Broadcasting is a fundamental communication task in mobile ad hoc networks, and minimizing broadcasting time (or latency) is crucial to the performance of many applications. Extensive studies have been conducted on th...
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We evaluate the average-case performance of three approximation algorithms for online non-clairvoyant scheduling of parallel tasks with precedence constraints. We show that for a class of wide task graphs, when task s...
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Reconfigurable computing systems have developed the capability of changing the configuration of the reconfigurable coprocessor multiple times during the course of a program. However, in most systems the reconfigurable...
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A key enabler of the recently popularized, assembly-centric development approach for distributed real-time software systems is QoS-enabled middleware, which provides reusable building blocks in the form of design patt...
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In this paper, we present an asynchronous consistent global checkpoint collection algorithm which prevents contention for network storage at the file server and hence reduces the checkpointing overhead. The algorithm ...
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Shrack is a peer-to-peer framework for document sharing and tracking. Shrack peers provide support to researchers in forming direct collaboration in autonomous sharing and keeping track of newly published documents ba...
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In a recent study, we proposed a trusted gossip protocol for rumor resistant information sharing in peer-to-peer networks. While trust aware gossiping significantly reduced the rumor spread on the network, we observed...
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Utility computing has been anticipated to be the next generation of computing usage. Users have the freedom to easily switch to any commercial computing service to complete jobs whenever the need arises and simply pay...
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One hurdle to using peer-to-peer networks as anonymizing networks is churn. Node churn makes anonymous paths fragile and short-lived: failures of a relay node disrupt the path, resulting in message loss and communicat...
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In DHT-based P2P systems, Replication-based content distribution and load balancing strategies consists of such decisions as which files should be replicated, how many replicas should be created and where to replicate...
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