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检索条件"主题词=Human-centered computing"
2020 条 记 录,以下是1881-1890 订阅
排序:
What Can VR Systems Tell Sports Players? Reaction-Based Analysis of Baseball Batters in Virtual and Real Worlds  25
What Can VR Systems Tell Sports Players? Reaction-Based Anal...
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25th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Isogawa, Mariko Mikami, Dan Fukuda, Takehiro Saijo, Naoki Takahashi, Kosuke Kimata, Hideaki Kashino, Makio NTT Media Intelligence Labs Tokyo Japan NTT Commun Sci Labs Kyoto Japan
This study aims at ascertaining the applicability of a virtual reality environment (VRE) to sports training. Hitting an incoming object is one of the most common actions in various ball games, in which players are req... 详细信息
来源: 评论
Shopping in Virtual Reality  25
Shopping in Virtual Reality
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25th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Speicher, Marco German Res Ctr Artificial Intelligence DFKI Saarland Informat Campus SIC Kaiserslautern Germany
In contrast to traditional retail stores, online shopping offers many advantages, such as unlimited opening hours and a stronger focus on functionality. But this is accompanied by a complex categorization, limited pro... 详细信息
来源: 评论
The Effect of Semantic Interaction on Foraging in Text Analysis  13
The Effect of Semantic Interaction on Foraging in Text Analy...
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13th IEEE Conference on Visual Analytics Science and Technology (VAST)
作者: Wenskovitch, John Bradel, Lauren Dowling, Michelle House, Leanna North, Chris Virginia Tech Comp Sci Blacksburg VA 24061 USA Dept Def Washington DC USA Virginia Tech Stat Blacksburg VA USA
Completing text analysis tasks is a continuous sensemaking loop of foraging for information and incrementally synthesizing it into hypotheses. Past research has shown the advantages of using spatial workspaces as a me... 详细信息
来源: 评论
3De Interactive Lenses for Visualization in Virtual Environments
3De Interactive Lenses for Visualization in Virtual Environm...
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IEEE Scientific Visualization Conference (SciVis)
作者: Mota, Roberta C. R. Rocha, Allan Silva, Julio Daniel Alim, Usman Sharlin, Ehud Univ Calgary Calgary AB Canada
We present 3De lens, a technique for focus+context visualization of multi-geometry data. It fuses two categories of lenses (3D and Decal) to become a versatile lens for seamlessly working on multiple geometric represe... 详细信息
来源: 评论
Uncertainty Visualization for Secondary Structures of Proteins  11
Uncertainty Visualization for Secondary Structures of Protei...
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IEEE Pacific Visualization Symposium (IEEE PacificVis)
作者: Schulz, Christoph Schatz, Karsten Krone, Michael Braun, Matthias Ertl, Thomas Weiskopf, Daniel Univ Stuttgart Visualizat Res Ctr VISUS Stuttgart Germany
We present a technique that conveys the uncertainty in the secondary structure of proteins-an abstraction model based on atomic coordinates. While protein data inherently contains uncertainty due to the acquisition me... 详细信息
来源: 评论
Toward More Believable VR by Smooth Transition between Real and Virtual Environments via Omnidirectional Video  17
Toward More Believable VR by Smooth Transition between Real ...
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17th IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
作者: Okeda, Shingo Takehara, Hikari Kawai, Norihiko Sakata, Nobuchika Sato, Tomokazu Tanaka, Takuma Kiyokawa, Kiyoshi Nara Inst Sci & Technol Ikoma Japan SenseTime Japan Tokyo Japan Shiga Univ Fac Data Sci Hikone Japan
In conventional virtual reality systems, users usually do not perceive and recognize the experience as reality. For example, users of a virtual disaster simulator know, consciously or unconsciously, that the presented... 详细信息
来源: 评论
They do move! Visual Analytics of Rose-Crested Blue Pipit Habitat  13
They do move! Visual Analytics of Rose-Crested Blue Pipit Ha...
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13th IEEE Conference on Visual Analytics Science and Technology (VAST)
作者: Ginina, Elena Beham, Michael Gracanin, Denis Splechtna, Rainer Matlovic, Kresimir VRVis Res Ctr Vienna Austria Virginia Tech Blacksburg VA USA
We describe our analysis of VAST Challenge 2018 Mini-Challenge 1. Our approach combines automatic analysis and interactive exploration. We improve user interaction and introduce new views to support analysis. At the s... 详细信息
来源: 评论
Towards the Design and Evaluation of Delay-based Modeling of Acoustic Scenes in Mobile Augmented Reality  4
Towards the Design and Evaluation of Delay-based Modeling of...
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IEEE 4th VR Workshop on Sonic Interactions for Virtual Environments (SIVE)
作者: Baldwin, Alex Serafin, Stefania Erkut, Cumhur Aalborg Univ Copenhagen Denmark
ScatAR is an augmented reality (AR) audio application, where scattering delay networks (SDNs) efficiently generate and organize a reverberator based on room geometry scanned by an AR device. Here we present a perceptu... 详细信息
来源: 评论
Using Pico Projectors With Spatial Contextual Awareness To Create Augmented Knowledge Spaces For Interdisciplinary Engineering Teams  25
Using Pico Projectors With Spatial Contextual Awareness To C...
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25th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Leber, Isabel Merk, Matthias Tullius, Gabriela Hertkorn, Peter Reutlingen Univ Reutlingen Germany
Engineers of the research project "Digital Product Life-Cycle" are using a graph-based design language to model all aspects of the product they are working on. This abstract model is the base for all further... 详细信息
来源: 评论
Ranking of Social Media Alerts with Workload Bounds in Emergency Operation Centers  18
Ranking of Social Media Alerts with Workload Bounds in Emerg...
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IEEE/WIC/ACM International Conference on Web Intelligence (WI)
作者: Purohit, Hemant Castillo, Carlos Imran, Muhammad Pandey, Rahul George Mason Univ Fairfax VA 22030 USA Univ Pompeu Fabra Barcelona Spain Qatar Comp Res Inst Doha Qatar
Extensive research on social media usage during emergencies has shown its value to provide life-saving information, if a mechanism is in place to filter and prioritize messages. Existing ranking systems can provide a ... 详细信息
来源: 评论