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检索条件"主题词=Human-centered computing"
2490 条 记 录,以下是551-560 订阅
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Combining Degree of Interest Functions and Progressive Visualization
Combining Degree of Interest Functions and Progressive Visua...
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IEEE Conference on Visualization and Visual Analytics (IEEE VIS)
作者: Hografer, Marius Moritz, Dominik Perer, Adam Schulz, Hans-Jorg Aarhus Univ Aarhus Denmark Carnegie Mellon Univ Pittsburgh PA USA
When visualizing large datasets, an important goal is to emphasize data that is relevant to the task at hand. A common way of achieving this is to compute the relevance of the data using degree of interest (DOI) funct... 详细信息
来源: 评论
Amplifying Artists' Voices: Item Provider Perspectives on Influence and Fairness of Music Streaming Platforms  23
Amplifying Artists' Voices: Item Provider Perspectives on In...
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31st ACM Conference on User Modeling, Adaptation and Personalization (ACM UMAP)
作者: Dinnissen, Karlijn Bauer, Christine Univ Utrecht Utrecht Netherlands
The majority of music consumption nowadays takes place on music streaming platforms. Whichever artists, albums, or songs are exposed to consumers on these platforms therefore greatly influences what music is ultimatel... 详细信息
来源: 评论
Dynamic Scene Adjustment for Player Engagement in VR Game
Dynamic Scene Adjustment for Player Engagement in VR Game
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30th IEEE Conference Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Liu, Zhitao Li, Yi Xie, Ning Fan, Youteng Tang, Haolan Zhang, Wei AVIC Chengdu Aircraft Design & Res Inst Chengdu Peoples R China UESTC Ctr Future Media Sch Comp Sci & Engn Chengdu Peoples R China
Virtual reality (VR) produces a highly realistic simulated environment with controllable environment variables. This paper proposes a Dynamic Scene Adjustment (DSA) mechanism based on the user interaction status and p... 详细信息
来源: 评论
Does interpupillary distance (IPD) relate to immediate cybersickness?
Does interpupillary distance (IPD) relate to immediate cyber...
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30th IEEE Conference Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Doty, Taylor A. Kelly, Jonathan W. Dorneich, Michael C. Gilbert, Stephen B. Iowa State Univ Ames IA 50011 USA
Widespread adoption of virtual reality (VR) will likely be limited by the common occurrence of cybersickness. Cybersickness susceptibility varies across individuals, and previous research reported that interpupillary ... 详细信息
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The Influence of Situational Variables Toward Initial Trust Formation on Autonomous System  5th
The Influence of Situational Variables Toward Initial Trust ...
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5th International Conference on HCI in Mobility, Transport and Automotive Systems (MobiTAS) Held as Part of the 25th International Conference on human-Computer Interaction (HCII)
作者: Ferronato, Priscilla Tang, Liang Bashir, Masooda Univ Illinois Champaign IL 61820 USA
Autonomous vehicles (AV) are predicted to change our current transportation system, however, how and when they become fully adopted is still an uncertain matter. One essential aspect to consider is how people form tru... 详细信息
来源: 评论
Investigating Guardian Awareness Techniques to Promote Safety in Virtual Reality  30
Investigating Guardian Awareness Techniques to Promote Safet...
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30th IEEE Conference Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Wu, Sixuan Li, Jiannan Sousa, Mauricio Grossman, Tovi Univ Toronto Toronto ON Canada
Virtual Reality (VR) can completely immerse users in a virtual world and provide little awareness of bystanders in the surrounding physical environment. Current technologies use predefined guardian area visualizations... 详细信息
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Exploring the Effects of VR Activities on Stress Relief: A Comparison of Sitting-in-Silence, VR Meditation, and VR Smash Room  22
Exploring the Effects of VR Activities on Stress Relief: A C...
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22nd IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
作者: Han, Dongyun Kim, Donghoon Kim, Kangsoo Cho, Isaac Utah State Univ Logan UT 84322 USA Univ Calgary Calgary AB Canada
In our lives, we encounter various stressors that may cause negative mental and bodily reactions to make us feel frustrated, angry, or irritated. Effective methods to manage or reduce stress and anxiety are essential ... 详细信息
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VR authentication through 3D key block building
VR authentication through 3D key block building
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30th IEEE Conference Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Fournier, Romain Freeling, Benjamin Gervilla, Miguel Heitz, Martin Viville, Paul Berenger, Kevin Lecuyer, Flavien Capoblanco, Antonio Univ Strasbourg ICube Strasbourg France INETUM Toulouse France
With the rise of the metaverse, more and more massively multi-user applications are to be expected. Because some of the data integrated in those virtual environments can be seen as highly sensitive, it is important to... 详细信息
来源: 评论
Measuring Collision Anxiety in XR Exergames
Measuring Collision Anxiety in XR Exergames
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30th IEEE Conference Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Ring, Patrizia Masuch, Maic Univ Duisburg Essen Entertainment Comp Grp Duisburg Germany
Extended Reality (XR) applications have become increasingly relevant due to technical advances, but also have their own challenges regarding the user's real-world orientation. We propose a novel definition and a n... 详细信息
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Vis-SPLIT: Interactive Hierarchical Modeling for mRNA Expression Classification
Vis-SPLIT: Interactive Hierarchical Modeling for mRNA Expres...
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IEEE Conference on Visualization and Visual Analytics (IEEE VIS)
作者: Roper, Braden Mathews, James C. Nadeem, Saad Park, Ji Hwan Univ Oklahoma Norman OK 73019 USA Mem Sloan Kettering Canc Ctr New York NY USA
We propose an interactive visual analytics tool, Vis-SPLIT, for partitioning a population of individuals into groups with similar gene signatures. Vis-SPLIT allows users to interactively explore a dataset and exploit ... 详细信息
来源: 评论