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检索条件"主题词=Computer Graphics"
22364 条 记 录,以下是4831-4840 订阅
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Microassembly Using a Variable View Imaging System to Overcome Small FOV and Occlusion Problems
Microassembly Using a Variable View Imaging System to Overco...
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IEEE/RSJ International Conference on Intelligent Robots and Systems
作者: Tao, Xiaodong Cho, Hyungsuck Hong, Deokhwa Univ Calif Santa Cruz Santa Cruz CA 95064 USA Daegu Kyungbuk Inst Sci & Technol DGIST Daegu South Korea Korea Adv Inst Sci & Technol Daejon 305701 South Korea
In this paper, the variable view imaging system (VVIS) developed to offer flexibility in microscopic observation is applied to microassembly tasks to overcome several problems in normal imaging systems that hindered a... 详细信息
来源: 评论
Music Box: An Algorithm for Producing Visual Music
Music Box: An Algorithm for Producing Visual Music
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3rd International Conference on Advances in computer-Human Interactions
作者: Grace, Lindsay Miami Univ Sch Fine Arts Armstrong Inst Interact Media Studies Oxford OH 45056 USA
This research proposes a method for producing music via visual composition in a computer-game like environment. This is accomplished through the development of artificial intelligence software that applies the visual ... 详细信息
来源: 评论
FULL-RATE FULL-DIVERSITY SPACE-FREQUENCY BLOCK CODING FOR DIGITAL TV BROADCASTING
FULL-RATE FULL-DIVERSITY SPACE-FREQUENCY BLOCK CODING FOR DI...
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18th European Signal Processing Conference (EUSIPCO)
作者: Sobron, Iker Mendicute, Mikel Altuna, Jon Univ Mondragon Signal Theory & Commun Area Arrasate Mondragon 20500 Spain
The goal of the future terrestrial and mobile digital video broadcasting standards is to combine diversity and spatial multiplexing in order to fully exploit the multiple-input multiple-output (MIMO) channel capacity.... 详细信息
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Physically Based Rendering, Second Edition: From Theory To Implementation  2nd edition
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2010年
作者: Matt Pharr Greg Humphreys
Physically Based Rendering, 2nd Edition describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. A method - known as 'literate programming'... 详细信息
来源: 评论
Interactive Holographic Stereograms with Accommodation Cues
Interactive Holographic Stereograms with Accommodation Cues
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Conference on Practical Holography XXIV - Materials and Applications
作者: Smithwick, Quinn Y. J. Barabas, James Smalley, Daniel E. Bove, V. Michael, Jr. MIT Media Lab Object Based Media Grp Cambridge MA 02142 USA
Image-based holographic stereogram rendering methods for holographic video have the attractive properties of moderate computational cost and correct handling of occlusions and translucent objects. These methods are al... 详细信息
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Efficient MIMD Architectures for High-Performance Ray Tracing
Efficient MIMD Architectures for High-Performance Ray Tracin...
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IEEE International Conference on computer Design
作者: Kopta, D. Spjut, J. Brunvand, E. Davis, A. Univ Utah Sch Comp Salt Lake City UT 84112 USA
Ray tracing efficiently models complex illumination effects to improve visual realism in computer graphics. Typical modern GPUs use wide SIMD processing, and have achieved impressive performance for a variety of graph... 详细信息
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An Exploration of Genetic Programming for Non-Photorealistic Animations
An Exploration of Genetic Programming for Non-Photorealistic...
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3rd IEEE International Conference on computer Science and Information Technology (ICCSIT)
作者: Izadi, Ashkan Ciesielski, Vic RMIT Univ Sch Comp Sci & Informat Technol Melbourne Vic 3000 Australia
In this paper we present a new technique for non photo-realistic rendering by using genetic programming. Our technique produces aesthetically pleasing animations in which a subject gradually emerges from a random coll... 详细信息
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Distributed Coverage Control on Surfaces in 3D Space
Distributed Coverage Control on Surfaces in 3D Space
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IEEE/RSJ International Conference on Intelligent Robots and Systems
作者: Breitenmoser, Andreas Metzger, Jean-Claude Siegwart, Roland Rus, Daniela ETH ASL Tannenstr 3 CH-8092 Zurich Switzerland MIT CSAIL Cambridge MA 02139 USA
This paper addresses the problem of deploying a group of networked robots on a non-planar surface embedded in 3D space. Two distributed coverage control algorithms are presented that both provide a solution to the pro... 详细信息
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Symbol Spotting in Digital Libraries  2010
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2010年
作者: Marçal Rusiñol Josep Lladós
The specific problem of symbol recognition in graphical documents requires additional techniques to those developed for character recognition. The most well-known obstacle is the so-called Sayre paradox: Correct recog... 详细信息
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Towards a Transcription System of Sign Language for 3D Virtual Agents  1
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International Joint Conferences on computer, Information, and Systems Sciences, and Engineering (CISSE)
作者: do Amaral, Wanessa Machado De Martino, Jose Mario Univ Estadual Campinas Dept Comp Engn & Ind Automat FEEC BR-13083970 Campinas SP Brazil
Accessibility is a growing concern in computer science. Since virtual information is mostly presented visually, it may seem that access for deaf people is not an issue. However, for prelingually deaf individuals, thos... 详细信息
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