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检索条件"主题词=Human-centered computing"
2475 条 记 录,以下是141-150 订阅
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Development of a Touchable VR Planetarium for Both Sighted and Visually Impaired People
Development of a Touchable VR Planetarium for Both Sighted a...
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IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Suzuki, Kota Ushida, Keita Chen, Qiu Kogakuin Univ Tokyo Japan
The authors proposed and developed a "touchable" VR planetarium. The user wears a VR headset and "touches" the stars with the controllers. Because we can't touch the stars in reality, this appl... 详细信息
来源: 评论
Predicting Future Driving Decisions in an Accident Situation From Videos: A Combined Behavioral, Eye Gaze, and Computational Analysis
Predicting Future Driving Decisions in an Accident Situation...
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2024 International Symposium on Mixed and Augmented Reality
作者: Ryul, Hoe Sung Ju, Uijong Wallraven, Christian Korea Univ Dept Artificial Intelligence Seoul South Korea Korea Univ Dept Brain & Cognit Engineer Seoul South Korea Kyung Hee Univ Dept Informat Display Seoul South Korea
Can human observers predict which of two directions a car will take in an accident situation when watching videos before the event recorded from the driver's first-person perspective? And is it possible to use the... 详细信息
来源: 评论
Walk Me Through It: Using Impossible Spaces to Embody Graph Traversal Algorithms
Walk Me Through It: Using Impossible Spaces to Embody Graph ...
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IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: DeGuzman, Jasmine Joyce Smith, Erik DeVries Nepal, Samyok Miller, Kalinda Pospick, Courtney Hutton Nie, Tongyu Rosenberg, Evan Suma Univ Minnesota Minneapolis MN 55455 USA
When faced with learning new algorithms, students often struggle with recognizing the details of the algorithm or with understanding the meaning of its intermediate stages and interpreting the results. These difficult... 详细信息
来源: 评论
Gender Identification of VR Users by Machine Learning Tracking Data
Gender Identification of VR Users by Machine Learning Tracki...
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IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Wang, Qidi J. McMahan, Ryan P. Univ Cent Florida Orlando FL 32816 USA
Gender identification of virtual reality (VR) users by machine learning tracking data could afford personalized experiences, including mitigation of expected human factors or psychology issues. While much research has... 详细信息
来源: 评论
Deep-Texture: A Lightweight Wearable Ring for Shape and Texture Rendering in Virtual Reality
Deep-Texture: A Lightweight Wearable Ring for Shape and Text...
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IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Sung, Youjin Kwak, DongKyu Kim, Taeyeon Section, Woontack Woo Yoon, Sang Ho Korea Adv Inst Sci & Technol Daejeon South Korea
In this paper, we suggest a foldable device that renders the shape and texture in Virtual Reality called Deep-Texture. We devised Deep-Texture to achieve effective haptic feedback with lightweight hardware by combinin... 详细信息
来源: 评论
Are AIs Being Approached or Avoided?  24
Are AIs Being Approached or Avoided?
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62nd Computers and People Research Conference (ACM SIGMIS-CPR) - Trust and Legitimacy in Emerging Technologies - Organizational and Societal Implications for People, Places and Power
作者: Noordeen, Abdul Kennesaw State Univ Kennesaw GA 30144 USA
Adopting Artificial Intelligence (AI) in organizational settings creates a dichotomy between economic gains for stakeholders and job security concerns for employees, leading to documented avoidance behavior. This resi... 详细信息
来源: 评论
Learning Personalized Agent for Real-Time Face-to-Face Interaction in VR
Learning Personalized Agent for Real-Time Face-to-Face Inter...
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IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Dongye, Xiaonuo Weng, Dongdong Jiang, Haiyan Chen, Pukun Beijing Inst Technol Beijing Peoples R China
Interactive agents in virtual reality (VR) are anticipated to make decisions and provide feedback based on the user's inputs. Despite recent advancements in large language models (LLMs), employing LLMs in real-tim... 详细信息
来源: 评论
rlty2rlty: Transitioning Between Realities with Generative AI
rlty2rlty: Transitioning Between Realities with Generative A...
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IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Gottsacker, Matt Bruder, Gerd Welch, Gregory F. Univ Cent Florida Orlando FL 32816 USA
We present a system for visually transitioning a mixed reality (MR) user between two arbitrary realities (e.g., between two virtual worlds or between the real environment and a virtual world). The system uses artifici... 详细信息
来源: 评论
Virtual Displays for Knowledge Work: Extending or Replacing Physical Monitors for More Flexibility and Screen Space
Virtual Displays for Knowledge Work: Extending or Replacing ...
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IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Pavanatto, Leonardo Bowman, Doug A. Virginia Tech Dept Comp Sci Ctr Human Comp Interact Blacksburg VA 24061 USA
In this paper, we explore the potential of virtual displays in supporting knowledge work, focusing on scenarios where conventional physical monitors fall short. Our research investigates the feasibility and productivi... 详细信息
来源: 评论
Patterns in Motion: On Head- and Non-Head Movers in VR during Viewport Control
Patterns in Motion: On Head- and Non-Head Movers in VR durin...
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IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Lee, Hock Siang Weidner, Florian Gellersen, Hans Univ Lancaster Lancaster England Aarhus Univ Aarhus Denmark
This paper explores user behavior in virtual reality (VR) environments, emphasizing the integration of idiosyncratic eye and head gaze for optimal user experience. Analyzing a gaze-based viewport control study dataset... 详细信息
来源: 评论