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检索条件"主题词=Human-centered computing"
2476 条 记 录,以下是371-380 订阅
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ARPuzzle: Evaluating the Effectiveness of Collaborative Augmented Reality  22
ARPuzzle: Evaluating the Effectiveness of Collaborative Augm...
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22nd IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
作者: Bataille, Guillaume Lammini, Abdelhadi Chardonnet, Jean-Remy Orange XDLab Paris France HESAM Univ LISPEN Arts & Metiers Inst Technol Paris France
Collaborative Augmented Reality (CAR) offers disruptive ways for people to collaborate. However, this emerging technology must improve its acceptance, efficiency, and usability to scale up and, for example, support au... 详细信息
来源: 评论
Uncovering Best Practices in Immersive Space to Think  22
Uncovering Best Practices in Immersive Space to Think
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22nd IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
作者: Davidson, Kylie Lisle, Lee Tahmid, Ibrahim A. Whitley, Kirsten North, Chris Bowman, Doug A. Virginia Tech Blacksburg VA 24061 USA US Dept Def Washington DC 20305 USA
As immersive analytics research becomes more popular, user studies have been aimed at evaluating the strategies and layouts of users' sensemaking during a single focused analysis task. However, approaches to sense... 详细信息
来源: 评论
Offloading Visual-Inertial Odometry for Low Power Extended Reality
Offloading Visual-Inertial Odometry for Low Power Extended R...
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30th IEEE Conference Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Jiang, Qinjun Huzaifa, Muhammad Sentosa, William Zhang, Jeffrey Gao, Steven Pang, Yihan Godfrey, Brighten Adve, Sarita Univ Illinois Urbana IL 61801 USA
Power consumption is a constraint in designing all -day wear extended reality (XR) devices. To reduce power consumption, we present a novel end-to-end XR system with visual-inertial odometry (VIO) offloaded to a remot... 详细信息
来源: 评论
Immersive Health Data Visualization in Virtual Reality
Immersive Health Data Visualization in Virtual Reality
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30th IEEE Conference Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Rajasagi, Damaruka Priya Univ Maryland Baltimore Cty Baltimore MD 21228 USA
During the recent pandemic, critical decisions were taken by public healthcare officials by ie ving and analyzing data. Doing so in an immersive environment like virtual reality (VR) would have provided more context a... 详细信息
来源: 评论
Data in the Wind: Evaluating Multiple-Encoding Design for Particle Motion Visualizations
Data in the Wind: Evaluating Multiple-Encoding Design for Pa...
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IEEE Conference on Visualization and Visual Analytics (IEEE VIS)
作者: Ding, Yiren Harrison, Lane Worcester Polytech Inst Worcester MA 01609 USA
Motion is widely used in modern data visualizations, serving as a means for transitioning views and as a primary channel for conveying information. Particle flow maps have become a popular means for communicating the ... 详细信息
来源: 评论
MRMSim: A Framework for Mixed Reality based Microsurgery Simulation
MRMSim: A Framework for Mixed Reality based Microsurgery Sim...
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30th IEEE Conference Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Xiang, Nan Liang, Hai-Ning Yu, Lingyun Yang, Xiaosong Zhang, Jian J. Xian Jiaotong Liverpool Univ Suzhou Peoples R China Bournemouth Univ Poole Dorset England
With the rapid development of the computer technologies, virtual surgery has gained extensive attention over the past decades. In this research, we take advantage of mixed reality (MR) that creates an interactive envi... 详细信息
来源: 评论
WHAT MODALITY MATTERS? EXPLOITING HIGHLY RELEVANT FEATURES FOR VIDEO ADVERTISEMENT INSERTION  30
WHAT MODALITY MATTERS? EXPLOITING HIGHLY RELEVANT FEATURES F...
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30th IEEE International Conference on Image Processing (ICIP)
作者: Chong, Onn Keat Hui-Ngo Goh See, John Multimedia Univ Fac Comp & Informat Cyberjaya Selangor Malaysia Heriot Watt Univ Sch Math & Comp Sci Putrajaya Malaysia
Video advertising is a thriving industry that has recently turned its attention to the use of intelligent algorithms for automating tasks. In advertisement insertion, the integration of contextual relevance is essenti... 详细信息
来源: 评论
TouchRay: Towards Low-effort Object Selection at Any Distance in DeskVR  22
TouchRay: Towards Low-effort Object Selection at Any Distanc...
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22nd IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
作者: Monteiro, Joao Mendes, Daniel Rodrigues, Rui Univ Porto Fac Engn Porto Portugal INESC TEC Porto Portugal
DeskVR allows users to experience Virtual Reality (VR) while sitting at a desk without requiring extensive movements. This makes it better suited for professional work environments where productivity over extended per... 详细信息
来源: 评论
Campus Visualization Centers: Reflecting and Projecting
Campus Visualization Centers: Reflecting and Projecting
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30th IEEE Conference Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Klassner, Frank Grace, Andrew Villanova Univ Ctr Excellence Enterprise Technol Dept Comp Sci Villanova PA 19085 USA
The Villanova CAVE was established under the auspices of the school's Center of Excellence in Enterprise Technology in 2014. Over the following nine years the facility and the Center have experienced several succe... 详细信息
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Effects of Walking Together in a Co -Located Virtual Reality Game
Effects of Walking Together in a Co -Located Virtual Reality...
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30th IEEE Conference Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Winther, Bjorn Krarup, Mikkel L. Andersen, Patrick N. Lee, Ungyeol Nilsson, Niels C. Aalborg Univ Aalborg Denmark Hongik Univ Seoul South Korea
This paper details a within -subjects study exploring how two locomotion techniques affect players' experiences while playing a co -located virtual reality (VR) game. The participants played a two versus-two game,... 详细信息
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