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检索条件"任意字段=Proceedings of the ACM on Computer Graphics and Interactive Techniques"
5589 条 记 录,以下是4951-4960 订阅
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Model-directed web transactions under constrained modalities
Model-directed web transactions under constrained modalities
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15th International Conference on World Wide Web
作者: Sun, Zan Mahmud, Jalal Mukherjee, Saikat Ramakrishnan, I.V. Department of Computer Science Stony Brook University Stony Brook NY 11794 United States
Online transactions (e.g., buying a book on the Web) typically involve a number of steps spanning several pages. Conducting such transactions under constrained interaction modalities as exemplified by small screen han... 详细信息
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Reducing energy consumption of smartphones using user-perceived response time analysis  14
Reducing energy consumption of smartphones using user-percei...
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15th Workshop on Mobile Computing Systems and Applications, HotMobile 2014
作者: Song, Wook Sung, Nosub Chun, Byung-Gon Kim, Jihong Department of Computer Science and Engineering Seoul National University Korea Republic of
We propose a novel power optimization framework based on user-perceived response time analysis. Unlike most existing power optimization approaches, our framework takes explicit account of the quality of user experienc... 详细信息
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Study of shot length and motion as contributing factors to movie tempo (poster session)  00
Study of shot length and motion as contributing factors to m...
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proceedings of the eighth acm international conference on Multimedia
作者: Brett Adams Chitra Dorai Svetha Venkatesh Department of Computer Science Curtin University of Technology GPO Box U1987 Perth 6845 W. Australia IBM T. J. Watson Research Center P.O. Box 704 Yorktown Heights New York Department of Computer Science Curtin University of Technology GPO Box U1987 Perth 6845 W. Australia
This work seeks to lay the framework of film grammar over the video to be analysed. We use the shot attributes of motion and shot length to produce a novel continuous measure of one of the aesthetic elements of films,...
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UniCam - 2D gestural camera controls for 3D environments
Proceedings of the Symposium on Interactive 3D Graphics
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proceedings of the Symposium on interactive 3D graphics 1999年 169-173页
作者: Zeleznik, Robert Forsberg, Andrew Brown Univ Providence RI United States
We present a novel approach to controlling a virtual 3D camera with a 2D mouse or stylus input device that is based on gestural interaction. Our approach to 3D camera manipulation, UniCam, requires only a single-butto... 详细信息
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Rapid selection of hard-to-access targets by thumb on mobile touch-screens  13
Rapid selection of hard-to-access targets by thumb on mobile...
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15th International Conference on Human-computer Interaction with Mobile Devices and Services, MobileHCI 2013
作者: Yu, Neng-Hao Huang, Da-Yuan Hsu, Jia-Jyun Hung, Yi-Ping Department of Computer Science Master Program of Digital Contents Technologies National Chengchi University Taipei Taiwan Department of Computer Science and Information Engineering National Taiwan University Taipei Taiwan
Current touch-based UIs commonly employ regions near the corners and/or edges of the display to accommodate essential functions. As the screen size of mobile phones is ever increasing, such regions become relatively d... 详细信息
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interactive film and the multiplied self
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computers in Entertainment 2008年 第3期6卷
作者: Danylak, Roman Edmonds, Ernest Faculty of Engineering and Information Technology Creativity and Cognition Studios University of Technology PO Box 123 Broadway Sydney NSW 2001 Australia
interactive film, delivered by computational processes, collapses the self;the singular, personal identity to which we have become accustomed is challenged by the adoption of many selves, transforming our primary expe... 详细信息
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Hierarchical B-spline refinement
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computer graphics (acm) 1988年 第4期22卷 205-212页
作者: Forsey, David R. Bartels, Richard H. Univ of Waterloo Canada
Refinement is usually advocated as a means of gaining finer control over a spline curve or surface during editing. For curves, refinement is a local process. It permits the change of control vertices and subsequent ed... 详细信息
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Haptic sculpting of volumetric implicit functions
Haptic sculpting of volumetric implicit functions
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Pacific Conference on computer graphics and Applications
作者: Jing Hua Hong Qin Department of Computer Science State University of New York Stony Brook Stony Brook NY USA
Implicit functions characterized by the zero-set of polynomial-based algebraic equations and other commonly-used analytic equations are extremely powerful in graphics, geometric design, and visualization. But the pote... 详细信息
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A GPU Algorithm for Detecting Strongly Connected Components  23
A GPU Algorithm for Detecting Strongly Connected Components
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2023 International Conference for High Performance Computing, Networking, Storage and Analysis, SC 2023
作者: Alabandi, Ghadeer Sands, William Biros, George Burtscher, Martin Department of Computer Science Texas State University San MarcosTX United States Oden Institute for Computational Engineering and Sciences The University of Texas at Austin AustinTX United States
Detecting strongly connected components (SCCs) is an important step in various graph computations. The fastest GPU and CPU implementations from the literature work well on graphs where most of the vertices belong to a... 详细信息
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ISpace: interactive volume data classification techniques using independent component analysis
ISpace: interactive volume data classification techniques us...
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Pacific Conference on computer graphics and Applications
作者: I. Takanashi E.B. Lum Kwan-Liu Ma S. Muraki Mitsubishi Electric Corporation Information Technology Research and Development Center Japan CIPIC University of California Davis CA USA CIPIC & Department of Computer Science University of California Davis USA National Institute for Advanced Industrial Science and Technology Tsukuba Japan
This paper introduces an interactive classification technique for volume data, called ISpace, which uses Independent Component Analysis (ICA) and a multidimensional histogram of the volume data in a transformed space.... 详细信息
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