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检索条件"主题词=Human-centered computing"
2479 条 记 录,以下是531-540 订阅
Building Symmetrical Reality Systems for Cooperative Manipulation
Building Symmetrical Reality Systems for Cooperative Manipul...
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30th IEEE Conference Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Zhang, Zhenliang Beijing Inst Gen Artificial Intelligence Beijing Peoples R China
humans and virtual agents (usually embodied in the physical world as physical robots) could coexist within the shared environment, which naturally creates a mixed reality environment of the physical and virtual worlds... 详细信息
来源: 评论
Exploring the Effects of Augmented Reality Notification Type and Placement in AR HMD while Walking  30
Exploring the Effects of Augmented Reality Notification Type...
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30th IEEE Conference Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Lee, Hyunjin Woo, Woontack Korea Adv Inst Sci & Technol UVR Lab Daejeon South Korea Korea Adv Inst Sci & Technol KI ITC ARRC Daejeon South Korea
Augmented reality (AR) helps users easily accept information when they are walking by providing virtual information in front of their eyes. However, it remains unclear how to present AR notifications considering the e... 详细信息
来源: 评论
Optimizing Product Placement for Virtual Stores  30
Optimizing Product Placement for Virtual Stores
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30th IEEE Conference Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Liang, Wei Wang, Luhui Yu, Xinzhe Li, Changyang Alghofaili, Rawan Lang, Yining Yu, Lap-Fai Beijing Inst Technol Beijing Peoples R China George Mason Univ Fairfax VA 22030 USA Alibaba Grp Hangzhou Peoples R China Beijing Inst Technol Yangtze Delta Reg Acad Jiaxing Peoples R China
The recent popularity of consumer-grade virtual reality devices has enabled users to experience immersive shopping in virtual environments. As in a real-world store, the placement of products in a virtual store should... 详细信息
来源: 评论
Cueing Sequential 6DoF Rigid-Body Transformations in Augmented Reality  22
Cueing Sequential 6DoF Rigid-Body Transformations in Augment...
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22nd IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
作者: Liu, Jen-Shuo Tversky, Barbara Feiner, Steven Columbia Univ Dept Comp Sci New York NY 10027 USA Columbia Univ Teachers Coll Dept Human Dev New York NY USA
Augmented reality (AR) has been used to guide users in multi-step tasks, providing information about the current step (cueing) or future steps (precueing). However, existing work exploring cueing and precueing a serie... 详细信息
来源: 评论
PassViz: An Interactive Visualisation System for Analysing Leaked Passwords
PassViz: An Interactive Visualisation System for Analysing L...
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20th IEEE Symposium on Visualization for Cyber Security (VizSec)
作者: Parker, Sam Yuan, Haiyue Li, Shujun Univ Kent Inst Cyber Secur Soc ICSS Canterbury Kent England Univ Kent Sch Comp Canterbury Kent England
Passwords remain the most widely used form of user authentication, despite advancements in other methods. However, their limitations, such as susceptibility to attacks, especially weak passwords defined by human users... 详细信息
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Expansion of Detection Thresholds for Hand Redirection using Noisy Tendon Electrical Stimulation  22
Expansion of Detection Thresholds for Hand Redirection using...
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22nd IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
作者: Ogawa, Maki Matsumoto, Keigo Aoyama, Kazuma Narumi, Takuji Univ Tokyo Tokyo Japan Gunma Univ Maebashi Gumma Japan
To increase the flexibility of haptic feedback in virtual reality (VR), hand redirection (HR) has been proposed to shift the hand's virtual position from its actual position. To expand the range of HR applications... 详细信息
来源: 评论
TeleSteer: Combining Discrete and Continuous Locomotion Techniques in Virtual Reality
TeleSteer: Combining Discrete and Continuous Locomotion Tech...
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30th IEEE Conference Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Zhao, Ziyue Li, Yue Yu, Lingyun Liang, Hai-Ning Xian Jiaotong Liverpool Univ Sch Adv Technol Suzhou Peoples R China Xian Jiaotong Liverpool Univ Sch Adv Technol Dept Comp Suzhou Peoples R China
Steering and teleporting are two common locomotion techniques in virtual reality (VR). Steering generates a great sense of spatial awareness and immersion but tends to lead to cybersickness;teleporting performs better... 详细信息
来源: 评论
"Two Heads are Better than One": Pair-Interviews for Visualization
"Two Heads are Better than One": Pair-Interviews for Visuali...
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IEEE Conference on Visualization and Visual Analytics (IEEE VIS)
作者: Akbaba, Derya Meyer, Miriah Linkoping Univ Linkoping Sweden
Visualization research methods help us study how visualization systems are used in complex real-world scenarios. One such widely used method is the interview - researchers asking participants specific questions to enr... 详细信息
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Evaluating 3D User Interaction Techniques on Spatial Working Memory for 3D Scatter Plot Exploration in Immersive Analytics  22
Evaluating 3D User Interaction Techniques on Spatial Working...
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22nd IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
作者: Han, Dongyun Cho, Isaac Utah State Univ Logan UT 84322 USA
This work evaluates three 3D user interaction techniques to investigate their visuo-spatial working memory support for users' data exploration in immersive analytics. Two techniques are the common VR locomotion te... 详细信息
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Investigating Spatial Representation of Learning Content in Virtual Reality Learning Environments  30
Investigating Spatial Representation of Learning Content in ...
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30th IEEE Conference Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Belani, Manshul Singh, Harsh Vardhan Parnami, Aman Singh, Pushpendra IIIT Delhi New Delhi India IIIT Delhi Weave Lab New Delhi India
A recent surge in the application of Virtual Reality in education has made VR Learning Environments (VRLEs) prevalent in fields ranging from aviation, medicine, and skill training to teaching factual and conceptual co... 详细信息
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