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检索条件"任意字段=Proceedings of the ACM Symposium on User Interface Software and Technology"
2572 条 记 录,以下是641-650 订阅
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EDITalk: Towards designing eyes-free interactions for mobile word processing  18
EDITalk: Towards designing eyes-free interactions for mobile...
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2018 CHI Conference on Human Factors in Computing Systems, CHI 2018
作者: Ghosh, Debjyoti Foong, Pin Sym Zhao, Shengdong Chen, Di Fjeld, Morten NUS-HCI Lab School of Computing National University of Singapore Singapore Singapore NUS Graduate School for Integrative Sciences and Engineering National University of Singapore Singapore Singapore T2i Lab Chalmers University of Technology Gothenburg Sweden
We present EDITalk, a novel voice-based, eyes-free word processing interface. We used a Wizard-of-Oz elicitation study to investigate the viability of eyes-free word processing in the mobile context and to elicit user... 详细信息
来源: 评论
Bifrost: Visualizing and Checking Behavior of Embedded Systems across Hardware and software  17
Bifrost: Visualizing and Checking Behavior of Embedded Syste...
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30th Annual acm symposium on user interface software and technology (UIST)
作者: McGrath, Will Drew, Daniel Warner, Jeremy Kazemitabaar, Majeed Karchemsky, Mitchell Mellis, David Hartmann, Bjoern Univ Calif Berkeley EECS Dept Berkeley CA 94720 USA Stanford Univ Comp Sci Dept Stanford CA 94305 USA Univ Maryland Comp Sci Dept College Pk MD 20742 USA
The Maker movement has encouraged more people to start working with electronics and embedded processors. A key challenge in developing and debugging custom embedded systems is understanding their behavior, particularl... 详细信息
来源: 评论
Perceptual Switch for Gaze Selection
Perceptual Switch for Gaze Selection
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Adjunct proceedings of the 31st Annual acm symposium on user interface software and technology
作者: Jooyeon Lee Jong-Seok Lee Yonsei University Seoul South Korea
One of the main drawbacks of the fixation-based gaze interfaces is that they are unable to distinguish top-down attention (or selection, a gaze with a purpose) from stimulus driven bottom-up attention (or navigation, ... 详细信息
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Mobile Brain-Computer interface for Dance and Somatic Practice  30
Mobile Brain-Computer Interface for Dance and Somatic Practi...
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30th Annual acm symposium on user interface software and technology (UIST)
作者: Hieda, Naoto Concordia Univ Topol Media Lab Montreal PQ Canada
Sensor technologies have been adapted to performing arts, and owing to the recent advancement of low-cost mobile electroencephalography devices, brain-computer interface (BCI) is integrated to dance performances as we... 详细信息
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Evaluating Snapping-to-Photos Virtual Travel interfaces for 3D Reconstructed Visual Reality  17
Evaluating Snapping-to-Photos Virtual Travel Interfaces for ...
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23rd acm Conference on Virtual Reality software and technology (VRST)
作者: Nuernberger, Benjamin Turk, Matthew Hollerer, Tobias Univ Calif Santa Barbara Santa Barbara CA 93106 USA
Navigating through a virtual, 3D reconstructed scene has recently become very important in many applications. A popular approach is to virtually travel to the photos used in reconstructing the scene;such an approach m... 详细信息
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Printing System Reflecting user's Intent in Real Time Using a Handheld Printer  30
Printing System Reflecting User's Intent in Real Time Using ...
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30th Annual acm symposium on user interface software and technology (UIST)
作者: Kitazawa, Yuya Hashida, Tomoko Waseda Univ Shinjuku Ku 3-4-1 Okubo Tokyo Japan
We propose a new type of printing system that incorporates sensors in a handheld printer to reflect in real time user intent in the results of printing on paper. This system achieves two key functions: "real-time... 详细信息
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MatchPoint: Spontaneous Spatial Coupling of Body Movement for Touchless Pointing  17
MatchPoint: Spontaneous Spatial Coupling of Body Movement fo...
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30th Annual acm symposium on user interface software and technology (UIST)
作者: Clarke, Christopher Gellersen, Hans Univ Lancaster Lancaster LA1 4WA England
Pointing is a fundamental interaction technique where user movement is translated to spatial input on a display. Conventionally, this is based on a rigid configuration of a display coupled with a pointing device that ... 详细信息
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Grouping Applications Using Geometrical Information of Applications on Tabletop Systems  30
Grouping Applications Using Geometrical Information of Appli...
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30th Annual acm symposium on user interface software and technology (UIST)
作者: Park, Jonggyu Kim, Inhyeok Eom, Young Ik Sungkyunkwan Univ Seoul South Korea
In this paper, we propose a grouping scheme that classifies applications into groups for individual users by utilizing their geometrical information on a tabletop system. The proposed scheme investigates the geometric... 详细信息
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Neuroanatomical Correlates of Perceived Usability  17
Neuroanatomical Correlates of Perceived Usability
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30th Annual acm symposium on user interface software and technology (UIST)
作者: Chi Thanh Vi Hornbaek, Kasper Subramanian, Sriram Univ Sussex SCHI Lab Brighton E Sussex England Univ Copenhagen Copenhagen Denmark Univ Sussex Interact Lab Brighton E Sussex England
Usability has a distinct subjective component, yet surprisingly little is known about its neural basis and relation to the neuroanatomy of aesthetics. To begin closing this gap, we conducted two functional magnetic re... 详细信息
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Ani-Bot: A Mixed-Reality Modular Robotics System  30
Ani-Bot: A Mixed-Reality Modular Robotics System
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30th Annual acm symposium on user interface software and technology (UIST)
作者: Cao, Yuanzhi Xu, Zhuangying Glenn, Terrell Huo, Ke Ramani, Karthik Purdue Univ Sch Mech Engn W Lafayette IN 47907 USA
We present Ani-Bot, a modular robotics system that allows users to construct Do-It-Yourself (DIY) robots and use mixed-reality approach to interact with them. Ani-Bot enables novel user experience by embedding Mixed-R... 详细信息
来源: 评论