The designer of a computing system should adopt explicit criteria for accepting or rejecting proposed system features. Three possible criteria of this kind are input recordability, input speciflability, and asychronou...
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This book constitutes the refereed proceedings of the Second International symposium on Algorithmic Game Theory, SAGT 2009, held in Paphos, Cyprus, in October 2009. The 29 revised full papes presented together with 3 ...
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ISBN:
(数字)9783642046452
ISBN:
(纸本)9783642046445
This book constitutes the refereed proceedings of the Second International symposium on Algorithmic Game Theory, SAGT 2009, held in Paphos, Cyprus, in October 2009. The 29 revised full papes presented together with 3 invited lectures were carefully reviewed and selected from 55 submissions. The papers are intended to cover all important areas such as solution concepts, game classes, computation of equilibria and market equilibria, algorithmic mechanism design, automated mechanism design, convergence and learning in games, complexity classes in game theory, algorithmic aspects of fixed-point theorems, mechanisms, incentives and coalitions, cost-sharing algorithms, computational problems in economics, finance, decision theory and pricing, computational social choice, auction algorithms, price of anarchy and its relatives, representations of games and their complexity, economic aspects of distributedcomputing and the internet, congestion, routing and network design and formation games and game-theoretic approaches to networking problems.
Data and encoded voice signals differ in certain characteristics which require, if switching is the goal, slightly different approaches. Some of the characteristics of digitized speech and data are compared. This pape...
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