The main aim of the paper is to present some preliminary results of the speedup of a distributed simulator for ground water dispersion systems. A sequential version simulator calculates the concentrations during the d...
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The main aim of the paper is to present some preliminary results of the speedup of a distributed simulator for ground water dispersion systems. A sequential version simulator calculates the concentrations during the dispersion of an aquifer. Depending on the number of nodes used in the grid for the simulation, the simulation time can be prohibitive. Thus a distributed simulator (DGWSDS) was developed, and the preliminary results of it speedup are shown here. Basically, the numerical method used in this simulator is finite differences. The distributed groundwater simulator dispersion system proposed and implemented achieved speedups up to 3, for a network of 8 PCs.
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