conference on computer graphics and applications
作者: W.V. Baxter M.C. Lin Department of Computer Science University of North Carolina Chapel Hill Chapel Hill NC USA
We present a flexible modeling approach capable of realistically simulating many varieties of brushes commonly used in painting. Our geometric model of brush heads is a combination of subdivision surfaces and hundreds... 详细信息
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A comparison of synchronous and cycle-static dataflow  29
A comparison of synchronous and cycle-static dataflow
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29th Asilomar conference on Signals, Systems and computers, ACSSC 1995
作者: Parks, Thomas M. Pino, JosC Luis Lee, Edward A. Department of Electrical Engineering and Computer Sciences University of California Berkeley United States
We compare synchronous dataflow (SDF) and cyclo-static dataflow (CSDF), which are each special cases of a model of computation we call dataflow process networks. In SDF actors have static firing rules: They consume an... 详细信息
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3D video recorder
3D video recorder
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pacific conference on computer graphics and applications
作者: S. Wurmlin E. Lamboray O.G. Staadt M.H. Gross Computer Science Department Swiss Federal Institute of Technology Zurich Switzerland Computer Science Department University of California Davis Davis CA USA
We present the 3D video recorder, a system capable of recording, processing, and playing three-dimensional video from multiple points of view. We first record 2D video streams from several synchronized digital video c... 详细信息
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Real-time 3D fluid simulation on GPU with complex obstacles
Real-time 3D fluid simulation on GPU with complex obstacles
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pacific conference on computer graphics and applications
作者: Youquan Liu Xuehui Liu Enhua Wu Inst. of Software Chinese Acad. of Sci. China Laboratory of Computer Science Institute of Software Chinese Academy and Sciences China Department of Computer and Information Science Faculty of Science and Technology University of Macau Macao China
In this paper, we solve the 3D fluid dynamics problem in a complex environment by taking advantage of the parallelism and programmability of GPU. In difference from other methods, innovation is made in two aspects. Fi... 详细信息
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A GMM-Based handset selector for channel mismatch compensation with applications to speaker identification  2nd
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2nd IEEE pacific-Rim conference on Multimedia, IEEE-PCM 2001
作者: Yiu, K.K. Mak, M.W. Kung, S.Y. Center for Multimedia Signal Processing Dept. of Electronic and Information Engineering The Hong Kong Polytechnic University Hong Kong
In telephone-based speaker identification, variation in handset characteristics can introduce severe speech variability even for speech uttered by the same speaker. This paper proposes a method to compensate the varia... 详细信息
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Responsive multimedia system for virtual storytelling
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6th pacific Rim conference on Multimedia - Advances in Mulitmedia Information Processing - PCM 2005
作者: Lee, Youngho Oh, Sejin Park, Youngmin Lee, Beom-Chan Park, Jeung-Chul Oh, Yoo Rhee Lee, Seokhee Oh, Han Ryu, Jeha Lee, Kwan H. Kim, Hong Kook Lee, Yong-Gu Kim, Jongwon Ho, Yo-Sung Woo, Woontack GIST U-VR Lab. Gwangju 500-712 Korea Republic of Human-Machine-Computer Interface Lab. Korea Republic of Intelligent Design and Graphics Lab. Korea Republic of Speech Audio and Language Communications Lab. Korea Republic of Nanoscale Simulation Lab. Korea Republic of Network Media Lab. Korea Republic of Visual Communications Lab. Korea Republic of
In this paper, we propose Responsive Multimedia System (RMS) for a virtual storytelling. It consists of three key components;Multi-modal Tangible User Interface (MTUI), a Unified Context-aware Application Model for Vi... 详细信息
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A new adaptive density estimator for particle-tracing radiosity
A new adaptive density estimator for particle-tracing radios...
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pacific conference on computer graphics and applications
作者: Wong Kam Wah Department of Computer Science and Information Systems University of Hong Kong Hong Kong China
In particle-tracing radiosity algorithms, energy-carrying particles are traced through an environment for simulating global illumination. Illumination on a surface is reconstructed from particle "hit points"... 详细信息
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Comparison between the applications of Fragment-Based and Vertex-Based GPU Approaches in K-Means Clustering of Time Series Gene Expression Data
Comparison between the Applications of Fragment-Based and Ve...
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18th International conference on Neural Information Processing (ICONIP)
作者: Lam, Yau-King Situ, Wuchao Tsang, P. W. M. Leung, Chi-Sing Xiao, Yi
With the emergence of microarray technology, clustering of gene expression data has become an area of immense interest in recent years. However, due to the high dimensionality and complexity of the gene data landscape... 详细信息
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Interactive simulation of surgical cuts
Interactive simulation of surgical cuts
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pacific conference on computer graphics and applications
作者: D. Bielser M.H. Gross Computer Science Department ETH Zürich Switzerland
Presents a framework for the interactive simulation of surgical cuts, such as those practiced in surgical treatment. Unlike most existing methods, our framework is based on tetrahedral volume meshes providing more top... 详细信息
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