In this article, we introduce advanced data processing methods in an intelligent gateway. These methods are techniques for optimizing, in a first stage, the storage space of the data of the system coming from the sens...
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This work presents a novel domain adaptation strategy for deep learning-based approaches to solve the image haze removal problem. Firstly, a large set of synthetic images is generated by using a realistic 3D graphic s...
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Vibratory equipment is widely used in various fields of mechanical, industrial, and manufacturing engineering. Particularly, such machines can be effectively implemented while carrying out finishing technological oper...
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The development of computer technology and mathematical methods for solving the global illumi-nation equation gave rise to computer -aided lighting design systems, which in turn led to a genuine revo-lution in the pra...
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The development of computer technology and mathematical methods for solving the global illumi-nation equation gave rise to computer -aided lighting design systems, which in turn led to a genuine revo-lution in the practice of lighting design. Deep use of information technologies is possible only with a de-veloped mathematical description of the light field in a lighting installation. It is the theory of the light field, based on the theory of radiation transfer, that allows us to present all lighting technology from a single conceptual point of view. The mathematical apparatus of the theory of the light field is the ba-sis of the algorithms of all modern programs for the calculation of lighting installations, lighting devic-es, radiation, reflection, and transmission of light by real objects. As a result, there was a need for a sig-nificant change in light and engineering education. At the subdepartment of Light and Engineering of the NRU "MEI", following modern trends, new and new courses have appeared and are appearing, al-lowing students to obtain relevant knowledge. One of the new courses planned at the subdepartment is a course of mathematical modelling in light and en-gineering. It involves an in-depth study of the in-ternal structure of computer -aided design systems, which will allow obtaining specialists capable of solving non-standard tasks, creating funds for solv-ing these tasks and conducting research.
As computer interfaces, electronic screens monopolize architects' interaction with computational media. However, despite their instrumental role in architectural practice, hardly anyone would think of screens as i...
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ISBN:
(纸本)9789811912801;9789811912795
As computer interfaces, electronic screens monopolize architects' interaction with computational media. However, despite their instrumental role in architectural practice, hardly anyone would think of screens as instruments, although they originated from a scientific instrument: the oscilloscope. The oscilloscope was the first device for the graphic display of electrical signals. It soon surpassed its initial scientific visualization purposes to evolve into early computergraphics screens up until the 1970s. This paper looks at the oscilloscope's transition from an electrical instrument to an electronic display to explore how the instrumentality of displays was altered, and why it became less obvious. Two historical uses of oscilloscopes are examined. The first is the work of American artist Ben F. Laposky, who employed early oscilloscopes to perform "light drawings" in the 1950s. The second is a 1964 proposal by computer scientists Ivan and Bert Sutherland at the Massachusetts Institute of Technology for an oscilloscope display that would "perform drawings." The two cases are analyzed using the interpretive concept of body techniques, borrowed from sociology. Body techniques allow for an empirical analysis of screen's instrumentality that does not distinguish between representations and operations, but rather includes representations to an irreducible series of embodied actions. This paper argues that examining the embodiment of graphic techniques can lead to an innovative understanding of design-computing techniques as co-shaped by both the affordances of novel technologies and the visual culture of existing design practices.
The proceedings contain 8 papers. The topics discussed include: gap-sensitive segmentation and restoration of digital images;variations on image reconstruction: weighted back projection and Fourier expectation maximiz...
ISBN:
(纸本)9783905674705
The proceedings contain 8 papers. The topics discussed include: gap-sensitive segmentation and restoration of digital images;variations on image reconstruction: weighted back projection and Fourier expectation maximization;modeling of clouds from a hemispherical image;visual analysis of hurricane data using joint contour net;fast and simple agglomerative LBVH construction;geological orientation measurements using an iPad: method comparison;comparative visualization and analysis of time-dependent, 2D foam simulation data;and a study on glyph-based visualization with dense visual context.
Unfamiliar or esoteric visual forms arise in many areas of visualization. While such forms can be intriguing, it can be unclear how to make effective use of them without long periods of practice or costly user studies...
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Unfamiliar or esoteric visual forms arise in many areas of visualization. While such forms can be intriguing, it can be unclear how to make effective use of them without long periods of practice or costly user studies. In this work we analyze the table cartogram-a graphic which visualizes tabular data by bringing the areas of a grid of quadrilaterals into correspondence with the input data, like a heat map that has been "area-ed" rather than colored. Despite having existed for several years, little is known about its appropriate usage. We mend this gap by using Algebraic Visualization Design to show that they are best suited to relatively small tables with ordinal axes for some comparison and outlier identification tasks. In doing so we demonstrate a discount theory-based analysis that can be used to cheaply determine best practices for unknown visualizations.
Shrimp farming is a century-old practice in aquaculture production. In the past years, some improvements of the traditional farming methods have been made, however, it still involves mostly intensive manual work, whic...
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ISBN:
(纸本)9789897584886
Shrimp farming is a century-old practice in aquaculture production. In the past years, some improvements of the traditional farming methods have been made, however, it still involves mostly intensive manual work, which makes traditional farming a neither time nor cost efficient production process. Therefore, a continuous monitoring approach is required for increasing the efficiency of shrimp farming. This paper proposes a pipeline for automated shrimp monitoring using deep learning and image processing methods. The automated monitoring includes length estimation, assessment of the shrimp's digestive tract and counting. Furthermore, a mobile system is designed for monitoring shrimp in various breeding tanks. This study shows promising results and unfolds the potential of artificial intelligence in automating shrimp monitoring.
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