Eric Ed334071: Paper and Cube Interventions Preceded by a Three Dimensional computer graphics Animation to Improve Spatial Ability Among Elementary Education Majors. by Eric; published by
Eric Ed334071: Paper and Cube Interventions Preceded by a Three Dimensional computer graphics Animation to Improve Spatial Ability Among Elementary Education Majors. by Eric; published by
NASA Technical Reports Server (Ntrs) 19800005558: an Investigation of Optimization Techniques for Drawing computer graphics Displays by NASA Technical Reports Server (Ntrs); published by
NASA Technical Reports Server (Ntrs) 19800005558: an Investigation of Optimization Techniques for Drawing computer graphics Displays by NASA Technical Reports Server (Ntrs); published by
NASA Technical Reports Server (Ntrs) 19760009734: Applications of computer graphics to Aircraft Synthesis by NASA Technical Reports Server (Ntrs); published by
NASA Technical Reports Server (Ntrs) 19760009734: Applications of computer graphics to Aircraft Synthesis by NASA Technical Reports Server (Ntrs); published by
NASA Technical Reports Server (Ntrs) 19760009741: computer graphics in Architecture and Engineering by NASA Technical Reports Server (Ntrs); published by
NASA Technical Reports Server (Ntrs) 19760009741: computer graphics in Architecture and Engineering by NASA Technical Reports Server (Ntrs); published by
NASA Technical Reports Server (Ntrs) 19760009756: Spacebar: Kinematic Design by computer graphics by NASA Technical Reports Server (Ntrs); published by
NASA Technical Reports Server (Ntrs) 19760009756: Spacebar: Kinematic Design by computer graphics by NASA Technical Reports Server (Ntrs); published by
[Auto Generated] Acknowledgements iii Vita iv Table of Contents List of Figures vi Chapter 1: Introduction 1 Chapter 2: computer graphics History/Applications 5 Chapter 3: Industrial Design History/Applications 10 Cha...
详细信息
[Auto Generated] Acknowledgements iii Vita iv Table of Contents List of Figures vi Chapter 1: Introduction 1 Chapter 2: computer graphics History/Applications 5 Chapter 3: Industrial Design History/Applications 10 Chapter 4: The Design Process 14 Chapter 5: Problem Analysis and Definition 23 Information Banks 26 Visuals Banka 28 Data Gathering 30 Information Hierarchy 31 Chapter 6: Ideation 33 Tools of the Designer 39 Simulation/Previsualization 40 Multiple Direction 44 Chapter 7: Selection 50 C
NASA Technical Reports Server (Ntrs) 19900013636: a computer graphics System for Visualizing Spacecraft in Orbit by NASA Technical Reports Server (Ntrs); NASA Technical Reports Server (Ntrs); published by
NASA Technical Reports Server (Ntrs) 19900013636: a computer graphics System for Visualizing Spacecraft in Orbit by NASA Technical Reports Server (Ntrs); NASA Technical Reports Server (Ntrs); published by
NASA Technical Reports Server (Ntrs) 19870005412: Applications of computer-graphics Animation for Motion-Perception Research by NASA Technical Reports Server (Ntrs); published by
NASA Technical Reports Server (Ntrs) 19870005412: Applications of computer-graphics Animation for Motion-Perception Research by NASA Technical Reports Server (Ntrs); published by
In this paper,we conduct research on the computer graphics rendering technology based on GPU and parallel computing *** geometry based on the polygon rendering technique,due to difficulty in modeling and rendering tim...
详细信息
In this paper,we conduct research on the computer graphics rendering technology based on GPU and parallel computing *** geometry based on the polygon rendering technique,due to difficulty in modeling and rendering time is too long,has been more and more cannot adapt to the large-scale complex scene accurately modeling and real-time *** the other hand,with the improvement of image acquisition equipment precision and falling prices is easy to get high precision of image information,based on image rendering technology gradually become one of the main means of scene *** this basis circumstance we propose the new perspective of the methodology that will optimize the traditional ways and provide systematic modification.
In every computer graphics oriented application today, it is a common practice to texture 3D models as a way to obtain realistic material. As part of this process, mesh texturing, deformation, and visualization are al...
详细信息
In every computer graphics oriented application today, it is a common practice to texture 3D models as a way to obtain realistic material. As part of this process, mesh texturing, deformation, and visualization are all key parts of the computer graphics field. This PhD dissertation was completed in the context of these three important and related fields in computer graphics. The article presents techniques that improve on existing state-of-the-art approaches related to continuity and interpolation in texture space (texturing), object space (deformation), and screen space (rendering): [ABSTRACT FROM AUTHOR]
暂无评论