Recent electronic document editors and hypertext systems allow users to create customized userinterfaces by adding user-pressable buttons to on-screen documents. Positioning these buttons is easy because users are al...
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The development of userinterfaces is often facilitated by the use of a drawing editor. The userinterface specialist draws pictures of the different "states" of the interface and passes these specifications...
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An important aspect of interactive systems is the provision of a recovery facility that allows the user to reverse the effects of his interactions with the system. Due to differences between object-oriented and non-ob...
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A high-level userinterface toolkit, called XButtons, has been developed to support on-screen buttons as first class objects on an X window system desktop. With the toolkit, buttons can be built that connect user inte...
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This paper reports1 on the development of a nose-machine interface device that provides real-time gesture, position, smell and facial expression information. The DATANOSE™2-Data AtomaTa CORNUCOPIA pNeumatic Olfactory ...
userinterface support software, such as UI toolkits, UIMSs, and interface builders, are currently too complex for undergraduates. Tools typically require a learning period of several weeks, which is impractical in a ...
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PICASSO is a graphical userinterface development system that includes an interface toolkit and an application framework. The application framework provides high-level abstractions including modal dialog boxes and non...
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Conventional toolkits today require the programmer to attach call-back procedures to most buttons, scroll bars, menu items, and other widgets in the interface. These procedures are called by the system when the user o...
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The direct manipulation paradigm has been effective in helping designers create easy to use mouse and keyboard based interfaces. The development of flat display surfaces and transparent tablets are now making possible...
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