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检索条件"主题词=Virtual Reality"
61900 条 记 录,以下是11-20 订阅
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virtual reality and Augmented reality in Higher Engineering Education: A Systematic Literature Review
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COMPUTER APPLICATIONS IN ENGINEERING EDUCATION 2025年 第3期33卷
作者: Yuan, Shuai Huang, Huan Wu, Linjing Hubei Univ Educ Hubei Prov Collaborat Innovat Ctr Basic Educ Infor Wuhan Peoples R China Hubei Univ Educ Coll Comp Wuhan Peoples R China South Cent Minzu Univ Sch Educ Wuhan Peoples R China Cent China Normal Univ Fac Artificial Intelligence Educ Wuhan Peoples R China
Over the last few decades, many studies have explored the uses of virtual reality (VR) or augmented reality (AR) in different disciplines and examined their effects on learning. However, the effectiveness of the uses ... 详细信息
来源: 评论
virtual reality versus 2D biofeedback for children and adolescents with stress related disorders: a randomized controlled trial
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virtual reality 2025年 第2期29卷 1-14页
作者: Felnhofer, Anna Goinska, Katharina Hattinger, Johann Kamper, Adrian Lenz, Andreas Hlavacs, Helmut Kothgassner, Oswald D. Med Univ Vienna Dept Pediat & Adolescent Med Div Pediat Pulmonol Allergol & Endocrinol Waehringer Guertel 18-20 A-1090 Vienna Austria Med Univ Vienna Comprehens Ctr Pediat CCP Vienna Austria Clin Wels Grieskirchen GmbH Dept Psychosomat Infants Children & Adolescents Dept Child & Adolescent Psychiat & Psychotherapeut Grieskirchen Austria Univ Vienna Fac Comp Sci Vienna Austria Med Univ Vienna Dept Child & Adolescent Psychiat Vienna Austria
virtual reality (VR) biofeedback (BF) may be regarded as a viable means to overcoming barriers of traditional 2D-BF. Combining fully immersive VR-BF with gamification promises to particularly benefit children and adol... 详细信息
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virtual reality as an Innovative Tool for Numerosity Perception
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APPLIED SCIENCES-BASEL 2025年 第7期15卷
作者: Aruanno, Beatrice Anobile, Giovanni Razionale, Armando Viviano Bordegoni, Monica Cicchini, Guido Marco Univ Pisa Dept Civil & Ind Engn I-56122 Pisa Italy Univ Florence Dept Neurosci Psychol Pharmacol & Child Hlth Florence Italy Politecn Milan Dept Mech Engn I-20159 Milan Italy CNR Neurosci Inst Via Moruzzi 1 I-56124 Pisa Italy
Numeracy, the ability to use basic mathematical skills in everyday life, is essential in modern society. Recent studies have shown a connection between numeracy and visual numerosity perception, yet traditional 2D scr... 详细信息
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virtual reality as a Perceptual-Motor Training Tool: Validity and Fidelity Assessments of a 4 x 100 m Relay Simulator
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APPLIED SCIENCES-BASEL 2025年 第6期15卷
作者: Egiziano, Martin Chomienne, Loic Hervet, Valentin Mascret, Nicolas Kulpa, Richard Montagne, Gilles Aix Marseille Univ CNRS ISM Marseille France Univ Gustave Eiffel COSYS PICS L Marne La Vallee France Univ Rennes INRIA M2S Rennes France
The use of virtual reality simulators for perceptual-motor training has increased in recent years. However, few virtual sport environments have been shown to be effective in transferring learning to the real world. Fr... 详细信息
来源: 评论
virtual reality-360° vs. Screen-360° Medium and Ecological vs. Recreational Story Type Impact on Sustainable Travel Intention
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INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION 2025年
作者: Meenakshy, Manju Chaudhary, Vartika Kumar, Amit Bhattacharyya, Som Sekhar Manipal Acad Higher Educ T Pai Management Inst Manipal India Somaiya Vidyavihar Univ KJ Somaiya Inst Management Mumbai India Great Lakes Inst Management Mkt Dept Gurgaon India Indian Inst Management Nagpur Dept Strategy & Entrepreneurship Nagpur India
This study examines the impact of fully interactive virtual reality (VR-360 degrees) vs. partially interactive (screen-360 degrees) medium and ecological vs. recreational story types on destination visit intention. Gr... 详细信息
来源: 评论
virtual reality, cyberspace, and embodiment: a historical debate with contemporary resonance
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virtual reality 2025年 第2期29卷 1-14页
作者: Hine, Emmie Univ Bologna Dept Legal Studies Bologna Italy Katholieke Univ Leuven Ctr IT & IP Law Leuven Belgium
This article critically examines the evolution of digital embodiment within cyberspace and virtual reality (VR), analyzing how the narratives surrounding embodiment differ from the experiences of marginalized communit... 详细信息
来源: 评论
virtual reality in stated preference survey for walkability assessment
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TRANSPORTATION RESEARCH PART D-TRANSPORT AND ENVIRONMENT 2025年 139卷
作者: Facchini, Giovana Larranaga, Ana Margarita dos Santos, Fernanda Abreu Candido dos Santos, Mariana Lovato Nodari, Christine Tessele Garcia, Daniel Sergio Presta Univ Fed Rio Grande do Sul Ind & Transportat Engn Dept Ave Osvaldo Aranha 99-5 Andar BR-90035190 Porto Alegre RS Brazil
This study analyzes the use of virtual reality in walkability assessment. We conducted a stated preference survey to quantify urban characteristics promoting walkability. The urban characteristics were represented in ... 详细信息
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virtual reality and artificial intelligence as psychological countermeasures in space and other isolated and confined environments: A scoping review
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ACTA ASTRONAUTICA 2025年 232卷 666-677页
作者: Sharp, Jennifer Kelson, Joshua South, Daryl Saliba, Anthony Kabir, Muhammad Ashad Charles Sturt Univ Sch Psychol Bathurst NSW Australia Charles Sturt Univ Sch Educ Wagga Wagga NSW Australia Charles Sturt Univ Sch Psychol Wagga Wagga NSW Australia Charles Sturt Univ Sch Comp Math & Engn Bathurst NSW Australia
Spaceflight is an isolated and confined environment (ICE) that exposes astronauts to psychological hazards, such as stress, danger, and monotony. virtual reality (VR) and artificial intelligence (AI) technologies can ... 详细信息
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virtual reality experiences for breathing and relaxation training: The effects of real vs. placebo biofeedback
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INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES 2024年 188卷
作者: Chittaro, Luca Serafini, Marta Vulcano, Yvonne Univ Udine Dept Math Comp Sci & Phys Human Comp Interact Lab Via Sci 206 I-33100 Udine UD Italy
virtual reality biofeedback systems for relaxation training can be an effective tool for reducing stress and anxiety levels, but most of them offer a limited user experience associated to the execution of a single tas... 详细信息
来源: 评论
virtual reality games for cognitive rehabilitation of older adults: a review of adaptive games, domains and techniques
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virtual reality 2024年 第2期28卷 1-17页
作者: Guzman, D. E. Rengifo, C. F. Guzman, J. D. Cena, C. E. Garcia Univ Cauca Ciencias Elect Calle 5 4-70 Popayan 190002 Cauca Colombia Univ Cauca Dept Elect Instrumentat & Control Calle 5 4-70 Popayan 190002 Cauca Colombia Fdn Univ Popayan Fac Ingn & Arquitectura Programa Ingn Ind Cl 8 9-51 Popayan 190002 Cauca Colombia Univ Politecn Madrid Escuela Tecn Super Ingn & Diseno Ind Ctr Automat & Robot C Ronda Valencia 3 Madrid 28012 Spain
In recent decades, the senior adults population worldwide has increased, as well as the medical conditions related to aging, such as cognitive decline. virtual reality (VR) games are a valuable addition to conventiona... 详细信息
来源: 评论