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检索条件"任意字段=Proceedings of the 20th Spring Conference on Computer Graphics"
275 条 记 录,以下是41-50 订阅
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Virtual Air Traffic System Simulation Aiding the Communication of Air Traffic Effects
Virtual Air Traffic System Simulation Aiding the Communicati...
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20th IEEE Virtual Reality conference (VR)
作者: Pick, Sebastian Wefers, Frank Hentschel, Bernd Kuhlen, Torsten Rhein Westfal TH Aachen Virtual Real Grp Aachen Germany Rhein Westfal TH Aachen Inst Tech Acoust Aachen Germany
A key aspect of air traffic infrastructure projects is the communication between stakeholders during the approval process regarding their environmental impact. Yet, established means of communication have been found t... 详细信息
来源: 评论
Integration of Spatial Sound in Immersive Virtual Environments An Experimental Study on Effects of Spatial Sound on Presence
Integration of Spatial Sound in Immersive Virtual Environmen...
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20th IEEE Virtual Reality conference (VR)
作者: Poeschl, Sandra Wall, Konstantin Doering, Nicola Ilmenau Univ Technol Res Grp Media Psychol & Media Design Ilmenau Germany
Sound is an important part of an immersive virtual environment, contributing to immersion, presence, and user performance. the experimental study presented analyzed the effect of spatial-sound vs. no-sound display on ... 详细信息
来源: 评论
Integrating Head and Full-Body Tracking for Embodiment in Virtual Characters
Integrating Head and Full-Body Tracking for Embodiment in Vi...
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20th IEEE Virtual Reality conference (VR)
作者: Borland, David Univ Barcelona E-08007 Barcelona Spain
In virtual embodiment scenarios the participant in an immersive virtual environment is presented with a first-person view of a virtual body, giving them the illusion that the body is, to some extent, their own. this b... 详细信息
来源: 评论
Flexible and general redirected walking for head-mounted displays
Flexible and general redirected walking for head-mounted dis...
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20th IEEE Virtual Reality conference (VR)
作者: Zhang, Ruimin Kuhl, Scott A. Michigan Technol Univ Houghton MI 49931 USA
Traditional head-mounted display (HMD) locomotion interfaces map real world movements into an equivalent virtual world movement. therefore, people cannot naturally explore a virtual world that is larger than the real ... 详细信息
来源: 评论
An middleware for motion capture devices applied to virtual rehab
An middleware for motion capture devices applied to virtual ...
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20th IEEE Virtual Reality conference, VR 2013
作者: Damasceno, Eduardo Filgueiras Cardoso, Alexandre Lamounier, Edgard Afonso Computer Graphs Lab Federal University of Uberlandia Minas Gerais Brazil
this demonstration allows the visitors to use assorted technologies to motion capture devices for uses in virtual rehabilitation. We presented the MixCap Middleware, developed to blend different types of motion captur... 详细信息
来源: 评论
A Framework for Immersive VR and Full-Body Avatar Interaction
A Framework for Immersive VR and Full-Body Avatar Interactio...
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20th IEEE Virtual Reality conference (VR)
作者: Camporesi, Carlo Kallmann, Marcelo Univ Calif Sch Engn Merced CA 95343 USA
We present a new software framework for the development of immersive collaborative virtual reality applications with emphasis on full-body interaction with virtual humans. the framework is designed to be scalable and ... 详细信息
来源: 评论
20th International conference in Central Europe on computer graphics, Visualization and computer Vision, WSCG 2012 - conference proceedings
20th International Conference in Central Europe on Computer ...
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20th International conference in Central Europe on computer graphics, Visualization and computer Vision, WSCG 2012
the proceedings contain 45 papers. the topics discussed include: a beginners guide to dual-quaternions : what they are, how they work, and how to use them for 3D character hierarchies;realistic facial expression synth...
来源: 评论
20th International conference in Central Europe on computer graphics, Visualization and computer Vision, WSCG 2012 - conference proceedings
20th International Conference in Central Europe on Computer ...
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20th International conference in Central Europe on computer graphics, Visualization and computer Vision, WSCG 2012
the proceedings contain 45 papers. the topics discussed include: a beginners guide to dual-quaternions : what they are, how they work, and how to use them for 3D character hierarchies;realistic facial expression synth...
来源: 评论
3D animation of facial plastic surgery based on computer graphics
3D animation of facial plastic surgery based on computer gra...
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International conference on Optical Instruments and Technology (OIT) - Optoelectronic Imaging and Processing Technology
作者: Zhang, Zonghua Zhao, Yan Hebei Univ Technol Sch Mech Engn Tianjin 300130 Peoples R China
More and more people, especial women, are getting desired to be more beautiful than ever. To some extent, it becomes true because the plastic surgery of face was capable in the early 20th and even earlier as doctors j... 详细信息
来源: 评论
20th International conference in Central Europe on computer graphics, Visualization and computer Vision, WSCG 2012 - Poster Papers proceedings
20th International Conference in Central Europe on Computer ...
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20th International conference in Central Europe on computer graphics, Visualization and computer Vision, WSCG 2012
the proceedings contain 11 papers. the topics discussed include: self-speed and headway measurement in highway traffic from onboard video footage;3D as a method of geometrical simulation (on the example of combination...
来源: 评论