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检索条件"主题词=Human-centered computing"
2020 条 记 录,以下是981-990 订阅
排序:
Generative RGB-D Face Completion for Head-Mounted Display Removal
Generative RGB-D Face Completion for Head-Mounted Display Re...
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28th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Numan, Nels ter Haar, Frank Cesar, Pablo Delft Univ Technol Delft Netherlands TNO The Hague Netherlands CWI Amsterdam Netherlands
Head-mounted displays (HMDs) are an essential display device for the observation of virtual reality (VR) environments. However, HMDs obstruct external capturing methods from recording the user's upper face. This s... 详细信息
来源: 评论
Requirements Gathering for VR Simulators for Training: Lessons Learned for Globally Dispersed Teams
Requirements Gathering for VR Simulators for Training: Lesso...
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28th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Gomez, Vivian Penaranda, Kelly Figueroa, Pablo Univ Los Andes Bogota Colombia
We report an empirical study on the use of current VR technologies for requirements gathering in the field of simulation and training. We used synchronous and asynchronous traditional techniques plus collaborative vir... 详细信息
来源: 评论
Do You Really Understand What I Mean? A Visual Representation of Micro-operation Intention  24
Do You Really Understand What I Mean? A Visual Representatio...
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24th IEEE International Conference on Computer Supported Cooperative Work in Design (IEEE CSCWD)
作者: Wang, Zhuo Wang, Yang Bai, Xiangliang Zhang, Shusheng He, Weiping Huo, Xiangyu Northwestern Polytech Univ Sch Mech & Elect Engn Xian Peoples R China Xinxiang Aviat Ind Grp Co Ltd Civil Aircraft Div Xinxiang Aviat Ind Grp Xinxiang Henan Peoples R China Zhengzhou Univ Sch Mech & Elect Engn Zhengzhou Peoples R China
In AR assembly, only experienced workers can complete the physical tasks with high operation precision requirements. The reason is that they use their brains to transform the information reflecting micro-operation int... 详细信息
来源: 评论
Design and Evaluation of a Free-Hand VR-based Authoring Environment for Automated Vehicle Testing  28
Design and Evaluation of a Free-Hand VR-based Authoring Envi...
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28th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Eroglu, Sevinc Stefan, Frederic Chevalier, Alain Roettger, Daniel Zielasko, Daniel Kuhlen, Torsten W. Weyers, Benjamin Rhein Westfal TH Aachen Visual Comp Inst Aachen Germany Ford Motor Co Aachen Germany Univ Trier Human Comp Interact Trier Germany
Virtual Reality is increasingly used for safe evaluation and validation of autonomous vehicles by automotive engineers. However, the design and creation of virtual testing environments is a cumbersome process. Enginee... 详细信息
来源: 评论
COVID-Vision: A Virtual Reality Experience to Encourage Mindfulness of Social Distancing in Public Spaces
COVID-Vision: A Virtual Reality Experience to Encourage Mind...
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28th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Zhang, Danhua Khadar, Malik Schumacher, Brett Raveendra, Madhava Adeniyi, Sam Wu, Fei Aseeri, Sahar Rosenberg, Evan Suma Univ Minnesota Minneapolis MN 55455 USA
Social distancing is currently the most effective known countermeasure against the rapid proliferation of the virus that causes COVID-19. This project aims to encourage mindfulness about maintaining interpersonal dist... 详细信息
来源: 评论
Recommendations for the Development of a Robotic Drinking and Eating Aid - An Ethnographic Study  18th
Recommendations for the Development of a Robotic Drinking an...
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18th IFIP TC 13 International Conference on human-Computer Interaction (INTERACT)
作者: Pascher, Max Baumeister, Annalies Schneegass, Stefan Klein, Barbara Gerken, Jens Westphalian Univ Appl Sci Gelsenkirchen Germany Univ Duisburg Essen Essen Germany Frankfurt Univ Appl Sci Frankfurt Germany
Being able to live independently and self-determined in one's own home is a crucial factor or human dignity and preservation of self-worth. For people with severe physical impairments who cannot use their limbs fo... 详细信息
来源: 评论
Virtual Equipment System: Face Mask and Voodoo Doll for User Privacy and Self-Expression Options in Virtual Reality
Virtual Equipment System: Face Mask and Voodoo Doll for User...
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28th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Yao, Powen Lympouridis, Vangelis Zyda, Michael Univ Southern Calif Los Angeles CA 90007 USA
Current trends in immersive technologies suggest an increase in capturing user's data to drive interactions and avatar representations. With growing numbers of data types being collected, users need an easy way to... 详细信息
来源: 评论
An Interface for Enhanced Teacher Awareness of Student Actions and Attention in a VR Classroom
An Interface for Enhanced Teacher Awareness of Student Actio...
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28th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Broussard, David M. Rahman, Yitoshee Kulshreshth, Arun K. Borst, Christoph W. Univ Louisiana Lafayette Lafayette LA 70504 USA
Networked VR is gaining recognition as a way to provide remote presentations or classes when in-person meetings are difficult or risky to conduct. However, the tools do not provide as many cues about audience actions ... 详细信息
来源: 评论
A Collaborative Virtual Reality Supermarket Training Application to Teach Shopping Skills to Young Individuals with Autism Spectrum Disorder
A Collaborative Virtual Reality Supermarket Training Applica...
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28th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Thomsen, Lui Albaek Adjorlu, Ali Aalborg Univ Copenhagen Denmark
This paper presents a collaborative head-mounted display-based virtual reality application designed to teach the daily living skill of shopping to children and adolescents diagnosed with Autism Spectrum Disorder (ASD)... 详细信息
来源: 评论
BouncyScreen: Physical Enhancement of Pseudo-Force Feedback  28
BouncyScreen: Physical Enhancement of Pseudo-Force Feedback
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28th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Onishi, Yuki Takashima, Kazuki Fujita, Kazuyuki Kitamura, Yoshifumi Tohoku Univ Sendai Miyagi Japan
We explore BouncyScreen, an actuated 1D display system that enriches indirect interaction with a virtual object by pseudo-haptic feedback mechanics enhanced through the screen's physical movements. We configured a... 详细信息
来源: 评论