咨询与建议

限定检索结果

文献类型

  • 145 篇 会议
  • 12 册 图书
  • 3 篇 期刊文献

馆藏范围

  • 160 篇 电子文献
  • 0 种 纸本馆藏

日期分布

学科分类号

  • 99 篇 工学
    • 78 篇 计算机科学与技术...
    • 75 篇 软件工程
    • 18 篇 电气工程
    • 17 篇 光学工程
    • 11 篇 电子科学与技术(可...
    • 7 篇 力学(可授工学、理...
    • 7 篇 信息与通信工程
    • 7 篇 生物工程
    • 6 篇 控制科学与工程
    • 5 篇 建筑学
    • 5 篇 生物医学工程(可授...
    • 4 篇 土木工程
    • 3 篇 机械工程
    • 3 篇 化学工程与技术
    • 2 篇 农业工程
    • 2 篇 安全科学与工程
  • 60 篇 理学
    • 33 篇 物理学
    • 29 篇 数学
    • 9 篇 生物学
    • 5 篇 统计学(可授理学、...
    • 4 篇 化学
    • 3 篇 系统科学
    • 1 篇 地质学
  • 14 篇 教育学
    • 14 篇 教育学
  • 12 篇 管理学
    • 8 篇 管理科学与工程(可...
    • 6 篇 图书情报与档案管...
    • 4 篇 工商管理
  • 2 篇 法学
    • 2 篇 社会学
  • 2 篇 农学
    • 2 篇 作物学
  • 2 篇 医学
    • 2 篇 临床医学

主题

  • 24 篇 computer graphic...
  • 15 篇 computer aided i...
  • 15 篇 computer vision
  • 12 篇 education
  • 12 篇 computer imaging...
  • 10 篇 computer applica...
  • 9 篇 animation
  • 7 篇 rendering (compu...
  • 6 篇 computer science
  • 6 篇 laboratories
  • 6 篇 computational mo...
  • 6 篇 visualization
  • 6 篇 machine learning
  • 6 篇 artificial intel...
  • 5 篇 computer simulat...
  • 5 篇 three dimensiona...
  • 5 篇 application soft...
  • 5 篇 graphics process...
  • 5 篇 computers and ed...
  • 4 篇 springs

机构

  • 4 篇 the university o...
  • 4 篇 johns hopkins un...
  • 4 篇 ibm research san...
  • 4 篇 yale university ...
  • 4 篇 icahn school of ...
  • 4 篇 emory university...
  • 3 篇 queen's universi...
  • 2 篇 arizona state un...
  • 2 篇 knrtu-kai named ...
  • 2 篇 wentworth instit...
  • 1 篇 max planck inst ...
  • 1 篇 boston children’...
  • 1 篇 laboratory for c...
  • 1 篇 massachusetts in...
  • 1 篇 the university o...
  • 1 篇 university of ge...
  • 1 篇 tu budapest hung...
  • 1 篇 graz university ...
  • 1 篇 vienna universit...
  • 1 篇 polytechnic univ...

作者

  • 4 篇 tanveer syeda-ma...
  • 4 篇 hayit greenspan
  • 4 篇 parvin mousavi
  • 4 篇 anant madabhushi
  • 4 篇 septimiu salcude...
  • 4 篇 russell taylor
  • 4 篇 james duncan
  • 2 篇 ebisuzaki toshik...
  • 2 篇 conf
  • 2 篇 sugimoto daiichi...
  • 2 篇 ito tomoyoshi
  • 2 篇 marcy william m.
  • 2 篇 leonidas deligia...
  • 2 篇 purgathofer wern...
  • 2 篇 okumura sachiko ...
  • 2 篇 hamid r. arabnia
  • 2 篇 makino junichiro
  • 2 篇 fukushige toshiy...
  • 2 篇 a. van dam
  • 2 篇 sapronov roman

语言

  • 153 篇 英文
  • 5 篇 俄文
  • 2 篇 其他
检索条件"任意字段=Proceedings of the 26th Spring Conference on Computer Graphics"
160 条 记 录,以下是71-80 订阅
排序:
Teaching electronics with MATLAB
Teaching electronics with MATLAB
收藏 引用
proceedings of the 1996 26th Annual conference on Frontiers in Education, FIE'96. Part 2 (of 3)
作者: Attia, John Okyere Prairie View A&M Univ Prairie View United States
MATLAB is a numeric computation software for engineering and scientific calculations. MATLAB is being used to teach circuit theory, filter design, random processes, control systems and communication theory. MATLAB mat... 详细信息
来源: 评论
Turbocharging MATLAB for the classroom
Turbocharging MATLAB for the classroom
收藏 引用
proceedings of the 1996 26th Annual conference on Frontiers in Education, FIE'96. Part 2 (of 3)
作者: Kmiecik, Chris Hartnett, Richard U.S. Coast Guard Acad New London United States
A study is presented that with the use of MATLAB's Handle graphics system and external interfaces, shows how an environment can be built for visualization of abstract subject matter through interactive graphs, ani... 详细信息
来源: 评论
Facial-expression-aware emotional color transfer  26
Facial-expression-aware emotional color transfer
收藏 引用
26th Pacific conference on computer graphics and Applications, Pacific graphics 2018
作者: Pei, M. Liu, S. Zhang, X. School of Computer Science and Technology Tianjin University China School of Computer Software Tianjin University China
Emotional color transfer aims to change the evoked emotion of the source image to that of the target image by adjusting color distribution. Most of existing emotional color transfer methods ignore the facial expressio... 详细信息
来源: 评论
TAvE: Template-based augmentation of visual effects to human actions in videos  26
TAvE: Template-based augmentation of visual effects to human...
收藏 引用
26th Pacific conference on computer graphics and Applications, Pacific graphics 2018
作者: Liu, J. Zhou, X. Fu, H. Tai, C.L. Department of Computer Science and Engineering HKUST School of Creative Media City University of Hong Kong Hong Kong
We present TAVE, a framework that allows novice users to add interesting visual effects by mimicking human actions in a given template video, in which pre-defined visual effects have already been associated with speci...
来源: 评论
Enhancing Performance of computer Vision Applications on Low-Power Embedded Systems through Heterogeneous Parallel Programming  26
Enhancing Performance of Computer Vision Applications on Low...
收藏 引用
26th IFIP/IEEE International conference on Very Large Scale Integration (VLSI-SoC)
作者: Aldegheri, Stefano Manzato, Silvia Bombieri, Nicola Univ Verona Dept Comp Sci Verona Italy
Enabling computer vision applications on low-power embedded systems gives rise to new challenges for embedded SW developers. Such applications implement different functionalities, like image recognition based on deep ... 详细信息
来源: 评论
computer-aided design of mechanical linkages  26
Computer-aided design of mechanical linkages
收藏 引用
26th ACM Annual conference/Annual Meeting, ACM 1971
作者: Rappoport, Victor United Aircraft Research Laboratories East HartfordCT United States
An interactive computer-aided design system for kinematic analysis of mechanical linkages in three-dimensional space is described. the design system affords the designer a wide range of capabilities including the conc... 详细信息
来源: 评论
Automatic detection of nominal entities in speech for enriched content search
Automatic detection of nominal entities in speech for enrich...
收藏 引用
26th International Florida Artificial Intelligence Research Society conference, FLAIRS 2013
作者: Calix, Ricardo A. Javadpour, Leili Khazaeli, Mehdi Knapp, Gerald M. Computer Information Technology and Graphics Purdue University Calumet 279 Gyte Hammond IN 46323 United States Mechanical and Industrial Engineering 2508 Patrick F. Taylor Hall Louisiana State University Baton Rouge LA 70803 United States
In this work, a methodology is developed to detect sentient actors in spoken stories. Meta-tags are then saved to XML files associated with the audio files. A recursive approach is used to find actor candidates and fe... 详细信息
来源: 评论
Cognitive modeling: Knowledge, reasoning and planning for intelligent characters  99
Cognitive modeling: Knowledge, reasoning and planning for in...
收藏 引用
26th International conference on computer graphics and Interactive Techniques
作者: Funge, J Tu, XY Terzopoulos, D Intel Corp Santa Clara CA 95051 USA
Recent work in behavioral animation has taken impressive steps toward autonomous, self-animating characters for use in production animation and interactive games. It remains difficult, however, to direct autonomous ch... 详细信息
来源: 评论
Feline: Fast elliptical lines for anisotropic texture mapping  99
Feline: Fast elliptical lines for anisotropic texture mappin...
收藏 引用
26th Annual conference on computer graphics and Interactive Techniques, SIGGRAPH 1999
作者: McCormack, Joel Perry, Ronald Farkas, Keith I. Jouppi, Norman P. Compaq Computer Corporation Western Research Laboratory 250 University Avenue Palo AltoCA94301 United States Mitsubishi Electric Research Laboratories Inc. Cambridge Research Center 201 Broadway CambridgeMA02139 United States
Texture mapping using trilinearly filtered mip-mapped data is efficient and looks much better than point-sampled or bilinearly filtered data. But trilinear filtering represents the projection of a pixel filter footpri... 详细信息
来源: 评论
A hierarchical approach to interactive motion editing for human-like figures  99
A hierarchical approach to interactive motion editing for hu...
收藏 引用
26th Annual conference on computer graphics and Interactive Techniques, SIGGRAPH 1999
作者: Lee, Jehee Shin, Sung Yong Computer Science Department Korea Advanced Institute of Science and Technology - KAIST 373-1 Kusung-dong Yusung-gu Taejon Korea Republic of
this paper presents a technique for adapting existing motion of a human-like character to have the desired features that are specified by a set of constraints. this problem can be typically formulated as a spacetime c... 详细信息
来源: 评论