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检索条件"主题词=Human-centered computing"
2020 条 记 录,以下是1021-1030 订阅
排序:
Augmenting human Perception: Mediation of Extrasensory Signals in Head-Worn Augmented Reality  20
Augmenting Human Perception: Mediation of Extrasensory Signa...
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20th IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
作者: Erickson, Austin Reiners, Dirk Bruder, Gerd Welch, Gregory F. Univ Cent Florida Orlando FL 32816 USA
Mediated perception systems are systems in which sensory signals from the user's environment are mediated to the user's sensory channels. This type of system has great potential for enhancing the perception of... 详细信息
来源: 评论
Understanding the Two-Step Nonvisual Omnidirectional Guidance for Target Acquisition in 3D Spaces  20
Understanding the Two-Step Nonvisual Omnidirectional Guidanc...
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20th IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
作者: Chung, SeungA Lee, Kyungyeon Oh, Uran Ewha Womans Univ Dept Comp Sci & Engn Seoul South Korea
Providing directional guidance is important especially for exploring unfamiliar environments. However, most studies are limited to two-dimensional guidance when many interactions happen in 3D spaces. Moreover, visual ... 详细信息
来源: 评论
Revisiting Audiovisual Rotation Gains for Redirected Walking
Revisiting Audiovisual Rotation Gains for Redirected Walking
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28th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Junker, Andreas Hutters, Carl Reipur, Daniel Embol, Lasse Nilsson, Niels Christian Serafin, Stefania Rosenberg, Evan Suma Aalborg Univ Aalborg Denmark Univ Minnesota Minneapolis MN USA
In this paper, we present a psychophysical study exploring how spatialized sound affects perceptual detection thresholds for rotation gains during exposure to virtual environments with varying degrees of visibility. T... 详细信息
来源: 评论
MagicCube: A One-Handed Interaction Approach in 3D Environment on Smartphones
MagicCube: A One-Handed Interaction Approach in 3D Environme...
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28th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Wang, Mengyuan Hu, Yong Li, Chuchen Shen, Xukun Beihang Univ State Key Lab Virtual Real Technol & Syst Beijing Peoples R China Beihang Univ Sch New Media Art & Design Beijing Peoples R China
When users have only one free hand to operate smartphones, interaction with 3D virtual environment(VE) is restricted. We propose MagicCube, a cube with 5 DOF that perfectly integrates navigation and selection in 3D VE... 详细信息
来源: 评论
Velocity Guided Amplification of View Rotation for Seated VR Scene Exploration
Velocity Guided Amplification of View Rotation for Seated VR...
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28th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Zhang, Songhai Wang, Chen Zhang, Yizhuo Zhang, Fang-Lue Pantidi, Nadia Hu, Shi-Min Tsinghua Univ Beijing Peoples R China Victoria Univ Wellington Wellington New Zealand
This paper presents a velocity guided amplification approach for head rotation in VR headsets, enabling the amplification factor to be dynamically changed according to head rotation velocity, and keep it within the co... 详细信息
来源: 评论
Investigating Textual Visual Sound Effects in a Virtual Environment and their impacts on Object Perception and Sound Perception  20
Investigating Textual Visual Sound Effects in a Virtual Envi...
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20th IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
作者: Fabre, Thibault Verhulst, Adrien Balandra, Alfonso Sugimoto, Maki Inami, Masahiko ESIEA Ivry France Univ Tokyo Tokyo Japan Keio Univ Tokyo Japan
In comics, Textual Sound Effects (TE) can describe sounds, but also actions, events, etc. TE could be used in Virtual Environment to efficiently create an easily recognizable scene and add more information to objects ... 详细信息
来源: 评论
Visualising Temporal Uncertainty: A Taxonomy and Call for Systematic Evaluation  14
Visualising Temporal Uncertainty: A Taxonomy and Call for Sy...
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14th IEEE Pacific Visualization Symposium (IEEE PacificVis)
作者: Grewal, Yashvir Goodwin, Sarah Dwyer, Tim Monash Univ Clayton Vic Australia
Increased reliance on data in decision-making has highlighted the importance of conveying uncertainty in data visualisations. Yet developing visualisation techniques that clearly and accurately convey uncertainty in d... 详细信息
来源: 评论
Demo: The First Open AR Cloud Testbed  20
Demo: The First Open AR Cloud Testbed
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20th IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
作者: Jackson, James Vogt, Michael Soros, Gabor Salazar, Mikel Fedorenko, Sergey Open AR Cloud Portland OR 97217 USA Open AR Cloud Assoc Portland OR 97217 USA Open AR Cloud Europe gUG Portland OR 97217 USA
We present the first deployment of an open, scalable and distributed spatial computing platform. We show in action its extensible protocols for discovering spatial services and spatial content in a geographic area, re... 详细信息
来源: 评论
Sensemaking Strategies with Immersive Space to Think  28
Sensemaking Strategies with Immersive Space to Think
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28th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Lisle, Lee Davidson, Kylie Gitre, Edward J. K. North, Chris Bowman, Doug A. Virginia Tech Ctr Human Comp Interact Dept Comp Sci Blacksburg VA 24061 USA Virginia Tech Dept Comp Sci Sanghani Ctr Blacksburg VA USA
The process of sensemaking involves foraging through and extracting information from large sets of documents, and it can be a cognitively intensive task. A recent approach, the Immersive Space to Think (IST), allows a... 详细信息
来源: 评论
Segmentation Driven Peeling for Visual Analysis of Electronic Transitions
Segmentation Driven Peeling for Visual Analysis of Electroni...
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IEEE Visualization Conference (IEEE VIS)
作者: Sharma, Mohit Bin Masood, Talha Thygesen, Signe S. Linares, Mathieu Hotz, Ingrid Natarajan, Vijay Indian Inst Sci Bangalore Karnataka India Linkoping Univ Dept Sci & Technol ITN Norrkoping Sweden
Electronic transitions in molecules due to absorption or emission of light is a complex quantum mechanical process. Their study plays an important role in the design of novel materials. A common yet challenging task i... 详细信息
来源: 评论