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检索条件"任意字段=Spring Conference on Computer Graphics"
458 条 记 录,以下是41-50 订阅
排序:
ART-GCS: AN ADAPTIVE REAL-TIME MULTI-AGENT GROUND CONTROL STATION
ART-GCS: AN ADAPTIVE REAL-TIME MULTI-AGENT GROUND CONTROL ST...
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Simulation Multi-conference
作者: Juan A. Bonache-Seco Jose A. Lopez-Orozco Eva Besada-Portas Jose L. Risco-Martin Department of Computer Architecture and Automation Complutense University of Madrid Madrid Spain
Ground Control Stations (GCS) are essential tools to monitor and command real-world complex missions involving Unmanned Vehicles (UVs). As the number and types of UVs in the mission grows, implementing a robust and ad... 详细信息
来源: 评论
The Interactive Simulation of the Liquid in the Container with spring-mass Model
The Interactive Simulation of the Liquid in the Container wi...
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2019 3rd International conference on Machine Vision and Information Technology (CMVIT 2019)
作者: Peishan Guo Qing Zhu Wenzhe Zhu Beijing University of Technology
With the development of the virtual reality industry, the demand for performance of virtual simulation is increasing. In the field of virtual simulation, fluid simulation has become one of the most challenging researc...
来源: 评论
Design Method of Digitally Fabricated spring Glass Pen  18
Design Method of Digitally Fabricated Spring Glass Pen
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Special-Interest-Group-on-computer-graphics-and-Interactive-Techniques (SIGGRAPH) conference
作者: Tanaka, Kengo Ogawa, Kohei Minagawa, Tatsuya Ochiai, Yoichi Univ Tsukuba Tsukuba Ibaraki Japan Univ Tsukuba Pixie Dust Technol Inc Tsukuba Ibaraki Japan
In this study, We propose a method to develop a spring glass dip pen by using a 3D printer and reproduce different types of writing feeling. There have been several studies on different types of pens to change the fee... 详细信息
来源: 评论
Autonomous Driving without a Burden: View from Outside with Elevated LiDAR
Autonomous Driving without a Burden: View from Outside with ...
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IEEE conference on Vehicular Technology (VTC)
作者: Nalin Jayaweera Nandana Rajatheva Matti Latva-aho Centre for Wireless Communications University of Oulu Finland
The current autonomous driving architecture places a heavy burden in signal processing for the graphics processing units (GPUs) in the car. This directly translates into battery drain and lower energy efficiency, cruc... 详细信息
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Design Engine Community Project - Generate Quick Adhoc Inventions to Explore at SIGGRAPH and in the Studio  18
Design Engine Community Project - Generate Quick Adhoc Inven...
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Special-Interest-Group-on-computer-graphics-and-Interactive-Techniques (SIGGRAPH) conference
作者: Griffin, Matthew Arum, Lizabeth Ultimaker Brooklyn NY 11201 USA
Since its release, "The Design Engine" has been played by groups of students, teachers, and individuals looking to spark self-guided training. "The Design Engine" is a direct response to educators&... 详细信息
来源: 评论
Non-photorealistic Rendering of Yangzhou School Painting for Koi Animation  18
Non-photorealistic Rendering of Yangzhou School Painting for...
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11th ACM SIGGRAPH conference and Exhibition on computer graphics and Interactive Techniques in Asia (SA)
作者: Halim, Rina Savista Pan, Phillip Chen, Kuo-Wei Yao, Chih-Yuan Lee, Tong-Yee Natl Taiwan Univ Sci & Technol Taipei Taiwan Natl Taiwan Univ Sci & Technol Taiwan Bldg Technol Ctr Taipei Taiwan Natl Cheng Kung Univ Tainan Taiwan
Dynamic Chinese Painting is a rendering style for animations. However, the production method today which relies on the artists to generate suitable textures and sceneries is time-consuming. In this paper, we propose a... 详细信息
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Verlet with Collisions for Mass spring Model Simulations  12
Verlet with Collisions for Mass Spring Model Simulations
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12th International Joint conference on computer Vision, Imaging and computer graphics Theory and Applications (VISIGRAPP)
作者: Kot, Maciej Nagahashi, Hiroshi Tokyo Inst Technol Imaging Sci & Engn Lab Tokyo Japan Tokyo Inst Technol Lab Future Interdisciplinary Res Sci & Technol Tokyo Japan
In this paper we study the problem of the interaction of soft bodies modeled with mass spring models (MSM) and static elements of the environment. We show that in such setup it is possible to couple standard time evol... 详细信息
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Effectiveness of the bag-of-Words approach on the object search problem in 3D domain  17
Effectiveness of the bag-of-Words approach on the object sea...
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33rd spring conference on computer graphics, SCCG 2017
作者: Privalov, Vladimir Beran, Vítezslav Smrž, Pavel Brno University of Technology Faculty of Information Technology Department of Computer Graphics and Multimedia Brno Czech Republic
In this work, we investigate the application of the Bag-of-Words approach for object search task in 3D domain. Image retrieval task solutions, operating on datasets of thousands and millions images, have proved the ef... 详细信息
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Visualization of molecular machinery using agent-based animation  17
Visualization of molecular machinery using agent-based anima...
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33rd spring conference on computer graphics, SCCG 2017
作者: Gehrer, Daniel Viola, Ivan Institute of Computer Graphics and Algorithms TU Wien Vienna Austria
This paper proposes an agent-based model for animating molecular machines. Usually molecular machines are visualized using key-frame animation. Creating large molecular assemblies with key-frame animation in standard ... 详细信息
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computer simulation of furniture layout when moving from one house to another  17
Computer simulation of furniture layout when moving from one...
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33rd spring conference on computer graphics, SCCG 2017
作者: Yamakawa, Takuya Dobashi, Yoshinori Okabe, Makoto Iwasaki, Kei Yamamoto, Tsuyoshi Hokkaido University Japan Hokkaido University UEI Research Japan Shizuoka University Japan Wakayama University Japan
We present a system that automatically suggests the furniture layout when one moves into a new house, taking into account the furniture layout in the previous house. In our method, the input to our system comprises th... 详细信息
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