The proceedings contain 4 papers. The topics discussed include: cybersecurity, women and minorities: findings and recommendations from a preliminary investigation;a fresh look at novice programmers' performance an...
ISBN:
(纸本)9781450326650
The proceedings contain 4 papers. The topics discussed include: cybersecurity, women and minorities: findings and recommendations from a preliminary investigation;a fresh look at novice programmers' performance and their teachers' expectations;the canterbury questionbank: building a repository of multiple-choice CS1 and CS2 questions;and requirements and design strategies for open source interactive computerscience ebooks.
The proceedings contain 143 papers. The topics discussed include: gender issues in computerscience research, education, and society;self-assessing creative problem solving for aspiring software developers: a pilot st...
ISBN:
(纸本)9781450392013
The proceedings contain 143 papers. The topics discussed include: gender issues in computerscience research, education, and society;self-assessing creative problem solving for aspiring software developers: a pilot study;can students review their peers? comparison of peer and instructor reviews;mastery learning and specs grading in discrete math;evaluation of a sixth-grade computing textbook;a case study of middle schoolers’ use of computational thinking concepts and practices during coded music composition;experience with integrating computerscience in middle school mathematics;perspectives on dispositions in computing competencies;the co-design of an outreach initiative to attract females into higher educationcomputerscience;developing a human centered AI masters: the good, the bad and the ugly;perspectives on dispositions in computing competencies;and are we there yet? incorporating climate change into CSEd.
The proceedings contain 143 papers. The topics discussed include: gender issues in computerscience research, education, and society;self-assessing creative problem solving for aspiring software developers: a pilot st...
ISBN:
(纸本)9781450392006
The proceedings contain 143 papers. The topics discussed include: gender issues in computerscience research, education, and society;self-assessing creative problem solving for aspiring software developers: a pilot study;can students review their peers? comparison of peer and instructor reviews;mastery learning and specs grading in discrete math;evaluation of a sixth-grade computing textbook;a case study of middle schoolers’ use of computational thinking concepts and practices during coded music composition;experience with integrating computerscience in middle school mathematics;perspectives on dispositions in computing competencies;the co-design of an outreach initiative to attract females into higher educationcomputerscience;developing a human centered AI masters: the good, the bad and the ugly;perspectives on dispositions in computing competencies;and are we there yet? incorporating climate change into CSEd.
The proceedings contain 89 papers. The topics discussed include: challenges with teaching HCI early to computer students;service learning in introductory computerscience;from phenomenography study to planning teachin...
ISBN:
(纸本)9781605588209
The proceedings contain 89 papers. The topics discussed include: challenges with teaching HCI early to computer students;service learning in introductory computerscience;from phenomenography study to planning teaching;the SOM family: virtual machines for teaching and research;JavaSpaces NetBeans - a Linda workbench for distributed programming course;Enbug: when debuggers go bad;a sub-Saharan comparative study of university students' attitudes towards computer programming;creating digital divas: scaffolding perception change through secondary school and university alliances;inspiring women undergraduates;analysis of computerscience related curriculum on LDA and Isomap;Individual and group seminars and workshops in the computerscience curriculum;developing verification-driven learning cases;ComTest: a tool to impart TDD and unit testing to introductory level programming;and SAMtool, a tool for deducing and implementing loop patterns.
The proceedings contain 129 papers. The topics discussed include: analyzing CS competencies using the SOLO taxonomy;an instructional approach to drive computerscience courses through virtual learning environments;cov...
ISBN:
(纸本)9781605583815
The proceedings contain 129 papers. The topics discussed include: analyzing CS competencies using the SOLO taxonomy;an instructional approach to drive computerscience courses through virtual learning environments;coverage of course topics in a student generated MCQ repository;using a groupware system in CS1 to engage introverted students;the student view on online peer reviews;learning from and with peers: the different roles of student peer reviewing;an academic kit for integrating mobile devices into the CS curriculum;a course on algorithms and data structures using on-line judging;software reuse and plagiarism: a code of practice;free technology academy: a European initiative for distance education about free software and open standards;relating research and teaching: learning from experiences and beliefs;database and database application security;and using game creation for teaching computer programming to high school students and teachers.
The proceedings contain 96 papers. The topics discussed include: infusing computational thinking into the middle- and high-school curriculum;pseudo abstract composition: the case of language concatenation;teaching gra...
ISBN:
(纸本)9781450312462
The proceedings contain 96 papers. The topics discussed include: infusing computational thinking into the middle- and high-school curriculum;pseudo abstract composition: the case of language concatenation;teaching graph algorithms to children of all ages;forming project groups while learning about matching and network flows in algorithms;refinement of an experimental approach to computer-based, active learning of greedy algorithms;digging for algorithmic nuggets in the land of polyominoes;the empirically refined competence structure model for embedded micro- and nanosystems;supporting operating systems projects using the μMPS2 hardware simulator;integrating data-intensive cloud computing with multicores and clusters in an HPC course;all syntax errors are not equal;and code comprehension problems as learning events.
The proceedings contain 54 papers. The topics discussed include: encouraging compiler optimization practice for undergraduate students through competition;characteristics of the student-driven learning environment in ...
ISBN:
(纸本)9781450383974
The proceedings contain 54 papers. The topics discussed include: encouraging compiler optimization practice for undergraduate students through competition;characteristics of the student-driven learning environment in computing education: a case study on the interaction between educational design and study behavior;mastery learning in CS1 - an invitation to procrastinate?: reflecting on six years of mastery learning;a qualitative study on how students interact with quizzes and estimate confidence on their answers;leveraging the ADJ framework to improve real-world problem-solving skills in computing courses;the relationship of CS attitudes, perceptions of collaboration, and pair programming strategies on upper elementary students’ CS learning;virtual learning environment to encourage students' relationships and cooperative competence acquisition;using dialogue analysis to predict women's stress during remote collaborative learning in computerscience;and beyond gaming: the potential of twitch for online learning and teaching.
The proceedings contain 137 papers. The topics discussed include: identity and belonging for graduate apprenticeships in computing: the experience of first cohort degree apprentices in Scotland;understanding CS underg...
ISBN:
(纸本)9781450363013
The proceedings contain 137 papers. The topics discussed include: identity and belonging for graduate apprenticeships in computing: the experience of first cohort degree apprentices in Scotland;understanding CS undergraduate students' professional identity through the lens of their professional development;the impact of self-theories to academic achievement and soft skills in undergraduate CS Studies: first findings;identifying and validating Java misconceptions toward a CS1 concept inventory;explaining novice programmer’s struggles, in two parts: revisiting the ITiCSE 2004 working group’s study using dual process theory;novice rationales for sketching and tracing, and how they try to avoid it;non-restricted access to model solutions: a good idea?;and the relationship between students’ engagement and the development of transactive memory systems in MUVE: an experience report.
The proceedings contain 98 papers. The topics discussed include: an informatics perspective on computational thinking;computational thinking in educational activities: an evaluation of the educational game light-Bot;f...
ISBN:
(纸本)9781450320788
The proceedings contain 98 papers. The topics discussed include: an informatics perspective on computational thinking;computational thinking in educational activities: an evaluation of the educational game light-Bot;from theory to practice: NP-completeness for every CS student;design eye: an interactive learning environment based on the solo taxonomy;interactive educational simulations for promoting the comprehension of basic compiler construction concepts;teaching and assessing programming fundamentals for non majors with visual programming;programming process visualizer: a proposal of the tool for students to observe their programming process;a hierarchical framework for mapping and quantitatively assessing program and learning outcomes;learning elsewhere: tales from an extracurricular game development competition;and using CloudSim to learn cloud computing architecture/system concepts in a graduate course.
The proceedings contain 84 papers. The topics discussed include: encouraging compiler optimization practice for undergraduate students through competition;characteristics of the student-driven learning environment in ...
ISBN:
(纸本)9781450382144
The proceedings contain 84 papers. The topics discussed include: encouraging compiler optimization practice for undergraduate students through competition;characteristics of the student-driven learning environment in computing education: a case study on the interaction between educational design and study behavior;mastery learning in CS1 - an invitation to procrastinate?: reflecting on six years of mastery learning;a qualitative study of group work and participation dynamics in a CS2 active learning environment;a qualitative study on how students interact with quizzes and estimate confidence on their answers;leveraging the ADJ framework to improve real-world problem-solving skills in computing courses;the relationship of CS attitudes, perceptions of collaboration, and pair programming strategies on upper elementary students’ CS learning;and virtual learning environment to encourage students' relationships and cooperative competence acquisition.
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