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检索条件"主题词=Human-centered computing"
2475 条 记 录,以下是161-170 订阅
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Lessons Learned in Designing Racially Diverse Androgynous Avatars
Lessons Learned in Designing Racially Diverse Androgynous Av...
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IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Protko, Camille Isabella McMahan, Ryan P. Do, Tiffany D. Univ Cent Florida Orlando FL 32816 USA
As virtual reality technology evolves, avatars play a crucial role in user representation, yet options for gender-diverse individuals remain limited. The goal of this research was to develop 14 racially diverse androg... 详细信息
来源: 评论
Demonstrating PLUME, a toolbox to Record, Replay, Analyze and Share 6DoF XR Experimental Data
Demonstrating PLUME, a toolbox to Record, Replay, Analyze an...
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IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Javerliat, Charles Villenave, Sophie Raimbaud, Pierre Lavoue, Guillaume Univ Lyon Cent Lyon CNRS INSA LyonUCBLLIRISUMR5205ENISE F-42023 St Etienne France
PLUME is an open-source software toolbox (PLUME Recorder, PLUME Viewer, PLUME Python) for recording, replaying, and analyzing behavioral and physiological data from 6DoF (Degrees of Freedom) XR experiments created wit... 详细信息
来源: 评论
A novel framework for hand visualization in web-based collaborative XR
A novel framework for hand visualization in web-based collab...
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IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Schwenderling, Lovis Herbrich, Wilhelm Joeres, Fabian Hansen, Christian Otto von Guericke Univ STIMULATE Res Campus Magdeburg Germany Otto von Guericke Univ Magdeburg Germany Otto von Guericke Univ STIMULATE USE Ing GmbH Res Campus Magdeburg Germany
Many extended reality (XR) applications are platform-specific, making accessibility and cross-platform collaboration difficult. Web-based collaborative XR can enhance adoption of XR technologies, using the browser as ... 详细信息
来源: 评论
Design of Time-Continuous Rating Interfaces for Collecting Empathic Responses in VR, and Initial Evaluation with VR180 Video Viewing
Design of Time-Continuous Rating Interfaces for Collecting E...
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IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Ami, Md Istiak Jaman Woodworth, Jason W. Borst, Christoph W. Univ Louisiana Lafayette Lafayette LA 70504 USA
We design and assess interfaces for time-continuous self-reporting of empathic responses in VR using dimensions of empathic concern and personal distress. Visual styles included Circular Rating Indicators (CRI), Color... 详细信息
来源: 评论
Fairness and Transparency in Music Recommender Systems: Improvements for Artists  24
Fairness and Transparency in Music Recommender Systems: Impr...
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18h ACM Conference on Recommender Systems (RecSys)
作者: Dinnissen, Karlijn Univ Utrecht Utrecht Netherlands
Music streaming services have become one of the main sources of music consumption in the last decade, with recommender systems playing a crucial role. Since these systems partially determine which songs listeners hear... 详细信息
来源: 评论
Enhanced Techniques to Implement Jumping-Over-Down and Jumping-At-Air using Pressure-sensing Shoes in Virtual Reality
Enhanced Techniques to Implement Jumping-Over-Down and Jumpi...
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IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Chen, Liuyang He, Gaoqi Wang, Changbo East China Normal Univ Shanghai Peoples R China NetEase Hangzhou Network Co Ltd Hangzhou Peoples R China
Enhance the experience of jumping in the virtual reality environment is interesting and useful for various applications. This work includes three parts which are Pressure-sensing Shoes, Jumping-Over-Down and Jumping-a... 详细信息
来源: 评论
ClimbAR: Collaborative Augmented Reality for Climbing Applications
ClimbAR: Collaborative Augmented Reality for Climbing Applic...
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IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Cast, John Dallas Martin-Gomez, Alejandro Unberath, Mathias Johns Hopkins Univ Lab Computat Sensing & Robot Baltimore MD 21218 USA
In this work, we present ClimbAR, an open-source, collaborative, real-time, augmented reality application for the Hololens 2 that allows boulderers to set climbing holds virtually to better understand and plan routes.... 详细信息
来源: 评论
Real-Time Virtual human for Promoting Clinical Trial Education and Recruitment
Real-Time Virtual Human for Promoting Clinical Trial Educati...
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IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Ghosh, Rashi Maxim, Andrew You, Christopher Lok, Benjamin Univ Florida Gainesville FL 32611 USA
Virtual human technology has gained popularity in the healthcare domain due to their cost-effectiveness, accessibility from computers and mobile devices, and ability to be tailored and customized. However, many virtua... 详细信息
来源: 评论
Exploring the Cinematic Elements of ScreenX 270° - A Case Study: Adaptation of an Animated Short
Exploring the Cinematic Elements of ScreenX 270° - A Case S...
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IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Oelsch, Marius Wolfram, Alessa Hagler, Juergen UAS Upper Austria Hagenberg Campus Wels Austria ANIMA PLUS Linz Linz Austria
This paper will discuss challenges regarding set design, editing, sound design, rendering, and cinematography for adapting animated short movies to the ScreenX format, Furthermore, we will explore the cinematic elemen... 详细信息
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Designing Non-humanoid Virtual Assistants for Task-Oriented AR Environments
Designing Non-Humanoid Virtual Assistants for Task-Oriented ...
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IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Schlager, Bettina Feiner, Steven K. Columbia Univ Dept Comp Sci New York NY 10027 USA
In task-oriented Augmented Reality (AR), humanoid Embodied Conversational Agents can enhance the feeling of social presence and reduce mental workload. Yet, such agents can also introduce social biases and lead to dis... 详细信息
来源: 评论