We present the design and evaluation of a technique for influencing user respiration by integrating respirationpacing methods into the desktop operating system in a peripheral manner. Peripheral paced respiration diff...
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Many people learn how to use complex authoring applications through tutorials. However, userinterfaces for authoring tools differ between versions, platforms, and competing products, limiting the utility of tutorials...
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users of complex software applications frequently need to consult documentation, tutorials, and support resources to learn how to use the software and further their understanding of its capabilities. Existing online h...
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In this paper, we propose a novel gesture-based virtual keyboard (Gesture Keyboard) of QWERTY key layout requiring only one camera. Gesture Keyboard tracks the user's fingers and recognizes gestures as the input, ...
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In this short paper, we propose the Television Object Promoting system (TOPS), a What You See Is What You Get (WYSIWYG) userinterface and user experience designed for users to interact with objects in TV programs. Us...
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As mobile devices are used in various environments, ambient light and wide viewing direction impair a display's perceived display quality. To combat these effects, we introduce SUAVE, our Sensor-based user-Aware V...
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End-user interactive machine learning is a promising tool for enhancing human capabilities with large data. Recent work has shown that we can create end-user interactive machine learning systems for specific applicati...
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software libraries for most of the modern programming languages are numerous, large and complex. Remembering the syntax and usage of APIs is a difficult task for not just novices but also expert programmers. IDEs (Int...
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This paper presents a userinterface (UI) design tool, GUIIO, which uses ASCII text as its medium for rendering interface components. Like other UI design tools, GUIIO allows individuals to create and manipulate UI co...
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In this paper, we propose a wearable sensor system that measures an angle of an elbow and position tapped by finger using bone-conducted sound. Our system consists of two microphones and a speaker, and they are attach...
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