Many approaches to interface development apply only to isolated aspects of the development of userinterfaces (UIs), e.g., exploration during the early phases, design of visual appearance, or implementation in some te...
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The smartphone featured with surpassing the traditional-functioned featurephones turns out to be the future trend. This paper discusses the differences between smartphones and featurephones, new features of the softwa...
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In this paper, we exploit the potential of employing e-book reading devices in facilitating learning in a high school campus. We have custom-designed the userinterface as well as the textbook content to suit the need...
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ISBN:
(纸本)9781605588636
In this paper, we exploit the potential of employing e-book reading devices in facilitating learning in a high school campus. We have custom-designed the userinterface as well as the textbook content to suit the needs of this particular user group. The unique opportunity of having access to the hardware device, software design and potential users creates an ideal experimental platform for us to unbiasedly investigate the role of this new technology through a long-term user behavior collection and analysis process.
Manipulating a large virtual crowd in an interactive virtual reality environment is a challenging task due to the limitations of the traditional userinterface. To address this problem, a tangible interface based on a...
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***, hosted by an academic medical center and launched in 2009, is an empirically-grounded Web-based intervention program. It provides information and psycho-educational interventional content for parents of injured c...
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As we move forward towards the next generation of wireless protocols, the push for a better radio physical layer is ever increasing. Conventional radio architectures are limited to narrow operating regions and fails t...
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Since almost over one decade, patterns have been gaining a lot of interest in the domain of Human-Computer-Interaction (HCI) engineering. It is generally agreed upon that patterns can be used to facilitate the exchang...
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ISBN:
(纸本)9781450300834
Since almost over one decade, patterns have been gaining a lot of interest in the domain of Human-Computer-Interaction (HCI) engineering. It is generally agreed upon that patterns can be used to facilitate the exchange of best practices and knowledge between the interdisciplinary team members, involved in interactive systems design process. Despite intense research activities in the last years, HCI patterns still lack in a standardized description and organization. This makes it difficult for the developers to identify the relevant patterns for solving a problem as well as to apply them accordingly to the problem context. To fully benefit from HCI patterns within the engineering of interactive computer systems they have to be prepared for integration into a model-based userinterface development process. Instead of guiding and advising the UI developers of which solution should be applied, HCI patterns should enable the easy reuse of already designed model or code fragments. To enable the integration of HCI patterns in the model-based development process the informal textual, or graphical notation of HCI patterns has to be overcome. HCI patterns have to support the formal description of their solution-part, which allows the direct integration of the solution-parts into the different models, like task-, dialog- and presentation-model.
Hosts infected with malicious software, so called malware, are ubiquitous in today's computer networks. The means whereby malware can infiltrate a network are manifold and range from exploiting of software vulnera...
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Gaze visualizations represent an effective way for gaining fast insights into eye tracking data. Current approaches do not adequately support eye tracking studies for three-dimensional (3D) virtual environments. Hence...
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The increasing amount of information available on the internet has raised a lot of challenges in terms of organization of knowledge. In the domain of music indexing, the multimedia research has produced valuable techn...
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ISBN:
(纸本)9781450301688
The increasing amount of information available on the internet has raised a lot of challenges in terms of organization of knowledge. In the domain of music indexing, the multimedia research has produced valuable techniques to sort content and compute similarity measures based on different criteria from low-level features like acoustic properties to high-dimensional data like folksonomies. On the other hand, most of the recommender systems need a lot of user interactions to produce suitable results. Those are major drawbacks that prevent from integrating them as such in vehicle multimedia systems. We present in this article a prototyped study which combines a new interface to browse online music catalogs and to create playlists with a hardware and software architecture designed to overcome known limitations of vehicle connectivity like limited datarates, high network latency and limited computation performance.
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