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检索条件"主题词=Human-centered computing"
2490 条 记 录,以下是421-430 订阅
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Compact Phase Histograms for Guided Exploration of Periodicity
Compact Phase Histograms for Guided Exploration of Periodici...
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IEEE Conference on Visualization and Visual Analytics (IEEE VIS)
作者: Franke, Max Koch, Steffen Univ Stuttgart Stuttgart Germany
Periodically occurring accumulations of events or measured values are present in many time-dependent datasets and can be of interest for analyses. The frequency of such periodic behavior is often not known in advance,... 详细信息
来源: 评论
Augmented Reality as a Visualization Technique for Scholarly Publications in Astronomy: An Empirical Evaluation
Augmented Reality as a Visualization Technique for Scholarly...
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IEEE Conference on Visualization and Visual Analytics (IEEE VIS)
作者: Adams, Jane L. South, Laura Coltekin, Arzu Goodman, Alyssa A. Borkin, Michelle A. Northeastern Univ Boston MA 02115 USA Univ Appl Sci & Arts Northwestern Switzerland FHNW Oberentfelden Switzerland
We present a mixed methods user study evaluating augmented reality (AR) as a visualization technique for use in astronomy journal publications. This work is motivated by the highly spatial nature of scientific visuali... 详细信息
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Stretchy: Enhancing Object Sensation Through Multisensory Feedback and Muscle Input
Stretchy: Enhancing Object Sensation Through Multisensory Fe...
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30th IEEE Conference Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Vanichvoranun, Nicha Kim, Bowon Kim, Dooyoung Lee, Jeongmi Yoon, Sang Ho Woo, Woontack KAIST HCI Tech Daejeon South Korea KAIST VCL Daejeon South Korea KAIST UVR Daejeon South Korea KAIST UVR KAIST KI ITC ARRC Daejeon South Korea
Current works on 3D interaction methods mainly focus on rigid object manipulation and selection, while very few have been done on elastic object interaction. Therefore, we suggest a novel interaction method to observe... 详细信息
来源: 评论
Draco 2: An Extensible Platform to Model Visualization Design
Draco 2: An Extensible Platform to Model Visualization Desig...
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IEEE Conference on Visualization and Visual Analytics (IEEE VIS)
作者: Yang, Junran Gyarmati, Peter Ferenc Zeng, Zehua Moritz, Dominik Univ Washington Seattle WA 98195 USA Univ Vienna Vienna Austria Univ Maryland College Pk MD USA Carnegie Mellon Univ Pittsburgh PA USA
Draco introduced a constraint-based framework to model visualization design in an extensible and testable form. It provides a way to abstract design guidelines from theoretical and empirical studies and applies the kn... 详细信息
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Measuring the Effect of Stereo Deficiencies on Peripersonal Space Pointing  30
Measuring the Effect of Stereo Deficiencies on Peripersonal ...
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30th IEEE Conference Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Batmaz, Anil Ufuk Mughribi, Moaaz Hudhud Sarac, Mine Machuca, Mayra Barrera Stuerzlinger, Wolfgang Concordia Univ Montreal PQ Canada Kadir Has Univ Istanbul Turkiye Dalhousie Univ Halifax NS Canada Simon Fraser Univ Burnaby BC Canada
State-of-the-art Virtual Reality (VR) and Augmented Reality (AR) headsets rely on singlefocal stereo displays. For objects away from the focal plane, such displays create a vergence-accommodation conflict (VAC), poten... 详细信息
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Let's Get Vysical: Perceptual Accuracy in Visual & Tactile Encodings
Let's Get Vysical: Perceptual Accuracy in Visual & Tactile E...
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IEEE Conference on Visualization and Visual Analytics (IEEE VIS)
作者: Xu, Zhongzheng Williams, Kristin Wall, Emily Emory Univ Atlanta GA 30322 USA
In this paper, we explore the effectiveness of tactile data encodings using swell paper in comparison to visual encodings displayed with SVGs for data perception tasks. By replicating and adapting Cleveland and McGill... 详细信息
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How Do I Get There? Overcoming Reachability Limitations of Constrained Industrial Environments in Augmented Reality Applications  30
How Do I Get There? Overcoming Reachability Limitations of C...
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30th IEEE Conference Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Bambusek, Daniel Materna, Zdenek Kapinus, Michal Beran, VItezslav Smrz, Pavel Brno Univ Technol Fac Informat Technol Brno Czech Republic
The paper presents an approach for handheld augmented reality in constrained industrial environments, where it might be hard or even impossible to reach certain poses within a workspace. Therefore, a user might be una... 详细信息
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An Empirical Guide for Visualization Consistency in Multiple Coordinated Views  16
An Empirical Guide for Visualization Consistency in Multiple...
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IEEE 16th Pacific Visualization Symposium (IEEE PacificVis)
作者: Tan, Shaocong Lai, Chufan Zhang, Xiaolong (Luke) Yuan, Xiaoru Peking Univ Minist Educ Key Lab Machine Percept Beijing Peoples R China Peking Univ Sch Intelligence Sci & Technol Beijing Peoples R China Penn State Univ Coll Informat Sci & Technol University Pk PA 16802 USA Peking Univ Natl Engn Lab Big Data Anal & Applicat Beijing Peoples R China
Visual analytic systems usually provide multiple coordinated views (MCVs) to support data analysis and exploration. Coordination in visual graphics plays an important role in facilitating comprehensive analytical task... 详细信息
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Digital Agent's Engagement and Affective Posture Impact Its Social Presence and Trustworthiness in Group Decision -Making
Digital Agent's Engagement and Affective Posture Impact Its ...
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30th IEEE Conference Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Han, Bin Kim, Hanseob Kim, Jieun Syawaludin, Muhammad Firdaus Hwang, Jae-In Korea Inst Sci & Technol Ctr Artificial Intelligence Seoul South Korea Korea Univ Seoul South Korea Univ Indonesia Depok Indonesia
This poster introduces a user study investigating whether a digital agent's engagement and affective posture in a group decision -making scenario influence how users perceive the digital agent's social presenc... 详细信息
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CoboDeck: A Large-Scale Haptic VR System Using a Collaborative Mobile Robot  30
CoboDeck: A Large-Scale Haptic VR System Using a Collaborati...
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30th IEEE Conference Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Mortezapoor, Soroosh Vasylevska, Khrystyna Vonach, Emanuel Kaufmann, Hannes TU Wien Vienna Austria
We present CoboDeck - our proof-of-concept immersive virtual reality haptic system with free walking support. It provides prop-based encountered-type haptic feedback with a mobile robotic platform. Intended for use as... 详细信息
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