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检索条件"任意字段=Proceedings of the ACM on Computer Graphics and Interactive Techniques"
5582 条 记 录,以下是121-130 订阅
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Evaluating Eye Tracking Signal Quality with Real-time Gaze Interaction Simulation: A Study Using an Offline Dataset  25
Evaluating Eye Tracking Signal Quality with Real-time Gaze I...
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proceedings of the 2025 Symposium on Eye Tracking Research and Applications
作者: Mehedi Hasan Raju Samantha Aziz Michael J Proulx Oleg Komogortsev Department of Computer Science Texas State University San Marcos Texas USA Department of Psychology University of Bath Bath United Kingdom
来源: 评论
Implicit and Parametric Avatar Pose and Shape Estimation From a Single Frontal Image of a Clothed Human  24
Implicit and Parametric Avatar Pose and Shape Estimation Fro...
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17th Conference on Motion Interaction and Games
作者: Mallek, Fares Vazquez, Carlos Paquette, Eric Ecole Technol Super Montreal PQ Canada
In this paper, we tackle the challenge of three-dimensional estimation of expressive, animatable, and textured human avatars from a single frontal image. Leveraging a Skinned Multi-Person Linear (SMPL) parametric body... 详细信息
来源: 评论
Design of An Eye-Tracking Study Towards Assessing the Impact of Generative AI Use on Code Summarization  25
Design of An Eye-Tracking Study Towards Assessing the Impact...
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proceedings of the 2025 Symposium on Eye Tracking Research and Applications
作者: Suad Mohamed Najma Ismail Kimberly Amaya Hernandez Abdullah Parvin Michael Oliver Esteban Parra Mathematics Computer Science and Data Science Belmont University Nashville Tennessee USA Psychological Science and Neuroscience Belmont University Nashville Tennessee USA
来源: 评论
DiffCSG: Differentiable CSG via Rasterization  24
DiffCSG: Differentiable CSG via Rasterization
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2024 SIGGRAPH Asia Conference
作者: Yuan, Haocheng Bousseau, Adrien Pan, Hao Zhang, Quancheng Mitra, Niloy J. Li, Changjian Univ Edinburgh Edinburgh Midlothian Scotland Inria Sophia Antipolis Sophia Antipolis France Univ Cote dAzur Nice France Microsoft Res Asia Beijing Peoples R China Nanjing Univ Nanjing Peoples R China UCL London England Adobe Res London England
Differentiable rendering is a key ingredient for inverse rendering and machine learning, as it allows to optimize scene parameters (shape, materials, lighting) to best fit target images. Differentiable rendering requi... 详细信息
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Visualizing Novice Programmers’ Attention Distribution using DBSCAN Clustering and Sankey Diagrams  25
Visualizing Novice Programmers’ Attention Distribution usin...
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proceedings of the 2025 Symposium on Eye Tracking Research and Applications
作者: Wudao Yang Zubair Ahsan M. A. Rasel Unaizah Obaidellah Faculty of Computer Science & IT Universiti Malaya Kuala Lumpur Malaysia and School of Mathematics and ComputerScience Yunnan Minzu University Kunming Yunnan China Faculty of Computer Science & IT Universiti Malaya Kuala Lumpur Malaysia
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Gaze Entropy as a Measure of Player Performance and Its Correlation with Focus and Attention  25
Gaze Entropy as a Measure of Player Performance and Its Corr...
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proceedings of the 2025 Symposium on Eye Tracking Research and Applications
作者: Saroj Kaashyap Pokkula Ashish Amresh Jared Duval SICCS Northern Arizona University Flagstaff Arizona USA Computer Science Northern Arizona University Flagstaff Arizona USA Informatics Computing and Cyber Systems Northern Arizona University Flagstaff Arizona USA
来源: 评论
Stochastic-Depth Ambient Occlusion
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proceedings of the acm on computer graphics and interactive techniques 2021年 第1期4卷 1–15页
作者: Vermeer, Jop Scandolo, Leonardo Eisemann, Elmar Delft Univ Technol Delft Netherlands
Ambient occlusion (AO) is a popular rendering technique that enhances depth perception and realism by darkening locations that are less exposed to ambient light (e.g., corners and creases). In real-time applications, ... 详细信息
来源: 评论
Framework for Measuring Visual Attention in Gaze-Driven VR Learning Environments Using Meta Quest Pro  25
Framework for Measuring Visual Attention in Gaze-Driven VR L...
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proceedings of the 2025 Symposium on Eye Tracking Research and Applications
作者: Yasasi Abeysinghe Kevin Cauchi Vikas Ashok Sampath Jayarathna Department of Computer Science Old Dominion University Norfolk Virginia USA Department of Computer Science St. John's University Queens New York USA
来源: 评论
Holographic Sign Language Interpreters  22
Holographic Sign Language Interpreters
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Special Interest Group on computer graphics and interactive techniques Conference - Educator's Forum, SIGGRAPH 2022
作者: Yang, Fu-Chia Mousas, Christos Adamo, Nicoletta Computer Graphics Technology Purdue University United States Purdue University United States
We describe the implementation of a prototype system of 3D holographic sign language interpreters. The signing avatars, observed through wearable Mixed Reality (MR) smartglasses (e.g., Microsoft HoloLens), translate s... 详细信息
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Preserving Old Memories in Vivid Detail: Human-interactive Photo Restoration Framework  24
Preserving Old Memories in Vivid Detail: Human-Interactive P...
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33rd acm International Conference on Information and Knowledge Management (CIKM)
作者: Back, Seung-Yeon Son, Geonho Jeong, Dahye Park, Eunil Woo, Simon S. Sungkyunkwan Univ Suwon South Korea Sungkyunkwan Univ Seoul South Korea
Photo restoration technology enables preserving visual memories in photographs. However, physical prints are vulnerable to various forms of deterioration, ranging from physical damage to loss of image quality, etc. Wh... 详细信息
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