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检索条件"主题词=Human-centered computing"
2478 条 记 录,以下是121-130 订阅
Investigating Incoherent Depth Perception Features in Virtual Reality using Stereoscopic Impostor-Based Rendering
Investigating Incoherent Depth Perception Features in Virtua...
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IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Waldow, Kristoffer Decker, Lukas Misiak, Martin Fuhrmann, Arnulph Roth, Daniel Latoschik, Marc Erich TH Koln Comp Graph Grp Cologne Germany FAU Erlangen Nurnberg Erlangen Germany Univ Wurzburg HCI Grp Wurzburg Germany Tech Univ Munich Klinikum Rechts Isar Orthoped & Sports Orthoped Munich Germany Univ Wurzburg HCI Grp Wurzburg Germany
Depth perception is essential for our daily experiences, aiding in orientation and interaction with our surroundings. Virtual Reality allows us to decouple such depth cues mainly represented through binocular disparit... 详细信息
来源: 评论
EmoFace: Audio-driven Emotional 3D Face Animation  31
EmoFace: Audio-driven Emotional 3D Face Animation
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IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Liu, Chang Lin, Qunfen Zeng, Zijiao Pan, Ye Shanghai Jiao Tong Univ Shanghai Peoples R China Tencent Games Shenzhen Peoples R China
Audio-driven emotional 3D face animation aims to generate emotionally expressive talking heads with synchronized lip movements. However, previous research has often overlooked the influence of diverse emotions on faci... 详细信息
来源: 评论
ElectricalVRSki: Switching of Ankle Tendon Electrical Stimulation for Dynamic Modulation of Ground Shape Perception
ElectricalVRSki: Switching of Ankle Tendon Electrical Stimul...
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IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Ota, Takashi Matsumoto, Keigo Aoyama, Kazuma Amemiya, Tomohiro Narumi, Takuji Kuzuoka, Hideaki Univ Tokyo Tokyo Japan Gunma Univ Maebashi Gumma Japan
This demonstration introduces ElectricalVRSki, a VR skiing application using ankle tendon electrical stimulation (TES) that presents various ground shape perceptions, dynamically. The novelty of our dynamic sensory pr... 详细信息
来源: 评论
Prototyping Autonomous Vehicle Lane Detection for Snow in VR
Prototyping Autonomous Vehicle Lane Detection for Snow in VR
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IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Ortegon-Sarmiento, Tatiana Uribe-Quevedo, Alvaro Kelouwani, Sousso Paderewski-Rodriguez, Patricia Gutierrez-Vela, Francisco Univ Quebec Trois Rivieres Trois Rivieres PQ Canada Univ Granada Granada Spain Ontario Tech Univ Oshawa ON Canada
Autonomous vehicles (AVs) are gaining momentum, and features such as autopilot are becoming widespread among consumer vehicles. AVs track the road to drive correctly, however, when they fail, the driver must take over... 详细信息
来源: 评论
Audiovisual Coherence: Is Embodiment of Background Noise Sources a Necessity?
Audiovisual Coherence: Is Embodiment of Background Noise Sou...
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IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Ehret, Jonathan Boensch, Andrea Schiller, Isabel S. Breuer, Carolin Aspoeck, Lukas Fels, Janina Schlittmeier, Sabine J. Kuhlen, Torsten W. Rhein Westfal TH Aachen Visual Comp Inst Aachen Germany Rhein Westfal TH Aachen Work & Engn Psychol Aachen Germany Rhein Westfal TH Aachen Inst Hearing Technol & Acoust Aachen Germany
Exploring the synergy between visual and acoustic cues in virtual reality (VR) is crucial for elevating user engagement and perceived (social) presence. We present a study exploring the necessity and design impact of ... 详细信息
来源: 评论
PPVR: A Privacy-preserving Approach for User Behaviors in VR
PPVR: A Privacy-preserving Approach for User Behaviors in VR
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IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Sun, Ruoxi Wang, Hanwen Xue, Minhui Chen, Hsiang-Ting CSIROs Data61 Eveleigh NSW Australia Univ Adelaide Adelaide SA 5005 Australia
The increasing popularity of immersive environments creates a pressing challenge of reconciling service providers' desire to collect user behavior data with users' privacy concerns. In this study, we investiga... 详细信息
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Integration of On-skin Interface into Cave Automatic Virtual Environment (CAVE-like System)
Integration of On-skin Interface into Cave Automatic Virtual...
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IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Bo, Hui Chan, Leith K. Y. Univ Hong Kong Hong Kong Peoples R China
This paper proposes to integrate an emerging technology, on-skin interface, into the Cave Automatic Virtual Environment (CAVE-like system) to enhance immersion experience and contribute to grasping rehabilitation. The... 详细信息
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Towards Full Body Co-Embodiment of human and Non-human Avatars in Virtual Reality
Towards Full Body Co-Embodiment of Human and Non-Human Avata...
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IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Podkosova, Iana Brument, Hugo TU Wien VR&AR Res Unit Vienna Austria
Co-embodiment, which enables users to share virtual avatars with other entities such as users, robots, or autonomous agents, has raised interest in the Virtual Reality community over the past five years. Most co-embod... 详细信息
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Asymmetric VR Chores: A Social Presence Preliminary Study
Asymmetric VR Chores: A Social Presence Preliminary Study
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IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Saunders, Stephen Uribe-Quevedo, Alvaro Sun, Winnie Horsburgh, Sheri Ontario Tech Univ Oshawa ON Canada Ontario Shores Ctr Mental Hlth Sci Whitby ON Canada
VR applications focused on daily activities for health care, focusing on either physical or cognitive interventions, continue to gain momentum as a result of consumer-level devices. However, interactions are mainly fo... 详细信息
来源: 评论
Build Your Own Trigonometric Adventure in Virtual Reality
Build Your Own Trigonometric Adventure in Virtual Reality
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IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Borisova, Catherine Mesfin, Ruth Nie, Tongyu Rosenberg, Evan Suma Univ Minnesota Minneapolis MN 55455 USA
Trigonometry is important to a diverse set of fields. However, it is often a difficult topic for students to learn. This is most commonly due to a difficulty of visualizing the concepts and understanding how they are ... 详细信息
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