the proceedings contain 55 papers. the special focus in this conference is on machinelearning I and Interactive Systems. the topics include: A general framework for mechanizing induction using test set;inductive equa...
ISBN:
(纸本)3540615326
the proceedings contain 55 papers. the special focus in this conference is on machinelearning I and Interactive Systems. the topics include: A general framework for mechanizing induction using test set;inductive equational reasoning;cost-sensitive specialization;efficient multiple predicate learner based on fast failure mechanism;acquiring user preferences for information filtering in interactive multi-media services;the development of an interactive fault diagnosis expert system for telecommunication applications;an intelligent education system which supports scientific thinking:;a unified approach to handling uncertainty during cooperative consultations;declarative program theory with implicit implication;an analysis;the concept classification of a terminology extended by conjunction and disjunction;extending partial orders for sort reasoning;an update procedure for a probabilistic deductive database;a framework for reasoning about requirements evolution;an application of hierarchical knowledge integration in hand-written form processing;a model of intelligence;symbol processing by non-symbol processor;fall diagnosis using dynamic belief networks;remembrance of discourse based on textual continuity;lexical access using minimum message length encoding;using neural nets to investigate lexical analysis;validity of normality assumption in CSP research;an improved generic arc consistency algorithm and its specializations;high-level synthesis optimisation with genetic algorithms;a qualitative reasoning based on an ontology of fluid systems and its evaluation;a history-oriented envisioning method;team learning of recursive languages;combining views on concepts in unsupervised concept learning;the complexity of batch approaches to reduced error rule set induction.
Withthe increased attention ATM is receiving to meet the needs of a wide variety of applications, tools are needed to help a network designer focus on the design at hand, rather than to spend time exhaustively learni...
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Withthe increased attention ATM is receiving to meet the needs of a wide variety of applications, tools are needed to help a network designer focus on the design at hand, rather than to spend time exhaustively learningthe tools themselves. this is the concept behind IDEA. this paper introduces "modeling engines" chosen to be integrated into IDEA and presents a user interface for networking design. the first objective for IDEA is to demonstrate its usefulness for dependability modeling. Later objectives include incorporating performance and performability modeling.
proposed as a new approach to integrated data mining, and applied to several real-world applications successfully. However, designing the right metapatterns for a given application still remains a difficulty task. In ...
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this paper describes a simple but very powerful method for feature selection. the Distinction Sensitive learning Vector Quantizer (DSLVQ) is a learning classifier, which focuses on relevant features according to its o...
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this paper describes a simple but very powerful method for feature selection. the Distinction Sensitive learning Vector Quantizer (DSLVQ) is a learning classifier, which focuses on relevant features according to its own, instance based classifications. Two different experiments describe the application of DSLVQ as a feature selector for an EEG-based Brain computer Interface (BCI) system. It is shown that optimal electrode positions as well as frequency bands are strongly dependent on each subject and that a subject specific feature selection is very important for BCI systems.
In this paper we propose an architecture of a neural coprocessor for on-board learning standard backpropagation. the hardware implementation works as a neural coprocessor connected to a personal computer by a special ...
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Vision should provide an explanation of the scene in terms of a causal semantics. the authors propose a characterization of what constitutes visual understanding. the cornerstone of the proposal is that visual underst...
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Vision should provide an explanation of the scene in terms of a causal semantics. the authors propose a characterization of what constitutes visual understanding. the cornerstone of the proposal is that visual understanding is fundamentally a matter of developing a causal explanation of the scene, i.e., of determining the causal significance of the elements in a scene, and the causal relationships among those elements. Simple, naive physical knowledge is used as the basis of a vertically integrated vision system that explains arbitrarily complex stacked block structures. the semantics provides a basis for controlling the application of visual attention, and forms a framework for the explanation that is generated. It is shown that the program sequentially explores scenes of complex blocks structures, identifies functional substructures such as arches and cantilevers, and develops an explanation of why the whole construction stands and the role of each block in its stability.< >
A modified version of incremental learning model of Lebowitz's UNIMEM is proposed in this paper1. this new model is called G-UNIMEM which is motivated from the natural language acquisition study. It can extract ca...
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the proceedings contain 51 papers. the special focus in this conference is on computers and learning. the topics include: Why hypermedia systems are important;project CALC: calculus as a laboratory course;the structur...
ISBN:
(纸本)9783540555780
the proceedings contain 51 papers. the special focus in this conference is on computers and learning. the topics include: Why hypermedia systems are important;project CALC: calculus as a laboratory course;the structures of advanced multimedia learning environments: reconfiguring space, time, story, and text.;adjusting to the paradigm shift in teaching and leaming or: what do i do now?;engagement and construction: educational strategies for the post-TV era;building knowledge-based tutors;learning styles and computer-based learning environments;text and graphics in instructional design;assessing program visualization systems as instructional Aids;all the nagging questions about capacitors;an object-oriented approach to produce educational hypermedia software;a cognitive model of programming knowledge for procedural languages;programming by experimentation and example;an experiment of cooperative *** with hypercard;an ITS for engineering domains: concept, design and application;structuring the subject matter;MIDI draw: designing an impressionistic medium for young musicians, artists, and writers;standardized architecture for integrated open courseware;formal techniques in higher education : a proposal;QUIZ: a distributed intelligent tutoring system;intelligent tutorial system in medicine through an interactive;discourse style and situation viewpoint for a conversational language tutor;open structured CA[ system for kanji learning;the sum of the parts is greater than the whole in online graduate education;development of geoblock: a micro-world for learning and teaching geometry;SODA: a computer aided design environment for the doing and learning of software design;a graphical CAL author language;a knowledge base approach to learning to program in prolog;self-adjusting curriculum planning in sherlock II;integrating an educational simulation into a logic design course.
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