Data containing human participants and time-series features, as is commonplace in Human Factors research, require special considerations when used in machine learning applications. Ignoring such features during cross-...
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The application of Commodity design structure matrix is a very mature tool in Commodity design. Scholars make full utilize of VR skill to refine the Commodity design structure and collection matrix sorting algorithm a...
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Age-related macular degeneration (AMD) is the leading cause of blindness in the developed world and primarily affects the older population. This project developed a virtual reality (VR) simulation of AMD that allows u...
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This paper presents the design and development of an immersive virtual reality (VR) Property Showhouse application and an initial study that explores the use of VR technology in enhancing user experience for viewing p...
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ISBN:
(纸本)9798350340891
This paper presents the design and development of an immersive virtual reality (VR) Property Showhouse application and an initial study that explores the use of VR technology in enhancing user experience for viewing property showhouse. Despite virtual tour facilitating the visualization and marketing of actual properties via digital platforms, the persisting inadequacy of conventional approaches in delivering an authentic and immersive portrayal of property show units remains a challenge. In pursuit of addressing this challenge, the immersive VR Property Showhouse was developed to empower users to delve into Digital Home virtual tour in a more experiential and engaging manner. By capitalizing on immersive VR technology, users can traverse properties in a highly captivating and verisimilar fashion, cultivating a sense of presence and simulating the sensation of physically inhabiting the space. The technical details which include the design considerations for creating the immersive user experience for the app are presented. This paper additionally examines closely the existing literature on VR's application in real estate, showcasing the prospective advantages of this technological marvel. To gauge the efficacy of the VR application a usability evaluation was conducted using the System Usability Scale (SUS) with 30 participants. The outcome of the user evaluation manifested a positive user experience, with an average SUS score of 85, signifying exceptional usability. These results provide important knowledge for those looking to integrate immersive VR into the real estate industry and contribute to understanding how VR can be designed and used effectively to enhance user engagement and understanding of properties, ultimately influencing their decision-making process. Given the soaring popularity of virtual tours, it is important for real estate practitioners and VR developers to continuous seek innovative approaches to refine the features and immersion quality of thes
virtual reality (VR) is a type of technology that enables users to interact each other inside artificial environments. While this technology makes life easier, it also creates new issues, particularly in the areas of ...
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Augmented and virtual reality are revolutionizing present and future technologies: these are the fastest growing and most fascinating areas of technologies at present. This book aims to provide insight into the theory...
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ISBN:
(数字)9783110785234;9783110785319
ISBN:
(纸本)9783110785166
Augmented and virtual reality are revolutionizing present and future technologies: these are the fastest growing and most fascinating areas of technologies at present. This book aims to provide insight into the theory and applications of Augmented and virtual reality to multiple technologies such as IoT (Internet of Things), ML (Machine Learning), AI (Artifi cial Intelligence), Healthcare and Education.
Anxiety disorders are a significant cause of disability globally, yet only one in ten sufferers receives adequate quality treatment. Exposure-based therapies are effective in reducing symptoms associated with a number...
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Anxiety disorders are a significant cause of disability globally, yet only one in ten sufferers receives adequate quality treatment. Exposure-based therapies are effective in reducing symptoms associated with a number of anxiety disorders. However, few therapists use exposure techniques to treat these conditions, even when they are adequately trained in them, often because of concerns about provoking distress, drop out, logistical barriers, and other concerns. virtual reality exposure therapy (VRET) can address many of these concerns, and a large body of research decisively shows that VRET is as efficacious for treating these conditions as in vivo exposures. Yet, use of VRET remains low. In this article, we discuss several factors we believe are contributing to low VRET adoption among therapists and raise potential solutions to address them. We consider steps that VR experience developers and researchers might take, such as leading studies of VRET's real-world effectiveness and treatment optimization trials and continuing to improve the fit of platforms with clinicians' workflows. We also discuss steps to address therapist reservations using aligned implementation strategies, as well as barriers for clinics, and the roles that professional organizations and payers could have in improving care by encouraging adoption of VRET.
The purpose of this work is to develop an original medical decision support system for the assessment of anxiety-phobic disorders using virtual reality technology. The physiological state of a person is recorded by me...
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Interest in virtual reality (VR) is growing steadily, and it is becoming clear that VR can be beneficial in many areas of teaching and learning. There are many studies that have been conducted, didactic models have al...
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Merely using new collaboration technologies does not necessarily result in the desired benefits, which is why it is important to understand what constitutes effective use behavior. In information systems research, the...
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