Traditionally, most UX designers, computer scientists and software engineers have not had to consider risks to the public from using their systems. However, the current evolution of digital systems in terms of the inc...
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Automatic analysis of human affective and social signals brought computer science closer to social sciences and, in particular, enabled collaborations between computer scientists and behavioral scientists. In this tal...
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We present an interactive route viewer system, 3DMovieMap, which generates and shows navigation movies walking through multi-level buildings, such as a science museum, airport, and university building. Movie map syste...
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We describe the software architecture of a toolbox of reusable components for the configuration of convolutional neural networks (CNNs) for classification and labeling problems. The toolbox architecture has been desig...
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Synchronous online classes have become increasingly common in recent years. However, students and instructors often face challenges when giving and receiving reactions and feedback. Existing solutions include audio an...
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This editorial introduces the special issue of Interacting with Computer on Heterogeneous Models and Modelling Approaches for engineering of interactivesystems. This special issue was proposed to gather the best cont...
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This editorial introduces the special issue of Interacting with Computer on Heterogeneous Models and Modelling Approaches for engineering of interactivesystems. This special issue was proposed to gather the best contributions from a series of workshops organized alongside conferences such as FM'19 (3rd World Congress on Formal Methods) and EICS'19 (11th acmsigchisymposium on engineeringinteractivecomputingsystems). It also encompasses papers submitted directly to this special issue.
Proficiency in Orientation and Mobility (O&M) is vital for people who are blind or visually impaired (BVI) to access physical environments and economic opportunities. While much engineering effort has focused on u...
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The recognition of complex and subtle human behaviors from wearable sensors will enable next-generation human-oriented computing in scenarios of high societal value (e.g., dementia care). This will require large-scale...
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