From the Publisher: LightWave 3d is one of the most popular 3d tools on the market today, offering the most complete set of tools, the best-looking and fastest out-of-the-box renderer, and one of the most powerful IK ...
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ISBN:
(纸本)1556229011
From the Publisher: LightWave 3d is one of the most popular 3d tools on the market today, offering the most complete set of tools, the best-looking and fastest out-of-the-box renderer, and one of the most powerful IK engines available. Professional director/animator Timothy Albee discusses how to use LightWave to build strong, dependable character setups, and provides proven, hands-on tools for mastering the complex mechanics of animation. Additionally, he covers the importance of storytelling and acting through animation-the subtle mastery that brings characters to life. This book: Shows the complete crafting of powerful and reliable character setups. Explains Inverse Kinematics as it pertains to character animation. Uses LightWave's tools to create character rigs that allow you to migrate animation from one character to another. describes how to apply point weighting to create believable character skinning. Illuminates basic and advanced animation techniques that are the cornerstones for skilled animation such as anticipation, overlapping action, gesture, and silhouette. Outlines key steps for taking a scene from start to finish. Teaches time-honored acting techniques for helping you "become" your character. Author Biography: Timothy Albee has been using LightWave 3d since 1991 as a studio animator. Founder of Exile Films and co-founder of Studio Mythos, his credits include Walt disney feature animation, Babylon5, and numerous theatrical-release and television commercials. He has also worked for Activision.
The computer has made a whole range of new visual art forms possible. This paper describes the thinking behind the Virtual Visions project, which pursues a relatively untrodden sub-form within the digital art genres -...
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ISBN:
(纸本)0769515185
The computer has made a whole range of new visual art forms possible. This paper describes the thinking behind the Virtual Visions project, which pursues a relatively untrodden sub-form within the digital art genres - 3d still imaging for digital print. It is also an argument for the inclusion of science as a theoretical framework from which to pursue art, as an alternative or addition to contemporary cultural and media theory. The paper introduces some of the philosophical and art-theoretical implications of an artform that is predicated on computergraphics technologies, showing how an artist who is also a graphics programmer can bring together such different intellectual disciplines. The paper ends with a request for the computergraphics community to collaborate on this project in which there are many interfacing and aesthetic innovations.
From the Publisher: The last several years have seen some exciting advances in the field of real-time graphics. If you39;re reading this book, then you39;ve decided that you39;re ready to learn more about the de...
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ISBN:
(纸本)9781931841276
From the Publisher: The last several years have seen some exciting advances in the field of real-time graphics. If you're reading this book, then you've decided that you're ready to learn more about the developments in graphics programming. Starting slowly for beginning programmers, Real-Time Rendering Tricks and Techniques in directX begins by reviewing recent 3dgraphicsdevelopments and with an introduction to vectors, matrices, colors, and lighting. Then it's on to rendering graphics! Learn various vertex and pixel shader techniques, discover how to use video as a texture, and get the scoop on several techniques for picking objects in a scene. Whatever your level of programming expertise, let this book serve as your guide to mastering the possibilities of real-time graphics programming.
From the Publisher: Currently, there are no directly competitive titles to Lin39;s title, and considering the explosive growth of not only 3dgraphics but the Linux operating system, this new Wordware title is posit...
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ISBN:
(纸本)9781556227233
From the Publisher: Currently, there are no directly competitive titles to Lin's title, and considering the explosive growth of not only 3dgraphics but the Linux operating system, this new Wordware title is positioned to become a bestseller.
In this paper, we propose a realtime concatenation technique between basic skeletal motions obtained Ly the motion capture technique and etc. to generate a lifelike behavior for a humanoid character (avatar). We execu...
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In this paper, we propose a realtime concatenation technique between basic skeletal motions obtained Ly the motion capture technique and etc. to generate a lifelike behavior for a humanoid character (avatar). We execute several experiments to show the advantage and the property of our technique and also report the results. Finally, we describe our applied system called WonderSpace which leads participants to the exciting and attractive virtual worlds with humanoid characters in cyberspace. Our concatenation technique has the following features: (1) based on a blending method between a preceding motion and a succeeding motion by a transition function, (2) realizing "smooth transition," "monotone transition," and "equivalent transition" by the transition function called paste function, (3) generating a connecting interval by making the backward and forward predictions for the preceding and succeeding motions, (4) executing the prediction under the hypothesis of "the smooth stopping state" or "the state of connecting motion", (5) controlling the prediction intervals by the parameter indicating the importance of the motion, and (6) realizing realtime calculation.
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