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检索条件"主题词=Human-centered computing"
2003 条 记 录,以下是761-770 订阅
排序:
FLAD: A human-centered Video Content Flaw Detection System for Meeting Recordings  32
FLAD: A Human-centered Video Content Flaw Detection System f...
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32nd Workshop on Network and Operating Systems Support for Digital Audio and Video (NOSSDAV) Part of MMSys Conference
作者: Duan, Haihan Liao, Junhua Lin, Lehao Cai, Wei Chinese Univ Hong Kong Shenzhen Peoples R China Sichuan Univ Chengdu Peoples R China
Widely adopted digital cameras and smartphones have generated a large number of videos, which have brought a tremendousworkload to video editors. Recently, a variety of automatic/semi-automatic video editing methods h... 详细信息
来源: 评论
Streamlining Visualization Authoring in D3 Through User-Driven Templates
Streamlining Visualization Authoring in D3 Through User-Driv...
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IEEE Visualization Conference (VIS)
作者: Bako, Hannah Varma, Alisha Faboro, Anuoluwapo Haider, Mahreen Nerrise, Favour Kenah, Bissaka Battle, Leilani Univ Maryland College Pk MD 20742 USA Univ Washington Seattle WA 98195 USA
D3 is arguably the most popular tool for implementing web-based visualizations. Yet D3 has a steep learning curve that may hinder its adoption and continued use. To simplify the process of programming D3 visualization... 详细信息
来源: 评论
Perceptions of Colour Pickers and Companions in Virtual Reality Art-Making
Perceptions of Colour Pickers and Companions in Virtual Real...
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IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Alex, Marylyn Wunsche, Burkhard C. Lottridge, Danielle Univ Auckland Auckland New Zealand
Virtual reality art is reshaping digital art experiences but may elicit different first impressions across disparate age groups. We investigate first impressions of VR colour pickers and the impact of a virtual compan... 详细信息
来源: 评论
Head in the Clouds - Floating Locomotion in Virtual Reality
Head in the Clouds - Floating Locomotion in Virtual Reality
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IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Ganapathi, Priya Thiel, Felix J. Swapp, David Steed, Anthony Indian Inst Technol Gauhati India UCL London England
Navigating large virtual spaces within the confines of a small tracked volume in a seated position becomes a serious accessibility issue when users' lower seating position reduces their visibility and makes it unc... 详细信息
来源: 评论
Does Remote Expert Representation really matters: A comparison of Video and AR-based Guidance
Does Remote Expert Representation really matters: A comparis...
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IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Marques, Bernardo Silva, Samuel Dias, Paulo Santos, Beatriz Sousa Univ Aveiro DETI IEETA Aveiro Portugal
This work describes a user study aimed at understanding how the remote expert representation affects the sense of social presence in scenarios of remote guidance. We compared a traditional video chat solution with an ... 详细信息
来源: 评论
Relationship Between the Sensory Processing Patterns and the Detection Threshold of Curvature Gain
Relationship Between the Sensory Processing Patterns and the...
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IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Matsumoto, Keigo Narumi, Takuji Univ Tokyo Grad Sch Informat Sci & Technol Tokyo Japan
This study examines the relationship between sensory processing patterns and the effects of redirected walking (RDW). Research efforts have been devoted to identifying the detection threshold (DT) of the RDW technique... 详细信息
来源: 评论
Wormholes in VR: Teleporting Hands for Flexible Passive Haptics  21
Wormholes in VR: Teleporting Hands for Flexible Passive Hapt...
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21st IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
作者: Ban, Reigo Matsumoto, Keigo Narumi, Takuji Kuzuoka, Hideaki Univ Tokyo Tokyo Japan
Presenting haptic feedback in virtual reality (VR) is a long-standing challenge, with passive haptics being one way of presenting haptic feedback inexpensively. However, passive haptics requires props in physical envi... 详细信息
来源: 评论
B-Handy: An Augmented Reality System for Biomechanical Measurement
B-Handy: An Augmented Reality System for Biomechanical Measu...
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IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Campbell, James Cassinelli, Alvaro Saakes, Daniel Rompapas, Damien Extended Real Labs Brewed Engagement Adelaide SA Australia Hong Kong City Univ Sch Creat Media Hong Kong Peoples R China Univ Twente Design Prod Management Enschede Netherlands
The study of bio-mechanics allows us to infer measurements for every day objects without needing measurement tools. A limitation of this comes from the complex mental transformations of space involved. The efficiency ... 详细信息
来源: 评论
Studying the Effects of Network Latency on Audio-Visual Perception During an AR Musical Task  21
Studying the Effects of Network Latency on Audio-Visual Perc...
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21st IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
作者: Hopkins, Torin Weng, Suibi Che-Chuan Vanukuru, Rishi Wenzel, Emma Banic, Amy Gross, Mark D. Do, Ellen Yi-Luen Univ Colorado Boulder ATLAS Inst Boulder CO 80309 USA Univ Wyoming Interact Real Lab Laramie WY 82071 USA
Augmented Reality (AR), with its ability to make people feel like they are in the same space as friends from across the world, is an ideal medium for the purpose of Networked Musical Collaboration. Most conventional s... 详细信息
来源: 评论
Designing a Topic-Based Literature Exploration Tool in AR - An exploratory study for neuroscience  21
Designing a Topic-Based Literature Exploration Tool in AR - ...
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21st IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
作者: Tanhaei, Ghazaleh Troost, Ivar Hardman, Lynda Hurst, Wolfgang Univ Utrecht Utrecht Netherlands CWI Amsterdam Netherlands
The large and increasing amount of scientific literature makes it difficult for researchers to analyse and understand relations between topics even in their specific sub-field. Neuroscience researchers are interested ... 详细信息
来源: 评论