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检索条件"主题词=Human-centered computing"
2507 条 记 录,以下是71-80 订阅
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Social computing Unhinged
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Journal of Social computing 2020年 第1期1卷 1-13页
作者: James Evans University of Chicago ChicagoIL 60637and Santa Fe InstituteSanta FeNM 87501USA.
Social computing is ubiquitous and intensifying in the 21st *** used to reference computational augmentation of social interaction through collaborative filtering,social media,wikis,and crowdsourcing,here I propose to... 详细信息
来源: 评论
Establishing Design computing and Extended Reality Facilities for Remote Virtual Reality Training
Establishing Design Computing and Extended Reality Facilitie...
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30th IEEE Conference Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Yu, Lap-Fai Li, Changyang Zhang, Yongqi Alghofaili, Rawan Huang, Haikun Yu, Liuchuan Liu, Huimin Choi, Minsoo Bannan, Brenda Mousas, Christos George Mason Univ Fairfax VA 22030 USA Purdue Univ W Lafayette IN 47907 USA
We discuss the existing facilities at the Design computing and Extended Reality (DCXR) Lab at George Mason University, which comprise mostly commercial off-the -shelf computing and extended reality devices, for conduc... 详细信息
来源: 评论
Crowdsourcing, Mixed Elastic Systems and human-Enhanced computing-A Survey
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IEEE TRANSACTIONS ON SERVICES computing 2018年 第1期11卷 202-214页
作者: Jarrett, Julian Blake, M. Brian Saleh, Iman Drexel Univ Philadelphia PA 19104 USA Univ Technol Sch Comp & IT Kingston Jamaica Drexel Univ Philadelphia PA 19104 USA Intel Corp Santa Clara CA 95054 USA
State-of-the-art practices have recognized the utility of leveraging human intervention as a crucial aspect of modern computing systems. The emerging crowdsourcing paradigm is based on harnessing human intelligence, e... 详细信息
来源: 评论
A TASK-ORIENTED computing SERVICE SHARING MODEL AND ITS APPLICATION TO TALENT TRAINING AND MANAGEMENT
A TASK-ORIENTED COMPUTING SERVICE SHARING MODEL AND ITS APPL...
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2nd IEEE International Conference on Cloud computing and Intelligent Systems (CCIS)
作者: Jun, Xue Liu, Zengliang Chinese Acad Sci Grad Univ Beijing 100049 Peoples R China Natl Def Univ Inst Informat Operat Beijing 100091 Peoples R China
The complexity of human-centered computing systems demands novel computing models that are capable of integrating various processes or algorithms into a working system with high scalability, which requires a transpare... 详细信息
来源: 评论
Ubiquitous Mining with Interactive Data Mining Agents
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Journal of Computer Science & Technology 2009年 第6期24卷 1018-1027页
作者: 吴信东 朱兴全 陈琪君 王飞跃 School of Computer Science and Information Engineering Hefei University of Technology Department of Computer Science University of Vermont Faculty of Engineering and Information Technology University of Technology Institute of Automation Chinese Academy of Sciences
Due to the increasing availability and sophistication of data recording techniques, multiple information sources and distributed computing are becoming the important trends of modern information systems. Many applicat... 详细信息
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A framework for tailorable games: toward inclusive end-user development of inclusive games
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UNIVERSAL ACCESS IN THE INFORMATION SOCIETY 2022年 第1期21卷 193-237页
作者: Garcia, Franco Eusebio de Almeida Neris, Vania Paula Univ Fed Sao Carlos UFSCar Dept Comp DC Sao Carlos SP Brazil
One strategy toward universalizing play is enabling more people to develop their own games. In this paper, our efforts toward a framework for inclusive creation of inclusive games are discussed. The hypothesis is that... 详细信息
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Mobile edge assisted multi-view light field video system: Prototype design and empirical evaluation
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FUTURE GENERATION COMPUTER SYSTEMS-THE INTERNATIONAL JOURNAL OF ESCIENCE 2024年 153卷 154-168页
作者: Pan, Yuxuan Luo, Kaiyue Liu, Yunming Xu, Chen Liu, Yu Zhang, Lin Beijing Univ Posts & Telecommun Sch Artificial Intelligence Beijing 100876 Peoples R China
Metaverse is recently envisioned as the main driver for immersive multimedia in future networks. Light field video (LFV), considered an intermediate transition scheme towards the metaverse, is conducive to sensing and... 详细信息
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A Survey of Affect Recognition Methods: Audio, Visual, and Spontaneous Expressions
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IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE 2009年 第1期31卷 39-58页
作者: Zeng, Zhihong Pantic, Maja Roisman, Glenn I. Huang, Thomas S. Univ Illinois Beckman Inst Urbana IL 61801 USA Univ London Imperial Coll Sci Technol & Med Dept Comp London SW7 2AZ England Univ Twente Fac Elect Engn Math & Comp Sci Enschede Netherlands Univ Illinois Dept Psychol Champaign IL 61820 USA
Automated analysis of human affective behavior has attracted increasing attention from researchers in psychology, computer science, linguistics, neuroscience, and related disciplines. However, the existing methods typ... 详细信息
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Grammar-based procedural animations for motion graphics
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COMPUTERS & GRAPHICS-UK 2019年 78卷 97-107页
作者: Carra, Edoardo Santoni, Christian Pellacini, Fabio Univ Roma La Sapienza Dept Comp Sci Rome Italy
Motion graphics are a form of animation where several sets of shapes are choreographed together using a wide range of effects to produce compelling footage. We present a method to procedurally generate motion graphics... 详细信息
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Using an Immersive Video Environment to Assess Pedestrians' Compliance With COVID Distance Keeping Interventions
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INTERACTING WITH COMPUTERS 2023年 第5期35卷 628-636页
作者: Stenkamp, Jan Karic, Benjamin Scharf, Paula Verstegen, Judith A. Kray, Christian Univ Munster Inst Geoinformat Munster Germany Univ Utrecht Dept Human Geog & Spatial Planning Utrecht Netherlands
Physical distancing is a key measure to slow the spread of many highly infectious diseases, e.g. COVID-19. Streetscape interventions such as pedestrian signage can contribute to ensuring distances are kept, but it is ... 详细信息
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