The only continuous, step-by-step tutorial for SolidWorks SolidWorks is a 3D CAD manufacturing software package that has been used to design everything from aerospace robotics to bicycles. This book teaches beginners ...
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The only continuous, step-by-step tutorial for SolidWorks SolidWorks is a 3D CAD manufacturing software package that has been used to design everything from aerospace robotics to bicycles. This book teaches beginners to use SolidWorks through a step-by-step tutorial, letting you build, document, and present a project while you learn. Tools and functionality are explained in the context of professional, real-world tasks and workflows. You will learn the essential functions and gain the skills to use the software at once. SolidWorks is a popular design software for manufacturing, and this book introduces it in the context of actually creating an object Begins with an overview of SolidWorks conventions and the interface Explains how to create models and drawings, create a revolved part and subassembly, and model parts within a subassembly Explores modification capabilities and drawing and Bill of Materials templates Moves on to top-level assembly models and drawings, Toolbox components and the Design Library, mates, export and printing capabilities, and creating renderings Includes a glossary, a foreword from the SolidWorks product manager, and downloadable tutorial files SolidWorks 2010: No Experience Required quickly turns beginners into confident users of SolidWorks.
Graph Cuts theory has been widely applied in the fields of network flow analysis, computer vision, computer graphics, and so on. In this paper, we use an approach of Graph Cuts to realize image and video retargeting. ...
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Recognition for arcs is an important and difficult problem in the study on engineering drawings vectorization. This paper presents an algorithm for recognizing arcs using bar tracking, which acquires the points chains...
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Traditional mind map uses ordered hierarchical structure to obtain "clarity of thinking", but it lacks of the subtle quality of the human's thinking process such as association, comparison, summarization...
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In this paper, we propose space-efficient layout method to show abundant photo set which includes redundant and low quality photos. Since digital camera takes no additional cost to take more photos and even multiple c...
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ISBN:
(纸本)9780889868243
In this paper, we propose space-efficient layout method to show abundant photo set which includes redundant and low quality photos. Since digital camera takes no additional cost to take more photos and even multiple cameras are usually used at the same event, the number of photos also increases. They contain many identical photos which preventing user to catch contents of entire photos at a glance. To set suitable position of photos, we relocate photos from a photo set derived from clustering method or raw photo sequence from cameras. Near identical photos are overlapped to save display space and perceptive arrangement is conducted for users. Temporal interval and spatial relevance between photos determine horizontal distance on layout. Also, a vertical location of photo can be used to represent quality of the photo. Our method can help user to grasp the immanent meaning of the photo contents, easily. It saves window space and enhances browsing and readability of photos.
Fast display of realistic cloud scene is a challenging task for researchers in computer graphics. This paper describes a method of simulating cloud based on Perlin noise. The concept of Perlin noise and the method of ...
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Packing model of aggregate is a very important issue in gradation design and research on asphalt mixture. The packing characteristics of coarse aggregate and fine aggregate can affect the skeleton and volumetric param...
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In a world increasingly using multimedia materials, it is important for us to understand how people search databases for videos, and how the medium of the object in the collection may provide a context for those searc...
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ISBN:
(纸本)9781450302470
In a world increasingly using multimedia materials, it is important for us to understand how people search databases for videos, and how the medium of the object in the collection may provide a context for those search behaviors. Specifically, this paper is concerned with the moves and tactics that 36 people used while conducting 141 searches of a video retrieval system. Transaction logs captured the participants' search strategies;each search move was coded and the data were examined for maximal repeating patterns (MRPs). Thirteen different search patterns (i.e., tactics) were used by the study participants;the tactics were mainly characterized by (1) the addition of concepts, resulting in a decrease in the size of the results set, and (2) frequent display and browsing of the search results. To explore the possibility that the multimedia character of the materials in the collection might affect people's search behaviors, these results are compared to results from an earlier study of search tactics used when searching a textual/factual database. Copyright 2010 ACM.
A simple method is presented for approximating smooth surfaces to Quad/Triangle meshes using bi-quadratic patches. Unlike other methods, it does not need a preliminary refinement step and uses fewest patches. A patch ...
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ISBN:
(纸本)9780889868243
A simple method is presented for approximating smooth surfaces to Quad/Triangle meshes using bi-quadratic patches. Unlike other methods, it does not need a preliminary refinement step and uses fewest patches. A patch is constructed corresponding to each vertex of initial mesh. The patch will be a bi-quadratic Bezier patch if the valence of the vertex is four and otherwise the neighborhood of the extraordinary vertices is covered by a quadratic n-sided Zheng-Ball patch. Simple conditions are used to obtain smooth surfaces.
Appearance Space Texture Synthesis (ASTS) provides fast texture synthesis by example. Unfortunately, speed is only achieved at the cost of a long pre-processing step. This is tedious for artists and limits the input r...
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