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检索条件"主题词=3D Coding"
11 条 记 录,以下是1-10 订阅
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Levitational 3d Bioassembly and density-Based Spatial coding of Levitoids
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AdVANCEd FUNCTIONAL MATERIALS 2022年 第50期32卷 2204092-2204092页
作者: Moncal, Kazim Kerim Yaman, Sena durmus, Naside Gozde Stanford Univ Sch Med Dept Radiol Mol Imaging Program Stanford MIPS Palo Alto CA 94304 USA
Self-assembly of cells into functional bioarchitectures with microscale spatial topographies are prevalent in nature. despite the advances to recapitulate the native-like microenvironment in vitro,fabrication of soft ... 详细信息
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Efficient multi-view video coding using 3d motion estimation and virtual frame
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NEUROCOMPUTING 2016年 第PartA期175卷 544-554页
作者: Paul, Manoranjan Charles Sturt Univ Sch Comp & Math Ctr Res Complex Syst Bathurst NSW 2795 Australia
Three dimensional (3d) i.e., multi-view extension of High Efficiency Video coding (HEVC) standard provides a better compression compared to the simulcast coding (i.e., HEVC) technique by exploiting inter- and intra-vi... 详细信息
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Resolution-independent Up-sampling for depth Map Using Fractal Transforms
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KSII TRANSACTIONS ON INTERNET ANd INFORMATION SYSTEMS 2016年 第6期10卷 2730-2747页
作者: Liu, Meiqin Zhao, Yao Lin, Chunyu Bai, Huihui Yao, Chao Beijing Jiaotong Univ Inst Informat Sci Beijing 100044 Peoples R China Beijing Key Lab Adv Informat Sci & Network Techno Beijing 100044 Peoples R China
due to the limitation of the bandwidth resource and capture resolution of depth cameras, low resolution depth maps should be up-sampled to high resolution so that they can correspond to their texture images. In this p... 详细信息
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depth Map coding Using Histogram-Based Segmentation and depth Range Updating
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KSII TRANSACTIONS ON INTERNET ANd INFORMATION SYSTEMS 2015年 第3期9卷 1121-1139页
作者: Lin, Chunyu Zhao, Yao Xiao, Jimin Tillo, Tammam Beijing Jiaotong Univ Inst Informat Sci Beijing Key Lab Adv Informat Sci & Network Beijing 100044 Peoples R China Xian Jiaotong Liverpool Univ Dept Elect & Elect Engn Suzhou 215123 Peoples R China
In texture-plus-depth format, depth map compression is an important task. different from normal texture images, depth maps have less texture information, while contain many homogeneous regions separated by sharp edges... 详细信息
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3d Barcodes: Theoretical Aspects and Practical Implementation  8
3D Barcodes: Theoretical Aspects and Practical Implementatio...
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Conference on Image Processing - Machine Vision Applications VIII
作者: Gladstein, david Kakarala, Ramakrishna Baharav, Zachi Cogswell Polytechn Coll Sunnyvale CA 94089 USA Nanyang Technol Univ Singapore 639798 Singapore
This paper introduces the concept of three dimensional (3d) barcodes. A 3d barcode is composed of an array of 3d cells, called modules, and each can be either filled or empty, corresponding to two possible values of a... 详细信息
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A COMPARATIVE STUdY OF 3d TRANSMISSION FORMATS FOR 4K AUTO-STEREOSCOPIC dISPLAYS
A COMPARATIVE STUDY OF 3D TRANSMISSION FORMATS FOR 4K AUTO-S...
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3dTV-Conference on True Vision-Capture, Transmission and dispaly of 3d Video (3dTV-CON)
作者: Grimaldi, Lucia Wegener, Matthias Neddens, Arion Schueuer, Klaas Dolby Germany Nurnberg Germany
In this contribution some 3d plus depth (3d+2Z) schemes currently discussed at JCT-3V (ITU/MPEG) for the coding and transmission of 3d content are compared to the well-known and simpler 2d plus depth (2d+Z) approach, ... 详细信息
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LOW dELAY STREAMING OF COMPUTER GRAPHICS
LOW DELAY STREAMING OF COMPUTER GRAPHICS
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15th IEEE International Conference on Image Processing (ICIP 2008)
作者: Eisert, P. Fechteler, P. Fraunhofer Inst Telecommun Heinrich Hertz Inst D-10587 Berlin Germany
In this paper, we present a graphics streaming system for remote gaming in a local area network. The framework aims at creating a networked game platform for home and hotel environments. A local PC based server execut... 详细信息
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depth perception under motion and stereo with implications for 3d TV
Depth perception under motion and stereo with implications f...
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1st International Conference on 3dTV
作者: Cheong, Loong-Fah Natl Univ Singapore Dept Elect & Comp Engn Singapore 117576 Singapore
This paper presents a theoretical model as well as relevant psychophysical studies to understand the impact that errors in the motion and stereo estimates have on shape perception. With the confidence level of the sha... 详细信息
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Remote rendering of computer games
Remote rendering of computer games
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2nd International Conference on Signal Processing and Multimedia Applications
作者: Eisert, Peter Fechteler, Philipp Fraunhofer Inst Telecommun Einsteinufer 37 D-10587 Berlin Germany
In this paper, we present two techniques for streaming the output of computer games to an end device for remote gaming in a local area network. We exploit the streaming methods in the European project Games@Large, whi... 详细信息
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3d CUBE video coding using phase correlation motion estimation
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ELECTRONICS ANd COMMUNICATIONS IN JAPAN PART III-FUNdAMENTAL ELECTRONIC SCIENCE 2006年 第5期89卷 32-38页
作者: Oguri, T Ikehara, M Nguyen, T Keio Univ Fac Sci & Technol Yokohama Kanagawa 2238522 Japan Univ Calif San Diego Dept Elect & Comp Engn La Jolla CA 92093 USA
The standardization of video coding, such as MPEG, has been based on a combination of the discrete cosine transform (dCT) and interframe motion estimation. Recently, on the other hand, there has been interest in algor... 详细信息
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