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检索条件"主题词=• Computing methodologies → Mesh geometry models"
8 条 记 录,以下是1-10 订阅
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Hex Me If You Can
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COMPUTER GRAPHICS FORUM 2022年 第5期41卷 125-134页
作者: Beaufort, P-A Reberol, M. Kalmykov, D. Liu, H. Ledoux, F. Bommes, D. Univ Bern Bern Switzerland Catholic Univ Louvain Louvain Belgium CEA Paris France Univ Paris Saclay Paris France
HexMe consists of 189 tetrahedral meshes with tagged features and a workflow to generate them. The primary purpose of HexMe meshes is to enable consistent and practically meaningful evaluation of hexahedral meshing al... 详细信息
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Constructing L∞ Voronoi Diagrams in 2D and 3D
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COMPUTER GRAPHICS FORUM 2022年 第5期41卷 135-147页
作者: Bukenberger, D. R. Buchin, K. Botsch, M. TU Dortmund Univ Dortmund Germany
Voronoi diagrams and their computation are well known in the Euclidean L-2 space. They are easy to sample and render in generalized L-p spaces but nontrivial to construct geometrically. Especially the limit of this no... 详细信息
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Occluder Generation for Buildings in Digital Games
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COMPUTER GRAPHICS FORUM 2022年 第7期41卷 205-214页
作者: Wu, Kui He, Xu Pan, Zherong Gao, Xifeng Tencent LightSpeed Studios Shenzhen Guangdong Peoples R China
Occlusion culling has become a prevalent method in modern game engines. It can significantly reduce the rendering cost by using an approximate coarse mesh (occluder) for culling hidden objects. An ideal occluder shoul... 详细信息
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Interactive Sculpting of Digital Faces Using an Anatomical Modeling Paradigm
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COMPUTER GRAPHICS FORUM 2020年 第5期39卷 93-102页
作者: Gruber, A. Fratarcangeli, M. Zoss, G. Cattaneo, R. Beeler, T. Gross, M. Bradley, D. DisneyRes Studios Los Angeles CA 90065 USA Swiss Fed Inst Technol Zurich Switzerland Chalmers Univ Technol Gothenburg Sweden
Digitally sculpting 3D human faces is a very challenging task. It typically requires either 1) highly-skilled artists using complex software packages for high quality results, or 2) highly-constrained simple interface... 详细信息
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Properties of Laplace Operators for Tetrahedral meshes
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COMPUTER GRAPHICS FORUM 2020年 第5期39卷 55-68页
作者: Alexa, Marc Herholz, Philipp Kohlbrenner, Maximilian Sorkine-Hornung, Olga TU Berlin Berlin Germany Swiss Fed Inst Technol Zurich Switzerland
Discrete Laplacians for triangle meshes are a fundamental tool in geometry processing. The so-called cotan Laplacian is widely used since it preserves several important properties of its smooth counterpart. It can be ... 详细信息
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Compacting Voxelized Polyhedra via Tree Stacking
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COMPUTER GRAPHICS FORUM 2019年 第7期38卷 323-333页
作者: Hao, Yue Lien, Jyh-Ming George Mason Univ Fairfax VA 22030 USA
Volume compaction is a geometric problem that aims to reduce the volume of a polyhedron via shape transform. Compactable structures are easier to transport and in some cases easier to manufacture, therefore, they are ... 详细信息
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Local Editing of Procedural models
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COMPUTER GRAPHICS FORUM 2019年 第2期38卷 13-25页
作者: Lipp, M. Specht, M. Lau, C. Wonka, P. Mueller, P. Esri R&D Ctr Zurich Zurich Switzerland KAUST Thuwal Saudi Arabia
Procedural modeling is used across many industries for rapid 3D content creation. However, professional procedural tools often lack artistic control, requiring manual edits on baked results, diminishing the advantages... 详细信息
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Surface Fairing towards Regular Principal Curvature Line Networks
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COMPUTER GRAPHICS FORUM 2019年 第7期38卷 115-125页
作者: Chu, Lei Bo, Pengbo Liu, Yang Wang, Wenping Univ Hong Kong Hong Kong Peoples R China Harbin Inst Technol Weihai Peoples R China Microsoft Res Asia Beijing Peoples R China
Freeform surfaces whose principal curvature line network is regularly distributed, are essential to many real applications like CAD modeling, architecture design, and industrial fabrication. However, most designed sur... 详细信息
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