Enhancing human capabilities through the use of multiple bodies has been a significant research agenda. When multiple bodies are synchronously operated in different environments, the differences in environment placeme...
详细信息
Player Experience Modelling (PEM) is the study of AI techniques applied to modelling a player’s experience within a video game. PEM development can be labour-intensive, requiring expert hand-authoring or specialized ...
详细信息
It is generally accepted that Jan van Eyck was unaware of perspective. However, an a-contrario analysis of the vanishing points in five of his paintings, realized between 1432 and 1439, unveils a recurring fishbone-li...
详细信息
It is generally accepted that Jan van Eyck was unaware of perspective. However, an a-contrario analysis of the vanishing points in five of his paintings, realized between 1432 and 1439, unveils a recurring fishbone-like pattern that could only emerge from the use of a polyscopic perspective machine with two degrees of freedom. A 3D reconstruction of Arnolfini Portrait compliant with this pattern suggests that van Eyck's device answered a both aesthetic and scientific questioning on how to represent space as closely as possible to human vision. This discovery makes van Eyck the father of today's immersive and nomadic creative media such as augmented reality and synthetic holography.
Arithmagical is an iOS/Android/Chrome app that lets you feed your real math homework to a virtual magical dragon, where AI turns correct answers into dragon food and incorrect answers into mathemagical adventures, wit...
详细信息
The authors have collaborated on a machine learning multiscreen video installation powered by computer algorithms and inspired by mimicry in the natural world. The artwork explores a pseudo-environment loop system in ...
详细信息
The authors have collaborated on a machine learning multiscreen video installation powered by computer algorithms and inspired by mimicry in the natural world. The artwork explores a pseudo-environment loop system in nature and artificial mechanical organisms combining living flowers with projectors, webcams, and computer monitors. Technically, the software adopts a genetic algorithm to simulate the process of mimicry;conceptually, this real-time art installation is in conversation with Nam June Paik's piece TV Garden. The project explores the possibilities of integrating artificial intelligence and nature in the landscape of the future.
暂无评论