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检索条件"主题词=Human-centered computing"
2479 条 记 录,以下是681-690 订阅
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Redirecting Desktop Interface Input to Animate Cross-Reality Avatars  29
Redirecting Desktop Interface Input to Animate Cross-Reality...
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IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Woodworth, Jason W. Broussard, David Borst, Christoph W. Univ Louisiana Lafayette CACS VR Lab Lafayette LA 70504 USA
We present and evaluate methods to redirect desktop inputs such as eye gaze and mouse pointing to a VR-embedded avatar. We use these methods to build a novel interface that allows a desktop user to give presentations ... 详细信息
来源: 评论
Rectangular Mapping-based Foveated Rendering  29
Rectangular Mapping-based Foveated Rendering
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IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Ye, Jiannan Xie, Anqi Jabbireddy, Susmija Li, Yunchuan Yang, Xubo Meng, Xiaoxu Shanghai Jiao Tong Univ DALAB Shanghai Peoples R China Univ Maryland College Pk MD 20742 USA Tencent Games Digital Content Technol Ctr Shenzhen Peoples R China
With the speedy increase of display resolution and the demand for interactive frame rate, rendering acceleration is becoming more critical for a wide range of virtual reality applications. Foveated rendering addresses... 详细信息
来源: 评论
[DC] Towards Understanding, Alleviating, and Exploiting the Effects of Asymmetry in Collaborative Mixed Reality
[DC] Towards Understanding, Alleviating, and Exploiting the ...
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30th IEEE Conference Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Numan, Nels UCL London England
Mixed reality (MR) has the potential to transform the - communicate and collaborate. I Iowever, there is a lack of knowledge about the collaborative use of different MR devices, such as collaboration between local aug... 详细信息
来源: 评论
A Live-Coded Add-On System for Video Conferencing in Virtual Reality
A Live-Coded Add-On System for Video Conferencing in Virtual...
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IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Razi, Septian Gardner, Henry Sorensen, Andrew Adcock, Matt Australian Natl Univ Canberra ACT Australia MOSO Corp Brisbane Qld Australia CSIROs Data61 Sydney NSW Australia
Despite our increasing reliance on video conferencing, it has inherent limitations in engagement and effective communication. We explore a VR add-on system that supplements traditional video conferencing where a host ... 详细信息
来源: 评论
MARS: A Cross-Platform Mobile AR System for Remote Collaborative Instruction and Installation Support using Digital Twins
MARS: A Cross-Platform Mobile AR System for Remote Collabora...
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IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Tadeja, Slawomir K. Janik, Diana Stachura, Przemyslaw Tomecki, Maciej Ksiazczak, Karol Walas, Krzysztof Immers Toolbox Lodz Poland Robert Bosch Gerlingen Germany Poznan Univ Tech Poznan Poland
This paper describes a multi-user, mobile, cross-platform AR system that allows real-time remote collaboration utilizing the digital twinning concept. Thanks to cloud services, the users can collaboratively manipulate... 详细信息
来源: 评论
A Cardboard-Based Virtual Reality Study on Self-Avatar Appearance and Breathing
A Cardboard-Based Virtual Reality Study on Self-Avatar Appea...
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IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Cui, Dixuan Mousas, Christos Purdue Univ Dept Comp Graph Technol W Lafayette IN 47907 USA
Cardboard-based virtual reality is an affordable solution for experiencing virtual reality content. Particularly during the COVID-19 pandemic, several studies used cardboard-based virtual reality remotely to minimize ... 详细信息
来源: 评论
X-Ray Device Positioning with Augmented Reality Visual Feedback
X-Ray Device Positioning with Augmented Reality Visual Feedb...
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IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Tehlan, Kartikay Winkler, Alexander Roth, Daniel Navab, Nassir Tech Univ Munich Munich Germany Friedrich Alexander Univ Erlangen Nurnberg Erlangen Germany Johns Hopkins Univ Baltimore MD 21218 USA
In minimally invasive surgeries one common way to verify progress is the use of an intraoperative X-ray device (due to its characteristic shape called a C-arm). Its control, however, remains challenging owing to its c... 详细信息
来源: 评论
A Mixed Reality Guidance System for Blind and Visually Impaired People
A Mixed Reality Guidance System for Blind and Visually Impai...
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IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Schieber, Hannah Kleinbeck, Constantin Pradel, Charlotte Theelke, Luisa Roth, Daniel Friedrich Alexander Univ Erlangen Nurnberg Human Ctr Comp & Extended Real Erlangen Germany
Persons affected by blindness or visual impairments are challenged by spatially understanding unfamiliar environments. To obtain such understanding, they have to sense their environment closely and carefully. Especial... 详细信息
来源: 评论
How Personality and Visual Channels Affect Insight Generation  9
How Personality and Visual Channels Affect Insight Generatio...
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9th IEEE Evaluation and Beyond - Methodological Approaches for Visualization (BELIV)
作者: Alves, Tomas Dias, Carlota Goncalves, Daniel Gama, Sandra Henriques-Calado, Joana Univ Lisbon HUMAN Lab Graph & Interact INESC ID Lisbon Portugal Univ Lisbon Inst Super Tecn Lisbon Portugal Univ Lisbon Fac Psicol CICPSI Lisbon Portugal
Gaining insight is considered one of the relevant purposes of visual data exploration, yet studies that categorize insights are rare. This paper reports on a study to understand if the categorization model used to des... 详细信息
来源: 评论
Head in the Clouds - Floating Locomotion in Virtual Reality
Head in the Clouds - Floating Locomotion in Virtual Reality
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IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Ganapathi, Priya Thiel, Felix J. Swapp, David Steed, Anthony Indian Inst Technol Gauhati India UCL London England
Navigating large virtual spaces within the confines of a small tracked volume in a seated position becomes a serious accessibility issue when users' lower seating position reduces their visibility and makes it unc... 详细信息
来源: 评论