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检索条件"任意字段=Proceedings of the ACM Symposium on User Interface Software and Technology"
2568 条 记 录,以下是2111-2120 订阅
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Elastic windows: A hierarchical multi-window World-Wide Web browser
Elastic windows: A hierarchical multi-window World-Wide Web ...
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proceedings of the 1997 10th Annual symposium on user interface software and technology, UIST
作者: Kandogan, Eser Shneiderman, Ben Univ of Maryland College Park United States
The World-Wide Web is becoming an invaluable source for the information needs of many users. However, current browsers are still primitive, in that they do not support many of the navigation needs of users, as indicat... 详细信息
来源: 评论
proceedings of the 1997 acm symposium on Virtual Reality software and technology, VRST
Proceedings of the 1997 ACM Symposium on Virtual Reality Sof...
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proceedings of the 1997 acm symposium on Virtual Reality software and technology, VRST
The proceedings contains 31 papers from the 1997 acm symposium on Virtual Reality software and technology. Topics discussed include: interactive two-handed gesture interface;horseback riding simulator;head motion and ... 详细信息
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Modeling and rendering of outdoor scenes for distributed virtual environments  97
Modeling and rendering of outdoor scenes for distributed vir...
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proceedings of the 1997 acm symposium on Virtual Reality software and technology, VRST
作者: Schmalstieg, Dieter Gervautz, Michael Vienna Univ of Technology Vienna Austria
We present an approach for modeling and real-time rendering of outdoor scenes, for use in virtual reality applications such as flight simulators and multi-user virtual environments. The models are based on a procedura... 详细信息
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Integration of motion control techniques for virtual human and avatar real-time animation  97
Integration of motion control techniques for virtual human a...
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proceedings of the 1997 acm symposium on Virtual Reality software and technology, VRST
作者: Boulic, Ronan Becheiraz, Pascal Emering, Luc Thalmann, Daniel Swiss Federal Inst of Technology Lausanne Switzerland
Real-time animation of virtual humans requires a dedicated architecture for the integration of different motion control techniques running into so-called actions. In this paper we describe a software architecture call... 详细信息
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Interactive two-handed gesture interface in 3D virtual environments  97
Interactive two-handed gesture interface in 3D virtual envir...
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proceedings of the 1997 acm symposium on Virtual Reality software and technology, VRST
作者: Nishino, Hiroaki Utsumiya, Kouichi Kuraoka, Daisuke Yoshioka, Kenji Korida, Kazuyoshi Oita Univ Oita Japan
Although most current research work on gesture interfaces deals with a one-handed gesture, a two-handed dynamic gesture may have the potential to provide the more stable and efficient gesture interface over the one-ha... 详细信息
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software agents tutorial
Software agents tutorial
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Conference on Human Factors in Computing Systems, CHI EA 1997
作者: Millier, Mare Intel Architecture Labs 2111 NE 25th HillsboroOR97124 United States
"Agents" and "Agent technology" have become the new buzzwords in computer software. Much of this 'buzz' is pure hype similar to the AI hype of the 80's. The software agents tutorial is ... 详细信息
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NetEffect: A network architecture for large-scale multi-user virtual worlds
NetEffect: A network architecture for large-scale multi-user...
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proceedings of the 1997 acm symposium on Virtual Reality software and technology, VRST
作者: Das, Tapas K. Singh, Gurminder Mitchell, Alex Kumar, P.Senthil McGee, Kevin Natl Univ of Singapore Singapore Singapore
We describe NetEffect, a highly-scalable architecture for developing, supporting and managing large, media-rich, 3D virtual worlds used by several thousand geographically dispersed users using low-end computers (PCs) ... 详细信息
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Output-sensitive rendering and communication in dynamic virtual environments
Output-sensitive rendering and communication in dynamic virt...
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proceedings of the 1997 acm symposium on Virtual Reality software and technology, VRST
作者: Sudarsky, Oded Gotsman, Craig Technion - Israel Inst of Technology Haifa Israel
The efficient rendering of large dynamic scenes is an important open problem. Optimization techniques for static scenes, such as output-sensitive visibility calculation, must be carefully adapted to dynamic models in ... 详细信息
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Mixed switched and digital network simulation
Mixed switched and digital network simulation
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1997 IEEE International symposium on Circuits and Systems (ISCAS 97) - Circuits and Systems in the Information Age
作者: Shang, ZQ Sewell, JI EPIC Design Technology Sunnyvale United States
In the development of the latest suite of SCNAP software for switched network analysis, much effort has been directed towards producing highly efficient algorithms, very versatile packages and a uniform structure with... 详细信息
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Statistical system analysis using the Generic STADIUM simulation environment
Statistical system analysis using the Generic STADIUM simula...
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proceedings of the 1997 12th Biennial University/Government/Industry Microelectronics
作者: Schlanger, Erik M. Potts, Garrett C. Sanders, Thomas I. Cofer, R.H. Means, Dale P. Florida Inst of Technology Melbourne United States
Generic STADIUM is a software shell which can provide design of experiment (DoE) capabilities to almost any simulator. This paper discusses enhancements to the first version of Generic STADIUM to add a more intuitive ... 详细信息
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