咨询与建议

限定检索结果

文献类型

  • 38,851 篇 会议
  • 22,390 篇 期刊文献
  • 414 篇 学位论文
  • 313 册 图书
  • 4 篇 资讯

馆藏范围

  • 61,971 篇 电子文献
  • 1 种 纸本馆藏

日期分布

学科分类号

  • 41,948 篇 工学
    • 32,816 篇 计算机科学与技术...
    • 21,534 篇 软件工程
    • 6,479 篇 电气工程
    • 3,989 篇 控制科学与工程
    • 3,129 篇 信息与通信工程
    • 2,974 篇 生物医学工程(可授...
    • 2,823 篇 机械工程
    • 1,567 篇 生物工程
    • 1,427 篇 土木工程
    • 1,413 篇 建筑学
    • 1,297 篇 仪器科学与技术
    • 1,032 篇 光学工程
    • 820 篇 材料科学与工程(可...
    • 798 篇 电子科学与技术(可...
    • 694 篇 交通运输工程
  • 10,400 篇 医学
    • 8,007 篇 临床医学
    • 3,380 篇 基础医学(可授医学...
    • 936 篇 公共卫生与预防医...
    • 931 篇 药学(可授医学、理...
  • 8,010 篇 理学
    • 2,999 篇 物理学
    • 2,589 篇 生物学
    • 1,931 篇 数学
    • 689 篇 化学
  • 7,549 篇 管理学
    • 4,985 篇 管理科学与工程(可...
    • 1,959 篇 工商管理
    • 1,310 篇 图书情报与档案管...
    • 1,169 篇 公共管理
  • 5,289 篇 教育学
    • 3,221 篇 教育学
    • 2,096 篇 心理学(可授教育学...
  • 1,649 篇 法学
    • 1,542 篇 社会学
  • 676 篇 经济学
  • 427 篇 文学
  • 414 篇 艺术学
  • 399 篇 农学
  • 162 篇 历史学
  • 117 篇 哲学
  • 86 篇 军事学

主题

  • 61,972 篇 virtual reality
  • 3,180 篇 augmented realit...
  • 2,346 篇 visualization
  • 1,997 篇 solid modeling
  • 1,837 篇 three-dimensiona...
  • 1,701 篇 training
  • 1,358 篇 virtual environm...
  • 1,256 篇 education
  • 1,059 篇 simulation
  • 1,017 篇 mixed reality
  • 990 篇 user interfaces
  • 925 篇 humans
  • 814 篇 navigation
  • 786 篇 games
  • 738 篇 haptic interface...
  • 736 篇 rehabilitation
  • 735 篇 computer graphic...
  • 717 篇 computational mo...
  • 693 篇 conferences
  • 657 篇 cameras

机构

  • 55 篇 inesc tec porto
  • 37 篇 univ minnesota m...
  • 36 篇 univ toronto on
  • 35 篇 tsinghua univers...
  • 33 篇 univ chinese aca...
  • 31 篇 univ waterloo wa...
  • 29 篇 ucl dept comp sc...
  • 26 篇 univ bremen brem...
  • 24 篇 georgia inst tec...
  • 24 篇 purdue univ dept...
  • 24 篇 hong kong univ s...
  • 23 篇 shanghai jiao to...
  • 23 篇 university colle...
  • 21 篇 univ copenhagen ...
  • 21 篇 univ texas san a...
  • 21 篇 univ michigan an...
  • 21 篇 osaka university
  • 21 篇 university of ce...
  • 21 篇 delft univ techn...
  • 20 篇 trinity coll dub...

作者

  • 88 篇 steinicke frank
  • 60 篇 bowman doug a.
  • 53 篇 gaggioli andrea
  • 46 篇 lamberti fabrizi...
  • 44 篇 riva giuseppe
  • 40 篇 kristensson per ...
  • 39 篇 kiyokawa kiyoshi
  • 36 篇 nordahl rolf
  • 33 篇 weng dongdong
  • 33 篇 pan zhigeng
  • 32 篇 kuhlen torsten w...
  • 32 篇 richard paul
  • 29 篇 gutierrez-maldon...
  • 28 篇 gruenefeld uwe
  • 28 篇 pauli paul
  • 25 篇 lutteroth christ...
  • 25 篇 liarokapis fotis
  • 25 篇 liang hai-ning
  • 24 篇 wang jing
  • 23 篇 bourdot patrick

语言

  • 58,607 篇 英文
  • 2,440 篇 其他
  • 319 篇 中文
  • 137 篇 德文
  • 94 篇 葡萄牙文
  • 83 篇 西班牙文
  • 76 篇 日文
  • 73 篇 法文
  • 31 篇 俄文
  • 16 篇 土耳其文
  • 10 篇 荷兰文
  • 9 篇 朝鲜文
  • 3 篇 克罗地亚文
  • 2 篇 意大利文
  • 2 篇 立陶宛文
  • 2 篇 波兰文
  • 2 篇 罗马尼亚文
  • 2 篇 斯洛文尼亚文
  • 1 篇 阿拉伯文
  • 1 篇 乌克兰文
检索条件"主题词=Virtual Reality"
61972 条 记 录,以下是4851-4860 订阅
排序:
Design and Exploration of a virtual reality-based Human-computer Interaction System  3
Design and Exploration of a Virtual Reality-based Human-comp...
收藏 引用
3rd International Conference on Computer Vision and Pattern Analysis, ICCPA 2023
作者: Liu, Jie Jahng, SurngGahb University of Shanxi The graduate school of Advanced Imaging Science Chung-Ang University Korea Republic of The graduate school of Advanced Imaging Science Chung-Ang University Korea Republic of
First, data gloves were made. The STM32 microcontroller was selected for the data glove to collect hand motion pose data from the MPU6050 sensor, and the data was transferred to the Unity3D engine via a wireless Bluet... 详细信息
来源: 评论
Cognitive Workload and Usability of virtual reality Simulation for Prosthesis Training
Cognitive Workload and Usability of Virtual Reality Simulati...
收藏 引用
2023 IEEE International Conference on Systems, Man, and Cybernetics, SMC 2023
作者: Park, Junho Music, Austin Delgado, Daniel Berman, Joseph Dodson, Albert Liu, Yunmei Ruiz, Jaime Huang, He Kaber, David Zahabi, Maryam Texas A&m University Wm Michael Barnes '64 Department of Industrial & Systems Engineering College StationTX United States University of Florida Department of Computer & Information Science & Engineering GainesvilleFL United States North Carolina State University Department of Electrical and Computer Engineering RaleighNC United States North Carolina State University University of North Carolina at Chapel Hill Joint Department of Biomedical Engineering RaleighNC United States University of Florida Department of Industrial and Systems Engineering GainesvilleFL United States
Amputees use prosthetic devices to perform activities of daily living. However, some users reject their devices due to the lack of usability or high cognitive workload. Although virtual reality has been studied in thi... 详细信息
来源: 评论
Specifying the virtual reality Approach in Mobile Gaming Using Unity Game Engine  2nd
Specifying the Virtual Reality Approach in Mobile Gaming Usi...
收藏 引用
2nd International Conference on Emerging Trends in Expert Applications and Security, ICE-TEAS 2023
作者: Avinash, Sharma Deshmukh, Pratibha Jamsandekar, Pallavi Kumbhar, R.D. Kharade, Jyoti Rajendran, Rahul Haryana Mullana-Ambala India Bharati Vidyapeeth’s Institute of Management and Information Technology Maharashtra Navi Mumbai India Bharati Vidyapeeth’s Institute of Management and Rural Development Administration Maharashtra Sangli India Rayat Shikshan Sanstha’s Karmaveer Bhaurao Patil Institute of Management Studies and Research Maharashtra Satara India
Mobile based gaming application development is an innovative recent trend in the area of mobile computing. The paper explores Hypercasual Infinity virtual reality (VR) mobile gaming application designed and developed ... 详细信息
来源: 评论
Book Reckon - The Use of virtual reality in the Creation of Libraries of the Future  17
Book Reckon - The Use of Virtual Reality in the Creation of ...
收藏 引用
17th International Conference on INnovations in Intelligent SysTems and Applications, INISTA 2023
作者: Constantinescu, Gabriel Stamate, Valentin Filimon, Danut Iftene, Adrian "Alexandru Ioan Cuza"University Faculty of Computer Science Iasi Romania
In recent years, the way we make the decision to read a book has diversified a lot. From simple methods based on friends' recommendations or the desire to read a book after watching a movie based on that book, to ... 详细信息
来源: 评论
Application of virtual reality in diverse fields of study in education sector: a systematic literature review  8
Application of virtual reality in diverse fields of study in...
收藏 引用
8th International Conference on Computer Science and Computational Intelligence, ICCSCI 2023
作者: Gunawan, Ali Wiranto, Nivendy Wu, Daldwin Information Systems Bina Nusantara University Jakarta Indonesia
Technology is a form of non-living thing that supports and carries out the needs of human life. One type of technology is virtual reality (VR), which is already familiar to many people. According to Augmented and Virt... 详细信息
来源: 评论
Modeling the Interaction of Technological Objects at Production Sites in a virtual reality Environment
Modeling the Interaction of Technological Objects at Product...
收藏 引用
2023 International Russian Automation Conference, RusAutoCon 2023
作者: Nezhmetdinov, Ramil Kovalev, Ilya Chumak, Rostislav Msut "STANKIN" Department of Computer Control Systems Moscow Russia
The article presents an approach for developing a technological site using virtual reality to demonstrate the interaction of technological objects. An analysis of different IDEs for 3D prototyping is conducted, the ad... 详细信息
来源: 评论
Immersive Horizons: Exploring virtual reality's Impact on Higher Education Pedagogy and Integration  4
Immersive Horizons: Exploring Virtual Reality's Impact on Hi...
收藏 引用
4th IEEE International Conference on Smart Technologies in Computing, Electrical and Electronics, ICSTCEE 2023
作者: Srivastava, Anugamini Priya Khurana, Rahul Misra, Sasmita Singh, Priyank Kumar Yadav, Mohit Balodi, Arun Dewasiri, Narayanage Jayantha Kar, Subhasree Symbiosis International Deemed University Symbiosis Institute Of Business Management Pune India Sgt University Gurugram India Narsee Monjee Institute Of Management Studies Hyderabad India Doon University School Of Management Dehradun India Op Jindal Global University Jindal Global Business School Sonipat India Dayananda Sagar University Department Of Electronics And Communication Engineering Bengaluru India Sabaragamuwa University Of Sri Lanka Faculty Of Management Studies Sri Lanka Reva University Reva Business School Bengaluru India
This paper presents the analysis of expert interviews and a comprehensive bibliometric analysis of 348 research articles from 2003 to 2023, specifically focusing on applying virtual reality in Higher Education. The st... 详细信息
来源: 评论
Research on virtual reality Remote Network System Based on Artificial Intelligence Technology
Research on Virtual Reality Remote Network System Based on A...
收藏 引用
2023 IEEE International Conference on Sensors, Electronics and Computer Engineering, ICSECE 2023
作者: Liu, Peitong Wuhan University School of Journalism and Communication Wuhan China
Remote monitoring was studied on Rankine cycle test platform using network technology. This paper presents a remote monitoring method using 3D technology. A three-dimensional environment interface suitable for industr... 详细信息
来源: 评论
InsectVR: Simulating Crawling Insects in virtual reality for Biology Edutainment  23
InsectVR: Simulating Crawling Insects in Virtual Reality for...
收藏 引用
7th International Conference on Education and Multimedia Technology, ICEMT 2023
作者: Li, Wanwan School of Computer Science University of South Florida United States
In this paper, we propose InsectVR, a virtual reality (VR) platform designed for biology edutainment that simulates crawling insects in realistic and immersive virtual environments. InsectVR offers a unique opportunit... 详细信息
来源: 评论
Dynamic Self-Avatar Motion Retargeting in virtual reality  15
Dynamic Self-Avatar Motion Retargeting in Virtual Reality
收藏 引用
Doctoral Consortium of the 15th Biannual Conference of the Italian SIGCHI Chapter, CHItaly-DC 2023
作者: Clocchiatti, Alessandro Computer Science Department University of Torino Corso Svizzera 185 Torino10149 Italy
In virtual reality (VR), users can feel embodied through a virtual body that mimics their physical one in terms of location, behavior, and movement. Several studies have explored users’ perception of self-avatar move... 详细信息
来源: 评论