咨询与建议

限定检索结果

文献类型

  • 99 篇 会议
  • 2 篇 期刊文献

馆藏范围

  • 101 篇 电子文献
  • 0 种 纸本馆藏

日期分布

学科分类号

  • 92 篇 工学
    • 84 篇 计算机科学与技术...
    • 67 篇 软件工程
    • 22 篇 生物工程
    • 14 篇 信息与通信工程
    • 13 篇 光学工程
    • 13 篇 生物医学工程(可授...
    • 11 篇 控制科学与工程
    • 7 篇 机械工程
    • 6 篇 仪器科学与技术
    • 5 篇 力学(可授工学、理...
    • 5 篇 材料科学与工程(可...
    • 5 篇 土木工程
    • 4 篇 电气工程
    • 4 篇 建筑学
    • 4 篇 化学工程与技术
    • 2 篇 测绘科学与技术
  • 54 篇 理学
    • 29 篇 生物学
    • 28 篇 数学
    • 22 篇 物理学
    • 10 篇 统计学(可授理学、...
    • 7 篇 化学
    • 4 篇 系统科学
  • 16 篇 医学
    • 16 篇 临床医学
    • 4 篇 基础医学(可授医学...
    • 3 篇 药学(可授医学、理...
  • 11 篇 农学
  • 11 篇 管理学
    • 8 篇 图书情报与档案管...
    • 4 篇 管理科学与工程(可...
    • 2 篇 工商管理
  • 1 篇 经济学
    • 1 篇 应用经济学
  • 1 篇 法学
    • 1 篇 社会学

主题

  • 23 篇 visualization
  • 9 篇 virtual reality
  • 7 篇 data visualizati...
  • 6 篇 three dimensiona...
  • 5 篇 sensory percepti...
  • 3 篇 perception
  • 3 篇 psychophysics
  • 2 篇 flow visualizati...
  • 2 篇 depth perception
  • 2 篇 object recogniti...
  • 1 篇 walk-run transit...
  • 1 篇 interactive comp...
  • 1 篇 boolean query
  • 1 篇 mammography
  • 1 篇 visual query
  • 1 篇 gait
  • 1 篇 cognition
  • 1 篇 visual cortex
  • 1 篇 throughput
  • 1 篇 occlusion

机构

  • 5 篇 sandia national ...
  • 2 篇 washington unive...
  • 2 篇 university of mi...
  • 2 篇 university of ca...
  • 2 篇 university of ut...
  • 2 篇 sci institute un...
  • 2 篇 kitware inc. uni...
  • 2 篇 max planck inst....
  • 2 篇 ohio state unive...
  • 2 篇 argonne national...
  • 1 篇 univ new hampshi...
  • 1 篇 joint carnegie m...
  • 1 篇 university of te...
  • 1 篇 njcstm kean univ...
  • 1 篇 max planck insti...
  • 1 篇 computer science...
  • 1 篇 purdue universit...
  • 1 篇 dept. of informa...
  • 1 篇 harvard universi...
  • 1 篇 de montfort univ...

作者

  • 3 篇 bailey reynold
  • 3 篇 pascucci valerio
  • 3 篇 grimm cindy
  • 3 篇 interrante victo...
  • 3 篇 ma kwan-liu
  • 2 篇 papka michael e.
  • 2 篇 lasenby joan
  • 2 篇 nakajima masayuk...
  • 2 篇 pelah adar
  • 2 篇 cameron jonathan
  • 2 篇 gyulassy attila
  • 2 篇 mcnamara ann
  • 2 篇 anderson lee
  • 2 篇 reinhard erik
  • 2 篇 shen han-wei
  • 2 篇 saito suguru
  • 2 篇 moreland kenneth
  • 2 篇 thompson david
  • 2 篇 silva cláudio t.
  • 2 篇 seidel hans-pete...

语言

  • 99 篇 英文
  • 2 篇 其他
检索条件"任意字段=Proceedings of the 1st Symposium on Applied perception in graphics and visualization"
101 条 记 录,以下是61-70 订阅
排序:
visualization with smooth oriented textures and flows: Insights from perception  06
Visualization with smooth oriented textures and flows: Insig...
收藏 引用
3rd symposium on applied perception in graphics and visualization, APGV 2006
作者: Ben-Shahar, Ohad Department of Computer Science Ben-Gurion University Israel
Oriented textures and smooth flows are common texture patterns in visualization, non-photorealistic rendering, and graphical depictions of 3D objects. While these patterns have been partially studied in terms of their... 详细信息
来源: 评论
perception of Image Motion during Head Movement  06
Perception of Image Motion during Head Movement
收藏 引用
3rd symposium on applied perception in graphics and visualization, APGV 2006
作者: Li, Li Adelstein, Bernard D. Ellis, stephen R. Human Systems Integration Division NASA Ames Research Center Moffett Field CA 94035 San Jose State University Foundation San Jose CA 9517 Department of Psychology University of Hong Kong Pokfulam Road Hong Kong Hong Kong
Previous studies have shown that self-motion has an inhibiting effect on concurrent 3D motion perception. To investigate whether self-motion similarly impairs concurrent image motion perception, we examined human perc... 详细信息
来源: 评论
Presence, rather than prior exposure, is the more strongly indicated factor in the accurate perception of egocentric distances in real world co-located immersive virtual environments  06
Presence, rather than prior exposure, is the more strongly i...
收藏 引用
3rd symposium on applied perception in graphics and visualization, APGV 2006
作者: Ries, Brian Interrante, Victoria Anderson, Lee Lindquist, Jason Department of Computer Science University of Minnesota Department of Architecture University of Minnesota
In recent work [4,2], we have discovered that people are able to make surprisingly accurate judgments about egocentric distances in an immersive virtual environment (IVE) in the special case that the IVE represents a ... 详细信息
来源: 评论
A comparison of immersive HMD, fish tank VR and fish tank with haptics displays for volume visualization  06
A comparison of immersive HMD, fish tank VR and fish tank wi...
收藏 引用
3rd symposium on applied perception in graphics and visualization, APGV 2006
作者: Qi, Wen Taylor Ii, Russell M. Healey, Christopher G. Martens, Jean-Bernard Eindhoven University of Technology UNC Chapel Hill North Carolina State University
Although a wide range of virtual reality (VR) systems are in use, there are few guidelines to help system and application developers select the components most appropriate for the domain problem they are investigating... 详细信息
来源: 评论
On the costs and benefits of display format in a video-based observation task  05
On the costs and benefits of display format in a video-based...
收藏 引用
APGV 2005: 2nd symposium on applied perception in graphics and visualization
作者: Scott-Brown, Kenneth C. Mann, David P. Division of Psychology School of Health and Social Sciences University of Abertay Dundee Bell St Dundee. DD1 1HG United Kingdom
No abstract available
来源: 评论
Sketch-based perception model for evaluating color segmentations  05
Sketch-based perception model for evaluating color segmentat...
收藏 引用
APGV 2005: 2nd symposium on applied perception in graphics and visualization
作者: Gavilan, David Takahashi, Hiroki Saito, Suguru Nakajima, Masayuki Graduate School of Information Science and Engineering Tokyo Institute of Technology 2-12-1 W8-64 Ookayama Meguro-ku 152-8552 Japan
No abstract available
来源: 评论
Symmetry and complementarity - A discussion and a qualitative demonstration with computer generated infinite patterns of natural scenes  05
Symmetry and complementarity - A discussion and a qualitativ...
收藏 引用
APGV 2005: 2nd symposium on applied perception in graphics and visualization
作者: Gershoni, Sharon Kobayashi, Hiroyuki Department of Information Science Graduate School of Science and Technology Chiba University 1-33 Yayoi-cho Inage-ku Chiba 263-8522 Japan
No abstract available
来源: 评论
Exploring perceptual equivalence between real and simulated imagery  05
Exploring perceptual equivalence between real and simulated ...
收藏 引用
APGV 2005: 2nd symposium on applied perception in graphics and visualization
作者: McNamara, Ann M. Parks College of Engineering Aviation and Technology Saint Louis University St. Louis MO 63103 United States
We conducted a new psychophysical experiment which judges the quality of computer graphics imagery with respect to the real scene it depicts. The experimental framework facilitates perceptual judgment of images agains... 详细信息
来源: 评论
Exploitation of human shadow perception for fast shadow rendering  05
Exploitation of human shadow perception for fast shadow rend...
收藏 引用
APGV 2005: 2nd symposium on applied perception in graphics and visualization
作者: Sattler, Mirko Sarlette, Ralf Mücken, Thomas Klein, Reinhard University of Bonn Institute for Computer Science II Bonn Germany
In this paper we describe an experiment to obtain information about the perceptual potential of the human visual system regarding shadow perception. Shadows play an important part for communicating spatial structures ... 详细信息
来源: 评论
Space perception and cues to distance in virtual reality  04
Space perception and cues to distance in virtual reality
收藏 引用
proceedings - 1st symposium on applied perception in graphics and visualization, APGV 2004
作者: Messing, Ross Durgin, Frank Swarthmore College Department of Psychology United States
The use of space perception and cues to distance in virtual reality (VR) is discussed. The real world viewed through an head mounted displays (HMD) by attaching a video camera to a V8 HMD. It was found that the Teghts... 详细信息
来源: 评论