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检索条件"主题词=Human-centered computing"
2479 条 记 录,以下是661-670 订阅
Visual Exploration of Rheological Test Results from Soft Materials  1
Visual Exploration of Rheological Test Results from Soft Mat...
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1st International Workshop on Visualization in Testing of Hardware, Software, and Manufacturing (TestVis)
作者: Madsen, Jonas Sode, Lasse Dahl, Julie Frost Corredig, Milena Schulz, Hans-Jorg Aarhus Univ Dept Comp Sci Aarhus Denmark Aarhus Univ Dept Food Sci Aarhus Denmark
Rheological testing of soft materials aims to characterize them through a complex combination of elastic and viscous properties. Its fundamental idea is to apply a force and register the resulting deformation of the m... 详细信息
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Artana: Art and Knowledge about Anamorphosis
Artana: Art and Knowledge about Anamorphosis
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IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Dubreuil, Shannon Grillet, Valentin Laurent, Nicolas Ling, Jennifer Minder, Eloise Saliou, Tristan Villafranca, Alice Chardonnet, Jean-Remy HESAM Univ Arts & Metiers Inst Technol LISPEN 2 Rue Thomas Dumorey F-71100 Chalon Sur Saone Saone & Loire France
For the 2022 IEEE VR 3DUI contest on the topic of "Arts, Science, Information and Knowledge - visualization and interactions", we present Artana, an immersive application proposing to explore anamorphosis in... 详细信息
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Kicking in Virtual Reality: The Influence of Foot Visibility on the Shooting Experience and Accuracy  29
Kicking in Virtual Reality: The Influence of Foot Visibility...
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IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Bonfert, Michael Lemke, Stella Porzel, Robert Malaka, Rainer Univ Bremen Digital Media Lab Bremen Germany
When playing sports in virtual reality foot interaction is crucial for many disciplines. We investigated how the visibility of the foot influences penalty shooting in soccer. In a between-group experiment, we asked 28... 详细信息
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Lightweight Collision Detection Algorithm in Web3D Robot Simulation Platform
Lightweight Collision Detection Algorithm in Web3D Robot Sim...
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IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Wang, Weiqiang Zhao, Hantao Jia, Jinyuan Tongji Univ Sch Software Engn Smart Web3D Media Lab Shanghai Peoples R China Southeast Univ Sch Cyber Sci & Engn Dhaka Bangladesh Purple Mt Labs Nanjing Peoples R China
In the field of the robotic industry, traditional robot simulation platforms require users to install specific software and to be equipped with high-performance computers. This paper designs a lightweight collision de... 详细信息
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AiRType: An Air-tapping Keyboard for Augmented Reality Environments
AiRType: An Air-tapping Keyboard for Augmented Reality Envir...
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IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Yildiran, Necip Fazil Meteriz-Yildiran, Ulku Mohaisen, David Univ Cent Florida Orlando FL 32816 USA
We present AiRType for AR/VR HMDs that enables text entry through bare hands for more natural perception. The hand models in the virtual environment mirror hand movements of the user and user targets and selects the k... 详细信息
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Towards Benchmark Data Generation for Feature Tracking in Scalar Fields
Towards Benchmark Data Generation for Feature Tracking in Sc...
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IEEE VIS Workshop on Topological Data Analysis and Visualization (TopoInVis)
作者: Nilsson, Emma Lukasczyk, Jonas Bin Masood, Talha Garth, Christoph Hotz, Ingrid Linkoping Univ Linkoping Sweden TU Kaiserslautern Kaiserslautern Germany
We describe a benchmark data generator for tracking methods for two- and three-dimensional time-dependent scalar fields. More and more topology-based tracking methods are presented in the visualization community, but ... 详细信息
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Toward Understanding the Effects of Visual and Tactile Stimuli to Reduce the Sensation of Movement with XR Mobility Platform
Toward Understanding the Effects of Visual and Tactile Stimu...
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IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Sawabe, Taishi Kanbara, Masayuki Fujimoto, Yuichiro Kato, Hirokazu Nara Inst Sci & Technol Ikoma Japan
This paper investigates a reduction method for passenger's movement sensation with the XR mobility platform mounted on an autonomous vehicle to improve passenger comfort during auto-driving. We investigate a reduc... 详细信息
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Conceptual Design of Emotional and Pain Expressions of a Virtual Patient in a Virtual Reality Training for Paramedics
Conceptual Design of Emotional and Pain Expressions of a Vir...
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IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Carbonell, Guillermo Schild, Jonas Hannover Univ Appl Sci & Arts Hannover Germany TH Koln Interact Real Experiences Cologne Germany
Incorporating interactive elements into medical virtual reality (VR) training can increase presence and engagement of trainees. Based on this, we designed emotional and pain facial expressions for a virtual patient th... 详细信息
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XRtic: A Prototyping Toolkit for XR Applications using Cloth Deformation  21
XRtic: A Prototyping Toolkit for XR Applications using Cloth...
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21st IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
作者: Muthukumarana, Sachith Nassani, Alaeddin Park, Noel Steimle, Juergen Billinghurst, Mark Nanayakkara, Suranga Univ Auckland Auckland Bioengn Inst Augmented Human Lab Auckland New Zealand Univ Otago Dept Informat Sci Human Comp Interact Lab Dunedin New Zealand Saarland Univ Saarland Informat Campus Saarbrucken Germany Univ Auckland Auckland Bioengn Inst Empath Comp Lab Auckland New Zealand Natl Univ Singapore Dept Informat Syst & Analyt Augmented Human Lab Singapore Singapore
This paper presents XRtic, a prototyping toolkit enabling real-world cloth deformations to be used in novel ways in eXtended Reality (XR) applications. XRtic was developed based on the insights gathered from semi-stru... 详细信息
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Predicting Blendshapes of Virtual humans for Low-Delay Remote Rendering using LSTM
Predicting Blendshapes of Virtual Humans for Low-Delay Remot...
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IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Kato, Haruhisa Kobayashi, Tatsuya Naito, Sei KDDI Res Inc Fujimino Japan
This paper proposes a novel framework to reduce the perceptual delay in rendering the facial expressions of virtual humans. The proposed method reduces the delay by predicting the future blend coefficients that repres... 详细信息
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