In a large-scale disaster in which many persons are injured at the same time, triage has been introduced. Triage is a method that temporarily delays the treatment of people with mild to moderate injuries and symptoms ...
详细信息
Six-degrees-of-freedom (6-DOF) trackers, which were mainly for professional computer applications, are now in demand by everyday consumer applications. With the requirements of consumer electronics in mind, we designe...
详细信息
Data analysis Analysts regularly wrangle data into a form suitable for computational tools through a tedious process that delays more substantive analysis. While interactive tools can assist data transformation, analy...
详细信息
We present the FuwaFuwa sensor module, a round, hand-size, wireless device for measuring the shape deformations of soft objects such as cushions and plush toys. It can be embedded in typical soft objects in the househ...
详细信息
Pixel-based methods are emerging as a new and promising way to develop new interaction techniques on top of existing userinterfaces. However, in order to maintain platform independence, other available low-level info...
详细信息
Interactive systems often require calibration to ensure that input and output are optimally configured. Without calibration, user performance can degrade (e.g., if an input device is not adjusted for the user's ab...
详细信息
We introduce SideBySide, a system designed for ad-hoc multi-user interaction with handheld projectors. SideBySide uses device-mounted cameras and hybrid visible/infrared light projectors to track multiple independent ...
详细信息
We introduce an architectural software formalism, buffer automata, for the specification, implementation and analysis of a particular class of discrete interactive systems and devices. The approach defines a layer bet...
详细信息
ISBN:
(纸本)9781450307789
We introduce an architectural software formalism, buffer automata, for the specification, implementation and analysis of a particular class of discrete interactive systems and devices. The approach defines a layer between the physical userinterface and the application (if any) and provides a clear framework for highlighting a number of interaction design issues, in particular around modes and undo. Copyright 2011 acm.
Interactive systems must respond to user input within seconds. Therefore, to create realtime crowd-powered interfaces, we need to dramatically lower crowd latency. In this paper, we introduce the use of synchronous cr...
详细信息
暂无评论