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检索条件"任意字段=Proceedings of the ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualization"
174 条 记 录,以下是71-80 订阅
排序:
Transitional environments enhance distance perception in immersive virtual reality systems  09
Transitional environments enhance distance perception in imm...
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APGV 2009: symposium on applied perception in graphics and visualization
作者: Steinicke, Frank Bruder, Gerd Hinrichs, Klaus Lappe, Markus Ries, Brian Interrante, Victoria Visualization and Computer Graphics Research Group Germany Psychology Department II University of Münster Germany Department of Computer Science and Engineering University of Minnesota United States
Several experiments have provided evidence that ego-centric distances are perceived as compressed in immersive virtual environments relative to the real world. The principal factors responsible for this phenomenon hav... 详细信息
来源: 评论
A schema-based selective rendering framework  09
A schema-based selective rendering framework
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APGV 2009: symposium on applied perception in graphics and visualization
作者: Zotos, Alexandros Mania, Katerina Mourkoussis, Nicholaos Technical University of Crete Greece University of Sussex United Kingdom
perception principles have been incorporated into rendering algorithms in order to optimize rendering computation and produce photorealistic images from a human rather than a machine point of view. In order to economi... 详细信息
来源: 评论
Distance perception in NPR immersive virtual environments, revisited  09
Distance perception in NPR immersive virtual environments, r...
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APGV 2009: symposium on applied perception in graphics and visualization
作者: Phillips, Lane Ries, Brian Interrante, Victoria Kaeding, Michael Anderson, Lee Department of Computer Science University of Minnesota United States Department of Architecture University of Minnesota United States
Non-photorealistic rendering (NPR) is a representational technique that allows communicating the essence of a design while giving the viewer the sense that the design is open to change. Our research aims to address th... 详细信息
来源: 评论
Display size does not affect egocentric distance perception of naturalistic stimuli  09
Display size does not affect egocentric distance perception ...
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APGV 2009: symposium on applied perception in graphics and visualization
作者: Riecke, Bernhard E. Behbahani, Pooya Amini Shaw, Chris D. Simon Fraser University Canada
Although people are quite accurate in visually perceiving absolute egocentric distances in real environments up to 20m, they usually underestimate distances in virtual environments presented through head-mounted displ... 详细信息
来源: 评论
Effects of scale change on distance perception in virtual environments  09
Effects of scale change on distance perception in virtual en...
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APGV 2009: symposium on applied perception in graphics and visualization
作者: Nguyen, Tien Dat Ziemer, Christine J. Plumert, Jodie M. Cremer, James F. Kearney, Joseph K. Computer Science Department University of Iowa United States Department of Psychology University of Iowa United States
We conducted two experiments to investigate effects of scale changes on distance perception in virtual environments. In both experiments, participants first made distance estimates with feedback in a virtual tunnel (a... 详细信息
来源: 评论
Step synchronization and third person speed perception in virtual environment locomotion simulators  09
Step synchronization and third person speed perception in vi...
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APGV 2009: symposium on applied perception in graphics and visualization
作者: Lehtinen, Sonja Cheung, Clara Pelah, Adar Cameron, Jonathan Lasenby, Joan University of Cambridge United Kingdom University of York United Kingdom
Human locomotion is known to be influenced by observation of another person's gait. For example, athletes often synchronize their step in long distance races. However, how interaction with a virtual runner affects... 详细信息
来源: 评论
Effects of animation, user-controlled interactions, and multiple static views in understanding 3D structures  09
Effects of animation, user-controlled interactions, and mult...
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APGV 2009: symposium on applied perception in graphics and visualization
作者: Sando, Taylor Tory, Melanie Irani, Pourang University of Manitoba Canada University of Victoria Canada
visualizations of 3D spatial structures use various techniques such as user controlled interactions or 2D projection views to convey the structure to users. Researchers have shown that motion cues can help assimilate ... 详细信息
来源: 评论
Judgment of natural perspective projections in head-mounted display environments  09
Judgment of natural perspective projections in head-mounted ...
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VRST 2009 - 16th acm symposium on Virtual Reality Software and Technology
作者: Steinicke, Frank Bruder, Gerd Hinrichs, Klaus Lappe, Markus Kuhl, Scott Willemsen, Pete Visualization and Computer Graphics Research Group Department of Computer Science University of Münster Germany Psychology Department II University of Münster Germany Department of Computer Science Michigan Technological University United States Department of Computer Science University of Minnesota Duluth United States
The display units integrated in todays head-mounted displays (HMDs) provide only a limited field of view (FOV) to the virtual world. In order to present an undistorted view to the virtual environment (VE), the perspec... 详细信息
来源: 评论
Perceptual Evaluation of Position and Orientation Context Rules for Pedestrian Formations  08
Perceptual Evaluation of Position and Orientation Context Ru...
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symposium on applied perception in graphics and visualization
作者: Ennis, Cathy Peters, Christopher O'Sullivan, Carol Trinity Coll Dublin Graph Vis & Visualisat Grp Dublin Ireland
In this paper, we evaluate the effects of position and orientation on the plausibility of pedestrian formations. In a perceptual study we investigated how humans perceive characteristics of virtual crowds in static sc... 详细信息
来源: 评论
Evaluating the emotional content of human motions on real and virtual characters  08
Evaluating the emotional content of human motions on real an...
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symposium on applied perception in graphics and visualization
作者: McDonnell, Rachel Joerg, Sophie McHugh, Joanna Newell, Fiona O'Sullivan, Carol Trinity Coll Dublin Graph Vis & Visualisat Grp Dublin Ireland Neurosci Inst Dublin Ireland
In order to analyze the emotional content of motions portrayed by different characters, we created real and virtual replicas of an actor exhibiting six basic emotions: sadness, happiness, surprise, fear, anger and dis... 详细信息
来源: 评论