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检索条件"任意字段=Proceedings of the ACM Symposium on User Interface Software and Technology"
2568 条 记 录,以下是181-190 订阅
排序:
DIY Graphics Tab: A Cost-Effective Alternative to Graphics Tablet for Educators  35
DIY Graphics Tab: A Cost-Effective Alternative to Graphics T...
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35th Annual acm symposium on user interface software and technology, UIST 2022
作者: Jubair, Mohammad Imrul Yousuf, Arafat Ibne Ahmed, Tashfiq Jamy, Hasanath Reza, Foisal Ashraf, Mohsena University of Colorado Boulder United States Ahsanullah University of Science and Technology Bangladesh
Recording lectures is a normal task for online educator, and graphics tablet is a great tool for that. However, it is very expensive for many instructors. In this paper, we propose an alternative called "DIY Grap... 详细信息
来源: 评论
AUIT - the Adaptive user interfaces Toolkit for Designing XR Applications  22
AUIT - the Adaptive User Interfaces Toolkit for Designing XR...
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35th Annual acm symposium on user interface software and technology (UIST)
作者: Belo, Joao Lystbaek, Mathias N. Feit, Anna Maria Pfeufer, Ken Kan, Peter Oulasvirta, Antti Gronbaek, Kaj Aarhus Univ Aarhus Denmark Saarland Univ Saarland Informat Campus Saarbrucken Germany Vienna Univ Technol Vienna Austria Aalto Univ Espoo Finland
Adaptive user interfaces can improve experiences in Extended Reality (XR) applications by adapting interface elements according to the user's context. Although extensive work explores diferent adaptation policies,... 详细信息
来源: 评论
Walking-in-Flat-Place on Non-flat Virtual Environment can be Sickening!  23
Walking-in-Flat-Place on Non-flat Virtual Environment can be...
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29th acm symposium on Virtual Reality software and technology (VRST)
作者: Park, Seunghoon Son, Seungwoo Shin, Hyemin Kim, Gerard Jounghyun Korea Univ Seoul South Korea
It is well-known that employing the Walking-in-Place (WIP) interface can significantly reduce VR sickness in addition to promoting the sense of presence, immersion, and natural interaction. In this poster, we re-exami... 详细信息
来源: 评论
DigituSync: A Dual-user Passive Exoskeleton Glove That Adaptively Shares Hand Gestures  22
DigituSync: A Dual-User Passive Exoskeleton Glove That Adapt...
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35th Annual acm symposium on user interface software and technology (UIST)
作者: Nishida, Jun Tanaka, Yudai Nith, Romain Lopes, Pedro Univ Chicago Chicago IL 60637 USA
We engineered DigituSync, a passive-exoskeleton that physically links two hands together, enabling two users to adaptively transmit fnger movements in real-time. It uses multiple four-bar linkages to transfer both mot... 详细信息
来源: 评论
PassengXR: A Low Cost Platform for Any-Car, Multi-user, Motion-Based Passenger XR Experiences  22
PassengXR: A Low Cost Platform for Any-Car, Multi-User, Moti...
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35th Annual acm symposium on user interface software and technology (UIST)
作者: McGill, Mark Wilson, Graham Medeiros, Daniel Brewster, Stephen Univ Glasgow Sch Comp Sci Glasgow Lanark Scotland
We present PassengXR, an open-source toolkit for creating passenger eXtended Reality (XR) experiences in Unity. XR allows travellers to move beyond the physical limitations of in-vehicle displays, rendering immersive ... 详细信息
来源: 评论
Music Scope Pad: Video Selecting interface by Natural Movement in VR Space  35
Music Scope Pad: Video Selecting Interface by Natural Moveme...
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35th Annual acm symposium on user interface software and technology, UIST 2022
作者: Hamanaka, Masatoshi Riken Tokyo Japan
This paper describes a novel video selecting interface that enables us to select videos without having to click a mouse or touch a screen. Existing video players enable us to see and hear only one video at a time, and... 详细信息
来源: 评论
Transtiff: A Stick interface with Various Stiffness by Artificial Muscle Mechanism  35
Transtiff: A Stick Interface with Various Stiffness by Artif...
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35th Annual acm symposium on user interface software and technology, UIST 2022
作者: Ogura, Ayumu Ito, Kodai Itoh, Yuichi Aoyama Gakuin University Japan
We manipulate stick objects, such as chopsticks and pens in our daily life. The senses of the human hand are extremely sensitive and can acquire detailed information. By perceiving changes in the feel of the finger, w... 详细信息
来源: 评论
MASC: A Tool for Mutation-Based Evaluation of Static Crypto-API Misuse Detectors  2023
MASC: A Tool for Mutation-Based Evaluation of Static Crypto-...
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31st acm Joint Meeting of the European software Engineering Conference / symposium on the Foundations-of-software-Engineering (ESEC/FSE)
作者: Ami, Amit Seal Ahmed, Syed Yusuf Redoy, Radowan Mahmud Cooper, Nathan Ka, Kaushal Moran, Kevin Poshyvanyk, Denys Nadkarni, Adwait William & Mary Dept Comp Sci Williamsburg VA 23185 USA Univ Dhaka Inst Informat Technol Dhaka Bangladesh Univ Cent Florida Dept Comp Sci Orlando FL 32816 USA
While software engineers are optimistically adopting crypto-API misuse detectors (or crypto-detectors) in their software development cycles, this momentum must be accompanied by a rigorous understanding of crypto-dete... 详细信息
来源: 评论
We-toon: A Communication Support System between Writers and Artists in Collaborative Webtoon Sketch Revision  22
We-toon: A Communication Support System between Writers and ...
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35th Annual acm symposium on user interface software and technology (UIST)
作者: Ko, Hyung-Kwon An, Subin Park, Gwanmo Kim, Seung Kwon Kim, Daesik Kim, Bohyoung Jo, Jaemin Seo, Jinwook NAVER WEBTOON Corp Seongnam Si South Korea Seoul Natl Univ Seoul South Korea Hankuk Univ Foreign Studies Seoul South Korea Sungkyunkwan Univ Seoul South Korea
We present a communication support system, namely We-toon, that can bridge the webtoon writers and artists during sketch revision (i.e., character design and draft revision). In the highly iterative design process bet... 详细信息
来源: 评论
Dialogues For One: Single-user Content Creation Using Immersive Record and Replay  23
Dialogues For One: Single-User Content Creation Using Immers...
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29th acm symposium on Virtual Reality software and technology (VRST)
作者: Brandstatter, Klara Steed, Anthony UCL London England
Non-player characters are an essential element of many 3D and virtual reality experiences. They can make the experiences feel more lively and populated. Animation for non-player characters is often motion-captured usi... 详细信息
来源: 评论