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检索条件"主题词=Computer Graphics"
24009 条 记 录,以下是4701-4710 订阅
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GPU-based efficient realistic techniques for bleeding and smoke generation in surgical simulators
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INTERNATIONAL JOURNAL OF MEDICAL ROBOTICS AND computer ASSISTED SURGERY 2010年 第4期6卷 431-443页
作者: Halic, Tansel Sankaranarayanan, Ganesh De, Suvranu Rensselaer Polytech Inst Dept Mech Aerosp & Nucl Engn Troy NY 12180 USA
Background In actual surgery, smoke and bleeding due to cauterization processes provide important visual cues to the surgeon, which have been proposed as factors in surgical skill assessment. While several virtual rea... 详细信息
来源: 评论
An Algorithm for Generating Color Scales for Both Categorical and Ordinal Coding
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COLOR RESEARCH AND APPLICATION 2010年 第1期35卷 18-28页
作者: Breslow, Leonard A. Trafton, J. Gregory McCurry, J. Malcolm Ratwani, Raj M. USN Res Lab Washington DC 20375 USA George Mason Univ Fairfax VA 22030 USA
Previous research has shown multihue scales to be well-suited to code categorical features and shown lightness scales to be well-suited to code ordinal quanti. ties. We introduce an algorithm, Motley, that produces co... 详细信息
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A convolution-superposition dose calculation engine for GPUs
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MEDICAL PHYSICS 2010年 第3期37卷 1029-1037页
作者: Hissoiny, Sami Ozell, Benoit Despres, Philippe Ecole Polytech Dept Genie Informat & Genie Logiciel Montreal PQ H3T 1J4 Canada Univ Montreal Dept Radiooncol CRCHUM Ctr Hosp Montreal PQ H2L 4M1 Canada Univ Montreal Dept Phys Montreal PQ H2L 4M1 Canada
Methods: This new GPU implementation has been designed from the ground-up to use the graphics card's strengths and to avoid its weaknesses. The CS GPU algorithm takes into account beam hardening, off-axis softenin... 详细信息
来源: 评论
Using Virtual Reality to Analyze Sports Performance
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IEEE computer graphics AND APPLICATIONS 2010年 第2期30卷 14-21页
作者: Bideau, Benoit Kulpa, Richard Vignais, Nicolas Brault, Sebastien Multon, Franck Craig, Cathy Univ Rennes 2 Movement Sport Hlth Lab M2S F-35043 Rennes France Univ Rennes 2 M2S Lab F-35043 Rennes France Queens Univ Belfast VR Lab Belfast BT7 1NN Antrim North Ireland
Improving performance in sports requires a better understanding of the perception-action loop employed by athletes. Because of its inherent limitations, video playback doesn't permit this type of in-depth analysis... 详细信息
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MediaTable: Interactive Categorization of Multimedia Collections
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IEEE computer graphics AND APPLICATIONS 2010年 第5期30卷 42-51页
作者: de Rooij, Ork Worring, Marcel van Wijk, Jarke J. Univ Amsterdam Intelligent Syst Lab Amsterdam NL-1012 WX Amsterdam Netherlands Eindhoven Univ Technol NL-5600 MB Eindhoven Netherlands
Many multimedia collections include only metadata such as date created and file size and remain largely unannotated. So, browsing them is cumbersome. Automatic content-analysis techniques yield metadata in the form of... 详细信息
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Articulated Billboards for Video-based Rendering
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computer graphics FORUM 2010年 第2期29卷 585-594页
作者: Germann, Marcel Hornung, Alexander Keiser, Richard Ziegler, Remo Wuermlin, Stephan Gross, Markus Swiss Fed Inst Technol Zurich Switzerland
We present a novel representation and rendering method for free-viewpoint video of human characters based on multiple input video streams. The basic idea is to approximate the articulated 3D shape of the human body us... 详细信息
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AniViz: A Template-Based Animation Tool for Volume Visualization
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IEEE computer graphics AND APPLICATIONS 2010年 第5期30卷 61-71页
作者: Akiba, Hiroshi Wang, Chaoli Ma, Kwan-Liu Univ Calif Davis Davis CA 95616 USA
The AniViz tool for making visualization animations is based on two principles. First, it's desirable to directly turn the results of data exploration and visualization into animation content. Second, users can cr... 详细信息
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3-D Mesh Geometry Compression With Set Partitioning in the Spectral Domain
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IEEE TRANSACTIONS ON CIRCUITS AND SYSTEMS FOR VIDEO TECHNOLOGY 2010年 第2期20卷 179-188页
作者: Bayazit, Ulug Konur, Umut Ates, Hasan Fehmi Istanbul Tech Univ Dept Comp Engn TR-34469 Istanbul Turkey Bogazici Univ Dept Comp Engn TR-34342 Istanbul Turkey Isik Univ Dept Elect Engn TR-34980 Istanbul Turkey
This paper explains the development of a highly efficient progressive 3-D mesh geometry coder based on the region adaptive transform in the spectral mesh compression method. A hierarchical set partitioning technique, ... 详细信息
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Multi-Perspective Modelling, Rendering and Imaging
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computer graphics FORUM 2010年 第1期29卷 227-246页
作者: Yu, J. McMillan, L. Sturm, P. Univ Delaware Dept Comp & Informat Sci Newark DE 19716 USA Univ N Carolina Dept Comp Sci Chapel Hill NC USA INRIA Grenoble Rhone Alpes Montbonnot St Martin France
A perspective image represents the spatial relationships of objects in a scene as they appear from a single viewpoint. In contrast, a multi-perspective image combines what is seen from several viewpoints into a single... 详细信息
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Modelling the Appearance and Behaviour of Urban Spaces
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computer graphics FORUM 2010年 第1期29卷 25-42页
作者: Vanegas, C. A. Aliaga, D. G. Wonka, P. Mueller, P. Waddell, P. Watson, B. Purdue Univ Dept Comp Sci W Lafayette IN 47907 USA Arizona State Univ Dept Comp Sci Tempe AZ 85287 USA Univ Washington Evans Sch Publ Affairs Seattle WA 98195 USA N Carolina State Univ Dept Comp Sci Raleigh NC 27695 USA
Urban spaces consist of a complex collection of buildings, parcels, blocks and neighbourhoods interconnected by streets. Accurately modelling both the appearance and the behaviour of dense urban spaces is a significan... 详细信息
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