The proceedings contain 115 papers. The topics discussed include: TactileNet: bringing touch closer in the digital world;MetaController: sheet material based flexible game controlling system;SenseBot: supporting embod...
ISBN:
(纸本)9798400707186
The proceedings contain 115 papers. The topics discussed include: TactileNet: bringing touch closer in the digital world;MetaController: sheet material based flexible game controlling system;SenseBot: supporting embodied remote communication through AR-enabled social robot;IntelliCID: intelligent caustics illumination device;VibraHand: In-hand superpower enabling spying, precognition, and telekinesis;Empathy-GPT: leveraging large language models to enhance emotional empathy and user engagement in embodied conversational agents;EmoPus: providing emotional and tactile comfort with a AI desk companion octopus;real-time word-level temporal segmentation in streaming speech recognition;and demonstrating LLM-for-X: application-agnostic integration of large language models to support writing workflows.
The proceedings contain 146 papers. The topics discussed include: VIME: visual interactive model explorer for identifying capabilities and limitations of machine learning models for sequential decision-making;MouthIO:...
ISBN:
(纸本)9798400706288
The proceedings contain 146 papers. The topics discussed include: VIME: visual interactive model explorer for identifying capabilities and limitations of machine learning models for sequential decision-making;MouthIO: fabricating customizable oral userinterfaces with integrated sensing and actuation;can a smartwatch move your fingers? compact and practical electrical muscle stimulation in a smartwatch;power-over-skin: full-body wearables powered by intra-body RF energy;OptiBasePen: mobile Base+Pen input on passive surfaces by sensing relative base motion plus close-range pen position;Palmrest+: expanding laptop input space with shear force on palm-resting area;TouchInsight: uncertainty-aware rapid touch and text input for mixed reality from egocentric vision;and NotePlayer: engaging Jupyter notebooks for dynamic presentation of analytical processes.
The proceedings contain 121 papers. The topics discussed include: transferable microgestures across hand posture and location constraints: leveraging the middle, ring, and pinky fingers;exploring locomotion methods wi...
ISBN:
(纸本)9798400701320
The proceedings contain 121 papers. The topics discussed include: transferable microgestures across hand posture and location constraints: leveraging the middle, ring, and pinky fingers;exploring locomotion methods with upright redirected views for VR users in reclining & lying positions;learning custom experience ontologies via embedding-based feedback loops;RealityCanvas: augmented reality sketching for embedded and responsive scribble animation effects;InteractionAdapt: interaction-driven workspace adaptation for situated virtual reality environments;Substiports: user-inserted ad hoc objects as reusable structural support for unmodified FDM 3D printers;and Spellburst: a node-based interface for exploratory creative coding with natural language prompts.
The proceedings contain 121 papers. The topics discussed include: AutoSurveyGPT: GPT-enhanced automated literature discovery;OperAR: using an augmented reality agent to enhance children’s interactive intangible cultu...
ISBN:
(纸本)9798400700965
The proceedings contain 121 papers. The topics discussed include: AutoSurveyGPT: GPT-enhanced automated literature discovery;OperAR: using an augmented reality agent to enhance children’s interactive intangible cultural heritage;a multi-modal toolkit to support DIY assistive technology creation for blind and low vision people;ChainForge: an open-source visual programming environment for prompt engineering;AwakenFlora: exploring proactive smell experience in virtual reality through mid-air gestures;introducing augmented post-it: an AR prototype for engaging body movements in online GPT-supported brainstorming;iTutor: a generative tutorial system for teaching the elders to use smartphone applications;Sacriface: a simple and versatile support structure for 3D printing;and sonic storyteller: augmenting oral storytelling with spatial sound effects.
The proceedings contain 105 papers. The topics discussed include: what’s cooking? olfactory sensing using off-the-shelf components;puppeteer: manipulating human avatar actions with intuitive hand gestures and upper-b...
ISBN:
(纸本)9781450393218
The proceedings contain 105 papers. The topics discussed include: what’s cooking? olfactory sensing using off-the-shelf components;puppeteer: manipulating human avatar actions with intuitive hand gestures and upper-body postures;MoonBuddy: a voice-based augmented reality userinterface that supports astronauts during extravehicular activities;towards using involuntary body gestures for measuring the user engagement in VR gaming;bodyweight exercise based exergame to induce high intensity interval training;involuntary exhalation control by facial vibration;HapticPuppet: a kinesthetic mid-air multidirectional force-feedback drone-based interface;A11yBoard: using multimodal input and output to make digital artboards accessible to blind users;rapid prototyping dynamic robotic fibers for tunable movement;and Wemoji: towards designing complementary communication systems in augmented reality.
The proceedings contain 97 papers. The topics discussed include: sketched reality: sketching bi-directional interactions between virtual and physical worlds with AR and actuated tangible UI;DEEP: 3D gaze pointing in v...
ISBN:
(纸本)9781450393201
The proceedings contain 97 papers. The topics discussed include: sketched reality: sketching bi-directional interactions between virtual and physical worlds with AR and actuated tangible UI;DEEP: 3D gaze pointing in virtual reality leveraging eyelid movement;RIDS: implicit detection of a selection gesture using hand motion dynamics during freehand pointing in virtual reality;integrating real-world distractions into virtual reality;optimizing the timing of intelligent suggestion in virtual reality;Flaticulation: laser cutting joints with articulated angles;Mixels: fabricating interfaces using programmable magnetic pixels;AirLogic: embedding pneumatic computation and I/O in 3D models to fabricate electronics-free interactive objects;Fibercuit: prototyping high-resolution flexible and Kirigami circuits with a fiber laser engraver;and CodeToon: story ideation, auto comic generation, and structure mapping for code-driven storytelling.
The proceedings contain 95 papers. The topics discussed include: Idyll Studio: a structured editor for authoring interactive & data-driven articles;LipNotif: use of lips as a non-contact tactile notification inter...
ISBN:
(纸本)9781450386357
The proceedings contain 95 papers. The topics discussed include: Idyll Studio: a structured editor for authoring interactive & data-driven articles;LipNotif: use of lips as a non-contact tactile notification interface based on ultrasonic tactile presentation;SensiCut: material-aware laser cutting using speckle sensing and deep learning;Marcelle: composing interactive machine learning workflows and interfaces;false positives vs. false negatives: the effects of recovery time and cognitive costs on input error preference;KondoCloud: improving information management in cloud storage via recommendations based on file similarity;ModularHMD: SoundsRide: a reconfigurable mobile head-mounted display enabling ad-hoc peripheral interactions with the real world;and affordance-synchronized music mixing for in-car audio augmented reality.
The proceedings contain 99 papers. The topics discussed include: direction-of-voice (DoV) estimation for intuitive speech interaction with smart device ecosystems;FileWeaver: flexible file management with automatic de...
ISBN:
(纸本)9781450375146
The proceedings contain 99 papers. The topics discussed include: direction-of-voice (DoV) estimation for intuitive speech interaction with smart device ecosystems;FileWeaver: flexible file management with automatic dependency tracking;DoThisHere: multimodal interaction to improve cross-application tasks on mobile devices;e-seed: shape-changing interfaces that self drill;pop-up print: rapidly 3D printing mechanically reversible objects in the folded state;SimuLearn: fast and accurate simulator to support morphing materials design and workflows;MonoEye: multimodal human motion capture system using a single ultra-wide fisheye camera;and C-Face: continuously reconstructing facial expressions by deep learning contours of the face with ear-mounted miniature cameras.
The proceedings contain 85 papers. The topics discussed include: SensorSnaps: integrating wireless sensor nodes into fabric snap fasteners for textile interfaces;Tessutivo: contextual interactions on interactive fabri...
ISBN:
(纸本)9781450368162
The proceedings contain 85 papers. The topics discussed include: SensorSnaps: integrating wireless sensor nodes into fabric snap fasteners for textile interfaces;Tessutivo: contextual interactions on interactive fabrics with inductive sensing;3D printed fabric: techniques for design and 3D weaving programmable textiles;knitting skeletons: a computer-aided design tool for shaping and patterning of knitted garments;Unakite: scaffolding developers’ decision-making using the web;mercury: empowering programmers' mobile work practices with microproductivity;X-droid: a quick and easy android prototyping framework with a single-app illusion;and CircuitStyle: a system for peripherally reinforcing best practices in hardware computing.
The proceedings contain 55 papers. The topics discussed include: towards social interaction between 1st and 2nd person perspectives on bodily play;interactive color manipulation with natural language modifiers;bendabl...
ISBN:
(纸本)9781450386555
The proceedings contain 55 papers. The topics discussed include: towards social interaction between 1st and 2nd person perspectives on bodily play;interactive color manipulation with natural language modifiers;bendable color ePaper displays for novel wearable applications and mobile visualization;assisting with voluntary pinch force control by using electrical muscle stimulation and active bio-acoustic sensing;a spatial music listening experience in augmented reality;animating various characters using arm gestures in virtual reality environment;multi-window web browser with history tree visualization for virtual reality environment;a language acquisition support system that presents differences and distances from model speech;and infOrigami: a computer-aided design method for introducing traditional perforated boneless lantern craft to everyday interfaces.
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